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#894346 'BLOOD' a possible idea for Grims intended removal of xp loss from pvp.

Posted by douglasj on 14 October 2014 - 14:07 in General Discussion

IDK, it all depends on whether it's gear, or something else..... potions and resources (like the ladder prizes we have now) should probably be bound... Gear, on the other hand, probably should not...

 

Id obviously love new gear but i feel levelers may complain. I was also inclined for new potions but  why would i pvp for potions that make pvp easier.  So id want something that i can use in... Titan hunting/Leveling as long as its not bound i see no problem with potions. Levelers have to spend a fortune on potions anyways.




#894359 'BLOOD' a possible idea for Grims intended removal of xp loss from pvp.

Posted by douglasj on 14 October 2014 - 14:50 in General Discussion

Sorry i meant pvp potions as in gloat and honor. I know other buffs as you have meantion, Dc, Smahing hammer, EW and EA are extremely usefull across the board . I just meant PVP orientated potions. 

 

I dont know what i mean TBH :unsure:  feel im contradicting myself above but its a touchy subject and i feel like i cant say anything without being burnt for my opinion. Personally id prefer potions being bound but i feel levelers will disagree.




#893462 'BLOOD' a possible idea for Grims intended removal of xp loss from pvp.

Posted by douglasj on 09 October 2014 - 21:54 in General Discussion

Without Xp it doesnt seem the same. Your taking away the heart and soul of PVP away. Yeah its looks good when the majority of levelers agree but the pvp side dont. A PVP game listening to the non pvpers.. okay. Yes levelers you think you hate pvpers, but you dont. It adds the fear into it. The thrill of deleveling someone. Gone. Well unlike you guys some people want a bit of adrenaline in this game. There is no bullying, only people that step out of line or are just stupid. I only attack people that threaten and hold gold. 

 

Just seems like you should take note on who's posting. A pvpers vote should matter more than a levelers. End of the day its their part of the game.




#894338 'BLOOD' a possible idea for Grims intended removal of xp loss from pvp.

Posted by douglasj on 14 October 2014 - 13:52 in General Discussion

trying to make PvPXP valuable you will ruin the game experience for other players, who like quests, global events, titan hunting, etc., because of de-valuing their rewards or forcing them to participate in PvP to reach their in-game goals
 

 

So the reward needs to be good enough to entice PVPs and maybe attract new comers to pvp whilst not being game breaking. I feel the need to say ' New armour' but it would devalue the arena...etc. As long as there is no 'bound' items we should be good.  

 

But once again this is something HCS really needs to think over. Instead of them thinking of it from a staff point of view i hope they think of it from every persons point of view. (E.g, Would this affect levelers, titan hunters, arena, Obvious Pvp,... etc) But they need to give us a ball park in which they are looking into.

 

Bored of looking at peoples personal opinions clash and them trying to sway the others 'Opinion' 




#894488 'BLOOD' a possible idea for Grims intended removal of xp loss from pvp.

Posted by douglasj on 14 October 2014 - 23:02 in General Discussion

I am a leveler.  Why should leveler complain, if the rewards from PvP are NOT bound PvPer can sell the rewards.  If they are bound then it will make levers join in to get them or deal with it. But I don't understand why you want them bound?

If potions are bound then there is not massive money making scheme so people have to join if they want them (Increasing pvp) however if somethings bound then levelers wont just 'Deal with it' but moan how they are forced into an aspect of the game. I think new armour using the bound token (The same) and also bound potions. 

 

But like i said levelers will moan. If the potions are worthless then nobody will play and if they are any good, levelers will complain. So but i do think potions should be added. Maybe the same as the arena potions.... maybe




#893467 'BLOOD' a possible idea for Grims intended removal of xp loss from pvp.

Posted by douglasj on 09 October 2014 - 22:24 in General Discussion

SAY WHAT ??

 

What makes you think that pvp'rs have more right to their say than the rest of the community ?

 

 

Cause its there aspect of the game. A leveler has played the game from the start knowing pvp may happen. And so have pvpers, they have made that there aspect and put time and effort for HCS to remove in a flash. Just unfair that, yes the mass majority of the game are levelers. But doesnt  mean levelers they can completely change the game. Yes everyone is entitled to an opinion but this seems unfair. Seems like pvpers have to tip toe around levelers to get any form of pvp at this rate. 

 

I still dont know how people are being bullied though. End of the day no pvper woke up picked a name at random and attack them constantly. They must have deserved it for something,  i wouldnt agro a pvper and not expect to be hit. 

 

Wheres the fun in a game where nothing happens to you and you play in a bubble that nobody hurts you. If someone hits you. Add them to the bounty board, Delevel them, upgrade your armour, bank your gold....etc. If there are so many levelers gang up on the bullies and beat them down and show them who boss. Dont send a ticket explaining how the game needs to be changed.

 

I know xp is going but i just want to make a point




#905008 Making Titan Hunting more Popular

Posted by douglasj on 26 November 2014 - 17:58 in General Discussion

Idk why they just make it like GvG, it's a guild achievement, assumed by a cow post somewhere saying they didn't want a solo Titan Leaderboard, ( allows me to assume they want it as a guild activity)

 

Make it so that it's only possible for one person to get 33% of the 51%, meaning they can only get 16.83% ( for anyone wondering, to calculate, you times the probabilities together, though in this instance, it's the proportion of titan kills) requiring 3 people to get a secure.

 

Makes teamwork OP. 

 

Please god no, I would also quit the game. This is not fun or fair. Yes it enforces Guild Titan hunting but would ruin it. I have a guild which titan team consists of me and rarely a few others. I try to go solo as i cant get those 'rare' players to hunt when they are full stam and when the titan spawns. So im forced to solo but i also enjoy spending hours soloing a titan as it gives me a sense of accomplishment. 

 

So its a big no from me. 




#902364 Making Titan Hunting more Popular

Posted by douglasj on 19 November 2014 - 22:22 in General Discussion

As Nagoyaka says. More people, bigger team = quicker secure. As someone else said. You decrease the time/effort then epics are easy. 

 

Just fix that stupid pop up every 5 seconds and id be happy. If a potion is involved then here my opinion

 

Titan Magnetism = NO

Titan Doubler = Yes......... BUT there should be 1 level that isnt effected by distil or anything so it merely speeds up the process. Stick the potion in Special and sometimes the potion bazaar (Bound) so then everyone can have it for a set price and its fair.

 

But i dont want potions just stating ^ just incase a Cow wants a potion. I dont though. I like titan hunting the way it is 




#894076 Suggestions for new Arena, GvG and PvP Ladder Rewards?

Posted by douglasj on 12 October 2014 - 23:11 in General Discussion

 

New players will get very little and will be told to keep playing and enjoy the challange?  They dont have the gold nor FSP to do this. 

 

Well im sorry but we should hand them a win for nothing. People who have spent money on this game should get something for it and if it means better gear then so be it. Why would someone spend money on the game if they can win everything without spending. They don't need to buy armour/epics cause guilds are packed with them. The only thing they lack is skill/experience and whats better then getting served by a master and if someone didn't look at the log and think why did they beat me then they dont deserve to.

 

People spend money when something is A = Hard B = Just out of there reach. If there are win buttons in every aspect of the game wheres the challenge.




#894072 Suggestions for new Arena, GvG and PvP Ladder Rewards?

Posted by douglasj on 12 October 2014 - 23:00 in General Discussion

^ +1 I agree with Avvakum Back in the Day,what was the point of many guilds all fighting for 50% against FFS and failed as they are fighting each other, so what happened. Titan hunters merged, gained allegiance and beat them into the ground the grouped and became a better game style. I still remember Rise Against became the force to be reckon with alongside FFS and now its dead. I was going to join RA before going in Uni and thus becoming Inactive and i came back and they are all gone.

 

Yes someone comes along submits a 'Better' idea to help a small group and then the consequences unfold and end up crashing the gameplay but at least they have the small group. There's no challenge anymore just fixes that fix nothing

life-fuel.png

 

Also If Epics or (A good reward) is added ill bet i get gear and give them 'Masters' a run for there money same as pvp if the rewards wasnt so useless and profitless theres no point.

 

EG: in Pvp the rewards make items which are less than the cost to buy the rest of the ingredients. Whats the point playing when it cheaper to just buy it. And why would i 'go to town' buying super expensive buffs... to then win... for nothing.




#894078 Suggestions for new Arena, GvG and PvP Ladder Rewards?

Posted by douglasj on 12 October 2014 - 23:26 in General Discussion

I didnt say i knew what happened or what updated change titan hunting but one did. Isnt the entire game revolved around personal gain/loss. If so why isnt everyone been given epics and extra stam...etc because you need to earn stuff the hard way. I merely stated that a few years back RA and FFS where neck and neck all the time for the secure. Yes the balance between being unfair and fair is very fine but ingame styles cant be made easy so everyone can easily win, everything should be made a challenge in some form not just a breeze. What has my join date has anything to do with the matter i dont know. Like a said Back then. A few years ago.

 

The only reason that people dominate is because of the effort involved. What ever they are doing is something someone else cant do. They arent cheating.




#894080 Suggestions for new Arena, GvG and PvP Ladder Rewards?

Posted by douglasj on 12 October 2014 - 23:36 in General Discussion

Really?

 

Cheers.

 

wil72

 


 
 

 

I cant tell if your being sarcastic or not but yes. 

 

If someone is dominating an aspect of the game,they are only being much more efficient or better then the other player. But anyone can be beaten just needs time and effort




#894085 Suggestions for new Arena, GvG and PvP Ladder Rewards?

Posted by douglasj on 12 October 2014 - 23:48 in General Discussion

Anyway for my point of view on the arena.

 

Im not toodecided on Epics so i cant really say, but im starting to agree with the idea of bands in the arena, not levels but the amount of pvp wins No Medal band, Bronze....etc. I dont know how it will work but there needs to be something for newcomers just to get a taster and a build up to get into playing the arena whilst not affecting the 'experts' as they deserve to be there.

 

If a band system is implemented then the rewards should be consistent 

 

As for rewards yes compontents, quest items and potions however what about some powerful (Nothing game breaking) Like armor that can only be earned in the pvp arena that is bound and is easy to win and thus helping newbies start like bound as in just pvp arena bound and doesn't take up storage. Dont know im just rambling. But if it was implemented then newbies will have a foot hold and if they enjoy they can upgrade there backpack and armour to the normal gear we use now. 




#900773 Game Update v2.51

Posted by douglasj on 14 November 2014 - 12:03 in General Discussion

I try not to be negative about to many things. but more helpful and offer solutions. 

Im not bothered about all the stat resets as long as i dont have to see it on my profile. I miss where the current stam used to be and it feels weird. Please make a preference to remove the SE kill log from my profile.

 

I can understand where most people are upset with the reset but if HCS could have done it i guess they would. Yes there are a medal on each profile so ( I have silver Titan medal so i can safely say i have 10000+ titan kills) but you cant expect HCS to flick threw each profile and update the log, 

 

As for inactives on the leaderboards, i think they have a right to be there. Such as AmanJaku, when i see there profile i think how they must have been quite the beast back in the day before there inactivity. They have put effort into there rankings and should stick there. Just cause there are stupidly high has no reason to remove them. 




#901674 Update v2.52

Posted by douglasj on 17 November 2014 - 20:50 in General Discussion

Unlikely. Titan Hunting is designed as a Guild Activity.

 

 

Okay im not going to pester for an individual list, just asking :) Anyways thanks for the update. Just keep them coming  B)




#901105 Update v2.52

Posted by douglasj on 15 November 2014 - 15:32 in General Discussion

I dont agree with the total kills for all creatures. But you must understand, the same reason the SE has a list there should be one for titans. I wanna see where i play out (Probably not of the list). But then i have a goal to stretch towards. Increase competition.

 

Dont lecture saying its a guild activity 




#901673 Update v2.52

Posted by douglasj on 17 November 2014 - 20:42 in General Discussion

Yup, except the not being a guild activity part, it is an guild activity, with content of titan hunters. We want the invidual titan kill list to match and compare the titan hunters (like we now can with SE hunters), it still won't lessen the aspect being a guild activity.

 

No i meant, i know its a guild activity so i didnt want anyone telling me it was rolleyes.gif​ 




#893831 Open Topic On What Keeps You Playing Fallenswords

Posted by douglasj on 11 October 2014 - 14:19 in General Discussion

I want to say the community of the whole of FS but nobody talks to me. But mostly my guild. Been friends for ages now and just great to chat and help people out. We accept level 1+ so people come and go all the time and its  nice to speak to people worldwide, even if its just for a while.  

 

Just saddening when great friends go inactive and every few days i hope they have logged back in just to chat but to no avail. 




#901675 New Seasonal Titan for Christmas?

Posted by douglasj on 17 November 2014 - 21:00 in General Discussion

Skip levels 50-300 there are tons of epics there :)

 

level 375 Ring   2+ stam gain  60%attack 35% damage 5% max stam

+1 Im all for a ring dropped by a titan. Lets be honest. Lestus is useless for 200+ and the 2 level 200 are ridiculously expensive to make.

 

Cant say my opinion on others as im not that high of a level and dont know anything about the need for the epics :)




#894061 Leveling... long time...

Posted by douglasj on 12 October 2014 - 20:52 in General Discussion

There was more to the game than killing rats and then being demolished by "The Ethereal Guardian" 

 

Dont want to be off topic but that takes me back. When i was a very small level and BOOM level 1 again :'( 




#909732 Santa Claus joins FallenSword!?

Posted by douglasj on 16 December 2014 - 07:35 in General Discussion

Let it slide? No way!
Either the rules are for all of us or I want to know why one/some are over it.

I know I agree. But HCS have changed the rules and must know that *slaps their wrists*

I prefer if people never change the names. Sorry about that guys but I find finding people easier as I've memorised so many names and messing that up would be nightmarish. I don't want that rule in what so ever :/ it's like xbox live as someone changes their gamer tag and unless they tell you who it is, your sat there wondering who the hell that is.

Like I said I agree and an answer should be given. But unless they have a really fair and reasonable answer (doubt it) then people will never forget it a always request for the rules to broken.



#909729 Santa Claus joins FallenSword!?

Posted by douglasj on 16 December 2014 - 07:22 in General Discussion

Yes I know that it should have never happened but it's temp :S but not a good move... Purely as when the next holiday comes around and everyone wants a name change as it's festive ( just like bildor) HCS will disapprove and then they won't have a leg to stand on. But just let it slide I guess.



#905009 Christmas Box 2014

Posted by douglasj on 26 November 2014 - 18:02 in General Discussion

Who thinks higher doublers are pointless. They are highly efficient not only do they speed up a hunt, they save stam. Sometimes when i hunt i find 1-2 creatures on one space with a Level 750 potion its the same as finding 16-36 creatures on the same spot. Means you dont have to move as much




#905054 Christmas Box 2014

Posted by douglasj on 26 November 2014 - 22:25 in General Discussion

Douglas, the higher the doubler the higher the minimum stam needed to attack.  Those with huge stam banks need it, those with small ones just... don't... like Cy says, that new big doubler needs a lot of minimum stam.  like 10% of what I have.... When I hunt, I generally use a 1200, and my hunt is over fast....  


Yes I know how it works but I'm saying that it is no harm. I don't think I've ever complained about a doubler 750 and wanted a doubler 1000 I can live without the doubler being useful to me. Just I know it will be useful to higher eoc players who will need a high doubler. Like shindrak says you can buy a cheap 750 potion



#914249 (Another) Titan Idea

Posted by douglasj on 08 January 2015 - 19:24 in General Discussion

Sounds good to me. I've never heard of the decay idea and will except it was ruled out for a good reason. But surely I'd rather have the Titan decay out and if it does decay after specified time no one gets the drop. Forcing the 51% guild to clear it. But this idea sounds okay it's just..

A few weeks ago I tried to explain to my brother on how Fs works and what you can do playing it. I then began to realise how complex this game really is. I think this will add to it and make it harder for new starters to get into the game I feel things should be simpler. I don't understand why people must have the game change every few months to keep it interesting. But if this is what people want then sure :)




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