It's not just levelling...
It's anything that is affected by buffs. (which is quite a lot of things)
De-powering buffs in order to make the player think a little more about what they're doing is not going to be bad for the game...
CoA being changed doesn't affect the new players, since they will have had no experience with the buff, can't cast the buff and do not need the buff for many levels.
(I distinctly remember many us - them type statements coming from you towards EoC.
EoC the place in game, not specific players, so...)
I'm not seeing why a 'reboot' to other sectors of the game wouldn't fall into the same 'problem' (as you see it) of things changing for new players that were different (sometimes easier) for older players...
No, it really is only levelling. Other parts of the game may also require buffs but they far from make those areas of the game easy due to the onslaught of time. Those aspects of the game have become a niche and now are very hard to break into, buffs or no buffs.
Of course CoA effects new players as most find themselves a guild, one with a member that can cast it. This allows that new player to gain experience of said buff quite quickly. And if they want to be real hardcore they can go "blazing caves".
De-powering buffs would be a disaster. Reset everyone, de-power buffs, then sound.....otherwise.....no,no. Your argument is the game is too easy, make it hard and all will be fine. I say the game is already quite tough to crack.
You seem to have grasped "new player" from my argument when actually I mentioned "old and new alike". A reboot to certain parts of the game is likely to retain existing players, not only that it could persuade some that have left to return.
And EOC statements made, I stick by. Like i said, I have many EOC friends in the game but that doesn't mean i'm afraid to put the boot in once in a while. Hey, you guys are all powerful, you can handle it, right?
Cheers.
wil72