shindrak, on 17 Jul 2024 - 14:34, said:
That's fine or release them in a new chest?
Or a mix of the two.
~ Grim
There have been 118 items by BigGrim (Search limited from 17-July 24)
Posted by
BigGrim
on 17 July 2024 - 16:03
in
General Discussion
Posted by
BigGrim
on 19 July 2024 - 13:15
in
General Discussion
Like it. Thank you.
~ Grim
Posted by
BigGrim
on 19 July 2024 - 14:48
in
General Discussion
Toreth, on 19 Jul 2024 - 14:16, said:
The market would be influenced with these flowing in from here as well. If that's the intention, then so be it, but I'd still like to make note of it already being available.
Hardly "flowing". Dripping at best. The SE will be the way to try to consistently get the potion.
~ Grim
Posted by
BigGrim
on 15 July 2024 - 16:29
in
General Discussion
Tilley10 said
All the potion ideas are driven toward PvE only. How about some PvP potion content as well?
Such as? Any particular requests?
Tilley10 said
This is the opportunity to add new potions of Immobilise Titan, Trendy.
Good call. I'll have to test em. Make sure the coding was actually completed.
BullsHead said
Light Foot 1500. 60m. Yes, but maybe last longer, similar to global, or 120/180 so it's now as powerful. Most players that hunt chests/SE are on/off throughout the day, so be good to get real value.
Hmm. Don't really wanna step on the toes of the Global Potion.
BullsHead said
Titan Doubler 300. 60m. I still think Teleport 200 would be more beneficial, or Titan Immobiliser.
Not a fan of too high a teleport myself. Immobiliser however...
BullsHead said
Also think a higher Distil would be good, somewhere between 200-300, and/or a higher level Stalker.
Not sure we really want a higher Distil in the game. Will have a look. Will look into Stalker.
BullsHead said
Added to existing Crates? Or brand new ones? Maybe a bit of both, depends on how much you plan on adding to the game?
I want to add a lot of new stuff, whether Frag Stashes, potions or Quest items. May do a mix of the two options.
BullsHead said
Quest Items. Used for inventing upgraded Epics? If so, likely one of due to rarity/scarcity? One per new Epic?
Probably one of the new item, at least one of the Epic and misc other odds and sods.
Will post more thoughts later. Gonna test Titan Immobiliser and Trendy. Make sure they work and will report back.
*Edit* Yup, those work correctly! Will have a think about levels. Any suggestions? Trendy probably needs to be pretty high, right?
Loyalty Stashes seem like a definite go, though they'll arrive a bit later. I'm pushing for sooner.
~ Grim
Posted by
BigGrim
on 17 July 2024 - 14:37
in
General Discussion
Corrupted said
You're welcome!Hey Grim,
Chiming in to say, thank you for giving us new stuff.
Corrupted said
Blimey, sometimes I forget how long we've been at this!People did play the game just fine with Commons before. Those were the times without CoA/CoD, your Epic Forges/Crafts, and your Smashing Hammers and your other high level buffs. That was well over a decade ago. I still remember how big of a change it was when SH175 became a thing - the way we leveled and the gear completely changed, and has remembered somewhat the same since.
We live in times where the game is much further advanced, the way we play has evolved to a much finer degree, and resources are much more vast and readily available. Resources meaning Legendary/Crystal/Epic gear, and the variety of buffs + the (high) degree and ease of access.
Corrupted said
Love you too.Love you Grimmy ~ SS
Toreth said
I think so, yeah. If it results in a better buff, then yeah. I'll see if we can get the change made and push live at the same time as the Loyalty Stash update (which will be the only time we announce the Loyalty Stashes going live, in the same manner as the Mythic Stash events.I think pushing the idea to the Loyalty update is fine if you're okay moving the idea to rares/uniques. It will be much better received and be sought after more that way.
Posted by
BigGrim
on 19 July 2024 - 10:45
in
General Discussion
Hey everyone.
Alrighty, this is what I'm looking at.
Posted by
BigGrim
on 17 July 2024 - 14:14
in
General Discussion
Toreth said
And you speak for the entire Community?Players aren't playing that way anymore. They want to minimize effort to accomplish the same goal.
Toreth said
Bloody hell. I stand corrected!Not an exaggeration at all - see attached:
image.png
Toreth said
Hmm. Could look into that, sure. Again, it does mean that potion (potions?) would be bumped from this release until the Loyalty Stash coding.Uniques already see some form of use depending on what stats are needed on filler items - rares are overlooked. You could likely get away with doing both, however, if you made rares 0.02% per point and Uniques 0.01% or something along those lines.
Posted by
BigGrim
on 16 July 2024 - 14:56
in
General Discussion
Hey there.
Right, first swing at new Crate content, I reckon I'll spread the various frag stashes across all existing crates. I think maybe one new potion per existing one. Potions, I'm tempted to put into two new chests? Opinions?
Potions I reckon we'll add:
Posted by
BigGrim
on 17 July 2024 - 11:43
in
General Discussion
shindrak said
The question what kind of chest and keys are required to open those?
What do you feel is reasonable? I was thinking no higher than gold?
Toreth said
]As far as new chests go, that's fine, I guess. The opportunity to rotate loot into the chests is also an idea as well if you decide to stick them in the old chests, however.
I understand the idea behind trendy, but the use of something like that is in FS's past at this point. As mentioned above, I can likely find a "break-even" point where it could find potential use, but that number would be ridiculously high to compete with the readily available buffs we already have.
Not sure if I wanna rotate the gear in chests as I keep putting it in invented stuff.
Trendy is a player idea buff and one we have been asked for in this very thread. Remember, not everyone plays like you do.
Toreth said
Enromeer said
AS - the entire point is to have one available for free trade; that's good for the game's otherwise stagnantly dead economy. 600 won't do it, but 1k will. With the only other option being from Loyalty Tokens, those that DO want to use it will likely pay a reasonable amount for it as well.Arterial Strike 600/1000: Already have a loyalty pot Arterial Strike 1000. It is also very niche and most people don't use it.
Trendy ???: No one will use this. Would have to be a stupidly high level to even try and get comparable stats to sets being paired with coordinated buffs and smashing hammer.
That being said I do have some possible potion recommendations if you are looking to replace some of these with something.
Sacrifice 550: Kind of the same as Sidd's potion allowing a higher level sacrifice be available outside of global chests.
Brewing Master 400: Will be a more expensive and rarer alternative of Brewers Art from arena to be used with those high epic pots.
Pride 300: Same as brewing master but for composed pots.
Sacrifice already caps gold loss to 100% at level 500 - that's 575 post-distil which means 633 post-distil on 550? For what purpose? To have EVEN MORE XP gain when it's already super easy to level up?
BrewM would kill the only reasonable potion from the Arena. That does no good.
BG's on record as saying Pride is and will remain composing only.
Pretty much this, sorry.
~ Grim
Posted by
BigGrim
on 17 July 2024 - 12:59
in
General Discussion
Toreth, on 17 Jul 2024 - 11:57, said:
I agree and typically encourage varying ways of play. I only said what I did above because of the compounding bonuses.
I'm not saying it can't be a buff available, obviously - I'm just unsure how high a level Trendy would need to be to overcome losing all the other bonuses.
But that's the thing Duder. Does it NEED to? Couldn't this simply facilitate a totally different way to play? I believe that was the original thinking behind the buff, along with giving a playstyle that uses Commons.
~ Grim
Posted by
BigGrim
on 17 July 2024 - 13:35
in
General Discussion
Toreth said
Well, I'd say it SHOULD in order to have value and not be a potion that's DoA. I'd like these things to help the game economy some.
As would I. Bear in mind, people leveled and played the game just fine without some of these buffs for a great many years.
I do think you need to drop the whole DOA thing though. It might be to you, but not everyone.
Toreth said
When it was initially proposed ~12 Years ago, it was likely a pretty solid idea to inject something into the game. Now, commons, outside minor arena use for those with HP, are frag items.
What on earth makes you think the buff idea is 12 years old? Exaggeration, thy name is "Toreth"!
Toreth said
If I might offer a suggestion? What if Trendy were changed to "Rare" instead of "Common?" They don't have the same level of crafting bonuses, so less bonuses I mentioned before, too - changing to "Rare," though might would get some to farm some champs for their items some as they could have new-found viability across all level ranges. It's an instant boost to nearly every aspect of the game, and it allows the potion to remain a more modest level while seeing use.
I suppose we could change it to Rare or Unique but that pushes its release back to whenever I can get some code time. Probably when I get the Loyalty Stashes implemented.
~ Grim
Posted by
BigGrim
on 09 June 2025 - 13:58
in
General Discussion
shindrak said
I quite clearly said this is a thread for item rewards. Sets and potions.So you will not look into current stamina rewards tourneys?
also what about removing/nerf the guild restriction?
EpicPiety said
Not going back to that system, sorry. It was removed on purpose.Adding rewards to be won outright opposed to in the shop for coins is paramount aswell. Need to be Win exclusive and not offered in token shop.
EpicPiety said
I can ask but not promises.Also guild restriction is paramount guild counts are shrinking, arena moving slower. Arena is a solo activity.
Posted by
BigGrim
on 06 June 2025 - 07:52
in
General Discussion
Hey there.
Taken note on Potion ideas and am cross referencing with what exists. I don't want to render other areas pointless.
Also taken note of the requests to increase the power of the 10 and 20 point potions. Will look into it. Are there any specific requests here?
Item feedback is basically "More 2 and 3 piece sets", which I can do.
~ Grim
Posted by
BigGrim
on 09 June 2025 - 14:42
in
General Discussion
werswet said
I'll have a look at them and see how we could increase them and I will ask for feedback re: costs.Upgrade 10-20 tokens useless arena potions.
werswet said
I will not add things that conflict with other events or sections of the game if I can at all avoid it.What about , for example Distill 200 for 400 arena tokens ?
werswet said
No chance. It's maxed at 250 for a reason, sorry.Or Inventor II 400 potion for 600 arena tokens ?
werswet said
Would epics be wanted? I'm not sure.Epics at cost of 1500-2000 tokens ? I think this is the only way to free arena players from useless arena tokens and make arena tokens worth
BullsHead said
Don't see that ever happening, sorry.Also I will reiterate FSP shards instead of gold rewards...
BullsHead said
I can ask.Something I'd like to see unrelated to rewards is being able to edit your combat move sets, rather than having to delete and make new ones. Edit and overwrite.
Posted by
BigGrim
on 14 July 2025 - 08:43
in
General Discussion
We'll release potions discussed soon. Sets will be released in a staggered manner over time, similar to the staggered released of upgraded epics.
~ Grim
Posted by
BigGrim
on 15 April 2025 - 11:52
in
General Discussion
Hi there everyone.
As you may have seen in the roadmap thread, we intend on bringing new items into the Arena in June (roughly).
We're curious what kind of items you'd like to see.
More potions? What springs to mind buff-wise?
Item sets up to EoC? Multiple item sets (I.E. more than two items.).
New Epic items?
Let us know.
~ Grim
Posted by
BigGrim
on 13 June 2025 - 20:12
in
General Discussion
drdoom123, on 13 Jun 2025 - 18:09, said:
I take it the cloaks will have different duration because levels mean nothing for cloak lvl 50 does the same as level 200
Posted by
BigGrim
on 13 June 2025 - 15:13
in
General Discussion
So I've been looking at suggested potions and have the following:
Sure?
All at 120 minutes? (Except Cloak)
Upgraded Enchant Pots - level 175 - 100 Tokens.
Librarian 450, Stalker 300, Animal Mag 400 - 500 Tokens.
Gloat 300 - 100 tokens.
Immobilize titan 200 - 150 tokens.
Super Elite Slayer 300 - 200 tokens?
Resource Finder 250 - `100 Tokens?
Cloak 50 - 50 Tokens.
Cloak 200 - 150 Tokens.
No:
Guild buffer 300 - Would invalidate “Emperor Hydra Egg”.
Overkill 1500 (No. Max at the moment is 1100 from Crates and an SE.)
Any feedback? Additional suggestions?
Regarding gear, still not sure that epics would be wanted in the Arena.
For other gear, it appears to basically boil down to lots of new sets. Two and three piece.
Crystal? It would ensure it breaks and needs replaced eventually.
Thoughts and feedback?
~ Grim
Posted by
BigGrim
on 29 July 2024 - 10:06
in
General Discussion
Posted by
BigGrim
on 05 August 2024 - 10:56
in
General Discussion
Alisa said
I've suggested the same myself. The idea got no traction.My idea is if a titan is not cleared after 2 days and it is already secured by someone, a Bleed out/Decay system could be put in place to clear the titan, causing it to take 50-100 damage an hour passively. If in the future all epics will have their own upgrades then disregard this idea.
shindrak said
Still a no I'm afraid.I've suggested implementing Epic frags I know BG said no before.
Posted by
BigGrim
on 26 July 2024 - 15:44
in
General Discussion
Posted by
BigGrim
on 12 August 2024 - 12:08
in
General Discussion
Hey.
No, that's not on the cards, sorry.
~ Grim
Posted by
BigGrim
on 23 August 2024 - 12:08
in
General Discussion
Posted by
BigGrim
on 28 March 2025 - 15:03
in
General Discussion
Posted by
BigGrim
on 02 April 2025 - 07:35
in
General Discussion
Alisa, on 02 Apr 2025 - 04:48, said:
Not many people, including myself, are as active in the forums as before, so there’s less feedback these days. How about having Inventor 2 work on the upgraded version for RP gears that require 2-2-2(Skull, Fang, and Tears) for crafting, so that it isn’t applicable to all epics?
Thanks again for the response!
Oh, I can set 'Item save' as active or not in the recipe itself, so it is case by case. I could simply allow item saving on the GRP items. It really is simply dependent on feedback.
~ Grim
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