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Saxon

Member Since 19 Mar 2013
Offline Last Active Jul 15 2019 21:55

#876456 Arena Update #3

Posted by Saxon on 29 June 2014 - 08:49

Continuing my last post

- HCS please don't block more aspects of the game to players who enjoy those aspects and have become great at them.

 

My personal experience of the arena

- When VenomSheru was on his mission and became the top arena player I was playing the arena too. Yes I lost loads of matches against him until I started to work out why I was losing and then I became his nemesis and started beating him 50% of the time. This actually gave me interest as it was hard and not an easy win.

 

- Stop asking for a win key!!!!!




#876452 Arena Update #3

Posted by Saxon on 29 June 2014 - 08:26

If a limit to entry is applied to the arena this just stops players who enjoy that element of the game from playing the aspect they enjoy.

 

If this comes in its just another reason for players to stop playing. These are the players who have mastered the trade so let them enjoy it.

 

Everyone who enters no matter what level they are, are placed on the same level for arenas so its totally equal.

 

At the moment there is a lot of arena activity (not that I can be bothered to enter) but this activity will fade and then they guys who enjoy the arena are then left with a shell of what the arena should be, then what have they got?

- An even slower element of the game than they had a few weeks ago.




#857660 Titan Update and Bounty Board Feedback

Posted by Saxon on 26 March 2014 - 18:04

Great update that ladder hits can't be bountied. The ladder is opted into so do the hitting and take the hitting without involving others.

 

Bounties taken should be bountiable. If a guild is at war then they smash the bounty and that player has to be able to bounty the hitters back.




#853173 Global Event Frag Chests Problem

Posted by Saxon on 04 March 2014 - 19:07

code monkey LOL




#851808 Can't we have punctuation marks??!

Posted by Saxon on 26 February 2014 - 15:43

Scotland is the only territory on the planet where a rival soft drink outsells Coca Cola.

 

Iron Bru sell 80% more liquid than Coca Cola in Scotland.

 

Just in case you didn't know :)




#839485 Buff Market Live!

Posted by Saxon on 10 January 2014 - 19:29

The addition to the game is a good one, but the application is too limited.

 

It would be better if -

A seller could list all buffs they have available and chose a price per buff.

If the buyer buys a certain number of buffs the seller can add a discount past a certain number of buffs bought.

 

The buyer searches for the buffs they need from a tick box list - broken down by offense/defense/special

This then brings up a player (or list of players) with the buffs on offer that they require and the price for selected buffs

 

The sellers who appear on the search have to be online within 2 minutes or 5 minutes activity.




#831541 Double XP event

Posted by Saxon on 16 December 2013 - 19:27

Awesome, I too will be at my Company Xmas Party on Friday and no doubt be barely able to see and certainly not able to do the Double XP event Friday afternoon or Saturday




#826066 Exploiting XP to boost guild

Posted by Saxon on 06 December 2013 - 08:38

This game offers multiple aspects for players to enjoy and the variation is what has kept me interested for all these years.

 

Its evident that the player base is dwindling all the time and if players enjoy a single aspect like levelling then that is entirely their choice.

 

If the de-level/re-level aspect is changed or removed from its current state then expect another group of players to give up the game - Is this what any of us want? I doubt it.

 

The BB is the busiest its been in a long time leading up to what we all believe is going to be a double XP event. This is something many PVP focused players have hoping for a long time so enjoy it, 100 or 10 stam clear at your will.

 

I am also sure HCS want to see more FSPs bought or used in the game and as Bildor mentioned he will be using up 5,000 during his re-level? Well, that says it all I believe HCS :)




#818391 Oidhche Shamhna!

Posted by Saxon on 03 November 2013 - 19:37

I will repeat myself again

 

Its not just my schedule, there are players throughout the game that now cannot enjoy the event in it entirety. The game should not be changed at all for a single player, but for hundreds of players affected by cooldown. I am not even suggesting cooldown be amended for the titans that appear all year round, but just for the seasonal titans.

 

Add cooldown to the players, not the guild. This is a guild based game and a guild is penalised for a few members or a single member securing a titan drop.

 

Just because there were 18 members online at that time, when the other players log in, they might be lucky enough to see a new SEASONAL titan appear but again, can't even attempt it. This isn't just FFS, this is all guild members of any guild who secured the titan.




#816835 No Skill Points?

Posted by Saxon on 18 October 2013 - 07:43

Go with damage and, all damage :)

 

If you like PVP stick 1/4 of them in Attack, attack stats always help when hitting targets ;)




#816834 New Content. 1,776 - 1,800.

Posted by Saxon on 18 October 2013 - 07:40

Hope that's not been changed now  ? - although, if it has, it will "tinkle" off those that get to EOC and then delevel whilst sitting on a champ to quickly regain XP and add to GXP.

 

Why is it a problem to you if someone decides to de-level and re-level off a champion. HCS have confirmed that this is allowed in the game and it gives some players something to do with their stam.

 

I am confident that now there is a substantial amount of levels being introduced that there won't be many players de-levelling as there is new content to go through.




#816195 Its how we show our love

Posted by Saxon on 13 October 2013 - 20:19

Its a shame hooftest can't be hit anymore :(




#814352 Next Roadmap...

Posted by Saxon on 02 October 2013 - 08:00

Guild Store Style Backpack ....

 

 

can i get a Hell Yeah! ?

 

HELL YEEEEEEAAAAAAHHHHHHHHHH !!!!!!!!!!!!!!!!!!!




#814351 Next Roadmap...

Posted by Saxon on 02 October 2013 - 07:59

New addition thoughts -

 

- Player Backpack in the same format as the Guild Store

- In the Backpack management screen FSH includes a drop down to select an alternative folder - once items are selected you can send all selected items to a certain folder - If BP mirrored the GS format this wouldn't be necessary

- Guild Advisor screen needs the features imported from FSH to search the title

- Quick wear/quick drink imported from FSH - appears below items and pots in the BP

- Guild manage - automatically set a rule (GXP, Player level etc) to automatically update the player order in the guild

- New top 250 list in the game - Titan Kills - As the kill count is tracked for the medal this data should be available

- Secure Trade - allow a player to set up an ST and the target player to add their ITEM before both players accept - to swap items and not just ST for gold/FSP

- Change player name (once) - but next to the new name include the players old name for 6 months - available once a player has played the game for 6 months

- Avatar size - increase to fill the size of the space available

- Official FS Guide - Add realm map links between realms (similar to mowglik maps and wiki at lower levels)

- Continue the EPIC quest - character NewTest has been offline for 461 days




#812177 Composing and potential Upgrades

Posted by Saxon on 19 September 2013 - 21:32

I agree that something needs to change, producing sub standard pots for MONTHS/YEARS is just tedious and not exciting at all which composing was supposed to be. leos3000's original concept for composing didn't include the tedious nature of this process.

 

Varying options

1) Compose Multiple pots - preferred option

2) Stack a queue of pots to be composed

3) Significantly lower the XP required per level of composing

4) Increase the skill level per composing level achieved






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