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#1010292 Proposed RP Packs.

Posted by BigGrim on 25 January 2024 - 08:43 in General Discussion

Trying to get some Coding time to make implementation easier now and for the future.

 

~ Grim




#1010210 Proposed RP Packs.

Posted by BigGrim on 10 January 2024 - 09:32 in General Discussion

Comparing them to individual potion use is very accurate.

It's not as this is cast on the entire Guild. You cannot use potions on your offline Guildies who may be target in attacks or who are going to be late to an event that the pack is being used for.

Stuff!

Thank for the feedback!

~ Grim



#1010203 Proposed RP Packs.

Posted by BigGrim on 09 January 2024 - 09:39 in General Discussion

Hi there.

 

1. For those saying 12 hours is to long, all existing packs are 12 hours. These are supposed to be long duration.

 

2. The costs have already been reduced due to previous feedback. We want to add value to RP, not allow those who have banked up loads to cast these for forever after launch! :D

 

3. Seems some people need reminded that these are cast on the entire guild. Comparing them to individual potion use is inaccurate.

 

~ Grim




#1010306 Proposed RP Packs.

Posted by BigGrim on 26 January 2024 - 15:11 in General Discussion

Not bad! I highly recommend tuning Stalker from 400 > 800. We can already achieve stalker 345 relatively cheaply with composing. We have had a stalker 1000 potion in the game and I can safely say it wasn't that powerful. With offering stalker 800 people may be willing to use this pack outside of only 2x events.

Regardless nice price adjustments.

The highest Stalker potion I see is 250? 

 

~ Grim




#1010326 Proposed RP Packs.

Posted by BigGrim on 29 January 2024 - 12:51 in General Discussion

Feedback

Honestly, I have no problem raising the cost on this. A jump to 200 maybe? 300 feels excessive?

 

~ Grim




#1010330 Proposed RP Packs.

Posted by BigGrim on 29 January 2024 - 16:59 in General Discussion

Your words are not incorrect. A VERY small number of players gave feedback, which the administrators accepted. I just wonder if 10 players are a sufficiently broad representation of the full number of players of the game.

Then get more of your fellows to provide feedback?

 

~ Grim




#1010328 Proposed RP Packs.

Posted by BigGrim on 29 January 2024 - 13:35 in General Discussion

These were priced with player feedback, same as the Loyalty Potions. 

 

~ Grim




#1010194 Proposed RP Packs.

Posted by BigGrim on 08 January 2024 - 17:09 in General Discussion

I was hoping for some new inventible RP items. Will there be any in the near future? 

Later. Sorting buff packs first.

 

~ Grim




#1010304 Proposed RP Packs.

Posted by BigGrim on 26 January 2024 - 13:29 in General Discussion

Hey there.

 

Following feedback, we've made the following changes:

 

Name: Battle Pack C Cost: 10 RP
Contents: 
Rage 300
Berserk 300
Fortify 300
 
Name: Power Leveller C Cost: 20 RP
Adept Learner 300
Librarian 300
Doubler 300
 
Name: Battle Pack D Cost: 25 RP
Contents: 
Death Wish 400
Death Dealer 400
Wither 400
 
Name: Power Leveller D Cost: 30 RP
Contents: 
Adept Learner 400
Librarian 400
Doubler 400
Conserve 400
 
Name: Fortune Pack C Cost: 35 RP
Quest Finder 300
Merchant 300
Four Leaf 300
Find Item 300
Treasure Hunter 300
 
Name: Defense Pack C Cost: 30 RP
Contents: 
Fortify 400
Aura of Protection 400
Force Shield 400
Fortitude 400
 
Name: Fortune Pack D Cost: 45 RP
Contents: 
Quest Finder 400
Merchant 400
Four Leaf 400
Find Item 400
Treasure Hunter 400
 
Name: Defense Pack D Cost: 30 RP
Contents: 
Evade 400
Absorb 400
Flinch 400
Rock Skin 400
 
 
Toreth's suggestions.
 
 
Name: Enchant Pack Cost: 75 RP
Contents: 
Enchant Amulet 200
Enchant Boots 200
Enchant Helmet 200
Enchant Ring 200
Enchant Rune 200
Enchant Shield 200
Enchant Weapon 200
Enchanted Armor200
Iron Fist 200
 
 
Name: Titan Pack Cost: 200 RP
Contents: 
Titan Doubler 200
Light Foot 600
Avert Gaze 200
Teleport 175
 
 
Name: Leveling Pack Cost: 100 RP
Contents: 
Stalker 400
Sacrifice 300
Overkill 350
Animal Magnetism 400
 
 
Name: Defense Pack Cost: 100 RP
Contents: 
Avenger 300
Stalwart Heart 300
Fortitude 200 (300 interferes with Promo and Arena potions.)
 
 
Name: Bounty Pack Cost: 100 RP
Contents: 
Anti Deflect 300 (400 interferes with Promo potions.)
Spell Breaker 250 (Invalidates invented potion?)
Retaliate 300
Undermine 300
 
 
Name: Fighter Pack Cost: 75 RP
Contents: 
Fist Fight 200
Critical Strike 250
Side Step 250
Riposte 200
Sharpen 200
 
 
~ Grim



#1010192 Proposed RP Packs.

Posted by BigGrim on 08 January 2024 - 16:34 in General Discussion

Hi there everyone.
 
As many of you know, we looked at various adjustments to the RP packs in the game.
 
Below are the existing packs. These will not change, barring possibly the Enchanted Pack.
 
Packs of Buffs that are cast upon the whole Guild. Buffs last 12 hours.
 
Name: Battle Pack A Cost: 5 RP
Contents: 
Rage 150
Berserk 150
Fortify 150
 
Name: Power Leveller A Cost: 10 RP
Adept Learner 150
Librarian 150
Doubler 150
 
Name: Promote Cost: 1
Adds +4 hours Front Page Featured.
 
Name: Battle Pack B Cost: 15 RP
Contents: 
Death Wish 200
Death Dealer 200
Wither 200
 
Name: Power Leveller B Cost: 20 RP
Contents: 
Adept Learner 200
Librarian 200
Doubler 200
Conserve 200
 
Name: Fortune Pack A Cost: 10 RP
Contents: 
Quest Finder 150
Merchant 150
Four Leaf 150
Find Item 150
Treasure Hunter 150
 
Name: Defense Pack A Cost: 20 RP
Contents: 
Fortify 200
Aura of Protection 200
Force Shield 200
Fortitude 200
 
Name: Fortune Pack B Cost: 25 RP
Contents: 
Quest Finder 200
Merchant 200
Four Leaf 200
Find Item 200
Treasure Hunter 200
 
Name: Defense Pack B Cost: 20 RP
Contents: 
Evade 200
Absorb 200
Flinch 200
Rock Skin 200
 
Name: Enchanted Pack Cost: 20 RP
Contents: 
Enchant Amulet 150
Enchant Boots 150
Enchant Helmet 150
Enchant Ring 150
Enchant Rune 150
 
Name: Greater Promote Cost: 2 RP
Contents: 
Adds +12 hours Front Page Featured.
 
 
Below are augmented versions of the above with RP costs. Still 12 hours duration.
 
 
Name: Battle Pack C Cost: 15 RP
Contents: 
Rage 300
Berserk 300
Fortify 300
 
Name: Power Leveller C Cost: 20 RP
Adept Learner 300
Librarian 300
Doubler 300
 
Name: Battle Pack D Cost: 30 RP
Contents: 
Death Wish 400
Death Dealer 400
Wither 400
 
Name: Power Leveller D Cost: 20 RP
Contents: 
Adept Learner 400
Librarian 400
Doubler 400
Conserve 400
 
Name: Fortune Pack C Cost: 20 RP
Quest Finder 300
Merchant 300
Four Leaf 300
Find Item 300
Treasure Hunter 300
 
Name: Defense Pack C Cost: 20 RP
Contents: 
Fortify 400
Aura of Protection 400
Force Shield 400
Fortitude 400
 
Name: Fortune Pack D Cost: 25 RP
Contents: 
Quest Finder 400
Merchant 400
Four Leaf 400
Find Item 400
Treasure Hunter 400
 
Name: Defense Pack D Cost: 20 RP
Contents: 
Evade 400
Absorb 400
Flinch 400
Rock Skin 400
 
 
Here, we have Toreth's suggestions. We've posted them below with possible costs. Additionally, we have noted where certain buffs and potion ideas confict with existing potions from around the game. Those are buffs are unllikely to be put in place.
 
 
Name: Enchant Pack Cost: 75 RP
Contents: 
Enchant Amulet 200
Enchant Boots 200
Enchant Helmet 200
Enchant Ring 200
Enchant Rune 200
Enchant Shield 200
Enchant Weapon 200
Enchanted Armor200
Iron Fist 200
 
 
Name: Titan Pack Cost: 200 RP
Contents: 
Titan Doubler 200
Light Foot 600
Avert Gaze 200
 
 
Name: Leveling Pack Cost: 200 RP
Contents: 
Stalker 400
Sacrifice 300
Overkill 350
Animal Magnetism 400 - 350
 
 
Name: Defense Pack Cost: 200 RP
Contents: 
Avenger 300
Stalwart Heart 300
Fortitude 200 (300 interferes with Promo and Arena potions.)
 
 
Name: Bounty Pack Cost: 200 RP
Contents: 
Anti Deflect 300 (400 interferes with Promo potions.)
Spell Breaker 250 (Invalidates invented potion?)
Retaliate 300
Undermine 300
 
 
Name: Fighter Pack Cost: 125 RP
Contents: 
Fist Fight 200
Critical Strike 250
Side Step 250
Riposte 200
Sharpen 200
 
 
I hope this is all makes sense. We look forward to discussion and feedback plus any suggestions regarding other possible packs.
 
~ The Fallen Sword Team



#1009708 New Epic Recipes released!

Posted by BigGrim on 07 September 2023 - 09:38 in General Discussion

Nothing this year. See the Road Map thread.

 

~ Grim




#1009716 New Epic Recipes released!

Posted by BigGrim on 08 September 2023 - 14:16 in General Discussion

And? My answer stands.

 

~ Grim




#1009907 Realm Chest Update Ideas.

Posted by BigGrim on 30 October 2023 - 13:45 in General Discussion

New Chest event like Mystic Chests but rewards Loyalty Allegiance tokens

Interesting idea. I dig it.

Is the realm chest the treasure hunter chests? if so I would like to see a new skill potion for artisan like chance to make 2 potions. haven't seen a new artisanship buff for awhile. its usually always a new combat buff. ofc it could only be found in realm chests.

Will note this idea down too.

~ Grim



#1010707 Realm Chest Update Ideas.

Posted by BigGrim on 29 May 2024 - 16:13 in General Discussion

Hey there.

 

So, thus far I'm gonna defo add new potions and Frag Stashes to Crates (Realm Chests). Thinking both mixed Frags and specific Frag crates.

 

Gonna think on Quest Items that I'll add which will be used in new and future sets.

 

~ Grim




#1010703 Realm Chest Update Ideas.

Posted by BigGrim on 28 May 2024 - 16:39 in General Discussion

Hey everyone. 

 

Been through this again. This is still something I wanna look at. Any further ideas? Bear in mind, any ideas that require extensive code is unlikely to be entertained.

 

~ Grim




#1010711 Realm Chest Update Ideas.

Posted by BigGrim on 30 May 2024 - 08:57 in General Discussion

Hey there.

 

There's requests for Frag Stashes in this very thread, so there is interest. I mentioned potions in my post above, so yeah.

 

Loyalty Stashes I've asked for. We'll see if it can be coded. If so, I'm happy to introduce a Loyalty Stash that functions like the Mystic (Shard) Stash. :)

 

~ Grim




#1009914 Realm Chest Update Ideas.

Posted by BigGrim on 31 October 2023 - 15:07 in General Discussion

How about like… a sorta Cow themed piñata as the chest? Maybe even give reference to HCG staff?

Arioche’s Cloche, Stash of Hoof’s Hooves, Grim’s Grimmer Glimmers? Maybe even run a player contest to have them design and come up with good chest ideas/contents? The Titan Design was a fairly solid hit, so why not?

 

Could be fun. We'll see. :)

 

~ Grim




#1009896 Realm Chest Update Ideas.

Posted by BigGrim on 27 October 2023 - 14:08 in General Discussion

How about also adding a x2 of  the content of a treasure chest for the Crystal and Gold key chests.
 
For example, a random roll may give x1 potion or the roll may give x2 of same potion.
 
 
Also, maybe have a few "stacked" potions in a container.
Not sure if stacked container is possible though since 1 potion might be used and then 
have it placed in AH for sale short a potion or 2...hmm

Multiple chances in a chest could be interesting. Something to consider.
 
Crates having Containers? Dunno. Maybe?
 

It takes a ton of stamina and time to find chests. I think finding chests is possibly the hardest thing to do consistently in FS.
1 Unique pot to encourage someone to go around and find more would be:
 
Lightfoot Pot (2000) or something pretty close to that.
 
Another could be a higher Titan Doubler (300-400) range
 
High level Counter Attack (500+)
 
Invigorate (1000+) 720 min duration (good for offline defense in epics)

I'll have to double check those numbers versus what exists and what those levels would be but thanks for the suggestions. smile.png

The quest item idea is intriguing - but how would that work tho ? - would it be a specific item for a specific quest item ? - or would it be a "voucher" that allows you to get a specific quest item from a shop ? - more details on the thoughts behind this please ?

It would be what it sounds like. A specific Quest Item that would used in multiple invention recipes. 

~ Grim



#1009890 Realm Chest Update Ideas.

Posted by BigGrim on 26 October 2023 - 14:51 in General Discussion

Hey Peeps!

 

Okay, Frag Stashes are a big yes. Rather, substantial Frag Stashes are requested. That's definately something we can add.

 

I reckon you've changed my mind on Potions. Ideas for potions are welcome, though remember some buffs are specific to Potions, Composing etc.

 

Not gonna see FSP, when Mystic Chests give Shards.

 

Quest Items specifically for Invention is definately something that I hope would be interesting.

Upgrades? Unlikely. But who knows?

 

~ Grim




#1009881 Realm Chest Update Ideas.

Posted by BigGrim on 25 October 2023 - 15:29 in General Discussion

Hi there everyone.

 

We're considering taking some time to create new content for the Realm Chests. The question is, what would we like to see? 

 

Specific types of Gear? Sets? Sets spread across multiple chests?

 

Not sure potions work. There'd be demands for them to be more powerful, which is impractical. They really do not need to be more powerful.

 

Random "Quest Items", specifically for use in future invention recipes? Possibly future Hunted Cow Titan Epics? Could be used for invention of new gear across the game. Arena, PvP, GvG etc.

 

Frag Stashes in cheaper Chests with large quantities of specific Frags? Like, LARGE quantities.

 

Your thoughts and suggestions on this matter are most welcome!

 

~ The Fallen Sword Team




#1010379 GRP Update!

Posted by BigGrim on 05 February 2024 - 09:35 in General Discussion

 14:20 03/Feb/2024    nobrainer applied the Guild Reputation boost 'Fortune Pack D' to the Guild. buffs aren't activating

Good grief. Was there any error message or did it simply not apply them? I assume the GRP was consumed?

 

~ Grim




#1010355 GRP Update!

Posted by BigGrim on 01 February 2024 - 16:03 in General Discussion

I feel the same. Why so exorbitant prices for the fortune packs? Obviously it would never be worthy unless you have a huge active guild with high stamina and only during double XP events.

They were far, far too low previously and feedback said as much.

Reasonable pricing for the vast majority of the game. These changes were up for discussion on the forums for quite a while.

Still waiting to see new RP items so there is something to drive the games economy behind GvG.

New items are something I wanna work on in the future.



#1010350 GRP Update!

Posted by BigGrim on 01 February 2024 - 12:42 in General Discussion

Hi there everyone.
 
Today we have implemented 14 new Buff Packs for purchase with Guild Rep Points (GRP). These were created and modified with the feedback of you, our Community.
 
As with existing Packs, these last for 12 hours and are cast upon the Guild.
 
The Packs are as follows:
 
Name: Battle Pack C Cost: 10 RP
Contents: 
Rage 300
Berserk 300
Fortify 300
 
Name: Power Leveller C Cost: 20 RP
Adept Learner 300
Librarian 300
Doubler 300
 
Name: Battle Pack D Cost: 25 RP
Contents: 
Death Wish 400
Death Dealer 400
Wither 400
 
Name: Power Leveller D Cost: 30 RP
Contents: 
Adept Learner 400
Librarian 400
Doubler 400
Conserve 400
 
Name: Fortune Pack C Cost: 100 RP
Quest Finder 300
Merchant 300
Four Leaf 300
Find Item 300
Treasure Hunter 300
 
Name: Defense Pack C Cost: 30 RP
Contents: 
Fortify 400
Aura of Protection 400
Force Shield 400
Fortitude 400
 
Name: Fortune Pack D Cost: 200 RP
Contents: 
Quest Finder 400
Merchant 400
Four Leaf 400
Find Item 400
Treasure Hunter 400
 
Name: Defense Pack D Cost: 30 RP
Contents: 
Evade 400
Absorb 400
Flinch 400
Rock Skin 400
 
Name: Enchanted Pack B Cost: 75 RP
Contents: 
Enchant Amulet 200
Enchant Boots 200
Enchant Helmet 200
Enchant Ring 200
Enchant Rune 200
Enchant Shield 200
Enchant Weapon 200
Enchanted Armor200
Iron Fist 200
 
Name: Titan Pack Cost: 200 RP
Contents: 
Titan Doubler 200
Light Foot 600
Avert Gaze 200
Teleport 175
 
Name: Leveling Pack Cost: 100 RP
Contents: 
Stalker 400
Sacrifice 300
Overkill 350
Animal Magnetism 400
 
Name: Defense Pack Cost: 100 RP
Contents: 
Avenger 300
Stalwart Heart 300
Fortitude 200
 
Name: Bounty Pack Cost: 100 RP
Contents: 
Anti Deflect 300
Spell Breaker 250
Retaliate 300
Undermine 300
 
Name: Fighter Pack Cost: 75 RP
Contents: 
Fist Fight 200
Critical Strike 250
Side Step 250
Riposte 200
Sharpen 200
 
We hope you enjoy the update!
 
~ The Fallen Sword Team



#1010368 GRP Update!

Posted by BigGrim on 02 February 2024 - 09:10 in General Discussion

I still think  x2 and x4 makes it more accessible or it just plays into the hands of the uber-guilds.

The feedback was for even more. I recognised that the prices were far to low but their suggestion was too high, thus I made the change.

 

~ Grim




#1010370 GRP Update!

Posted by BigGrim on 02 February 2024 - 15:32 in General Discussion

That is literally the feedback that made me realise they were too low, though I decided their suggestion of 300 was too high. That is completely correct.

 

~ Grim





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