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#852823 Advanced Warrior Quest Balance

Posted by hussey on 03 March 2014 - 02:40 in Suggestions

Hi , good to see your interest in mathematics :P You should possibly be an indian for keeping player name that of a mathematician . The significance of your name is it contains the ramanujam - hardy number 1729 which can be expressed as sum of 2 different sets of perfect cubes . 1000 + 729 and 1728+1 . 

 

Coming to the post , Squamanta is easily killable  if u kite him ,preferrably archer / mage . Killing with melee at the start is quite challenging for a new player , good combos and kill him but as a new palyer its little hard .




#852633 HA assassin is always better than a MA assassin

Posted by hussey on 02 March 2014 - 05:36 in Suggestions

What about increasing ambidextrous bonus to 3 % per gear from 2 % , still HA would have more survivability when alone i feel . In group fights , MA assassins would be good .

 

Does spires crit ? Its the main aoe for assassins and the armor loss for MA sins should be compensated by crit from spires for Aoe killing .




#852629 bloodied hand axe

Posted by hussey on 02 March 2014 - 05:24 in Archived Bug Reports

lvl 19 2 h heroic from odhar quests - the great feller also cuts trees right ?




#852112 Bane of bots

Posted by hussey on 28 February 2014 - 11:31 in Suggestions

I thought of a way to counter autoclickers ( but it doesnt work with scripters / macros )

 

As we have one click gathering now ,to counter auto clickers (who exploit the fast respawn of any resource) if any person clicks a resource more than once ,the resource gathering stops there . So this stops auto - clickers and they need not increase the respawn time so that the legitamate gatherers wont suffer .




#851734 list of queued players for PvP

Posted by hussey on 26 February 2014 - 02:22 in Suggestions

I would wish to see an option which shows if the player has group q ed , if so with whom . So before starting the pvp i know that that guy / girl wants to exploit kills .




#851330 Overpowered AoE (and Aldadine gems)

Posted by hussey on 23 February 2014 - 16:02 in Suggestions

Much more easier way to earn gold ATM is to do world bosses . Though it depends on luck , a proper team kills defiler in under 15 mins and healers are integral part of WBes . A glim gem sells for 100 + g .Not mentioning quest rewards . 

 

So there are better ways to earn money ATM than AOE grinding :)




#851316 Overpowered AoE (and Aldadine gems)

Posted by hussey on 23 February 2014 - 14:48 in Suggestions

For mages AOE leveling takes lot of time till lvl 35 where u have to use twice or thrice to use blizzard ,and it needs to done perfectly or u would lose hp and possibly die due to low armor but the truth is warriors (mainly) have metorite with 3 sec stun and then just maelstorm with HoH gem .

 

CD on warrior AOE is still lesser than storm or dragon's breath .

 

Dragon's breath is a good one for mages after 35 but its cd makes it not so effective as warrior's .

 

But aoe levelling is sure kinda boring , u need to push to go one more killing the same guy :P

 

Reducing the xp for AOE kills i feel is not a good idea as non supporters without xp booster get lil xp by questing , so they depend on AOE lvling . Just reduce the life steal per critter would help . 

 

Still warriors could AOE kill by adding spired at the end of it .It would be good if healers have atleast one aoe :D ( Radiance used to do some AOE dmg )




#850553 Should the boss belt quest rewards all have built in abilities?

Posted by hussey on 20 February 2014 - 13:04 in Bug Reports

Yeah would be nice to get alteast gem slots please . Or its quite useless and we are left with only vendoring them . Also could you make them bind on equip please .A heroic chest called knight's garb is BOP .

 

Making heroic dropped by WB BOP would enable us to make more bucks by selling to other players .If there is random roll thats even better :D




#849656 World Boss Loot - Auto Equal Roll

Posted by hussey on 16 February 2014 - 13:54 in Suggestions

Yes Please . Was extremely unlucky to get no loot in the last 3 world bosses :P




#848406 Left - Right camera arrows

Posted by hussey on 12 February 2014 - 16:13 in Bug Reports

could we get a option to choose either the old one or new please




#846511 Changes to Favor F2P Players

Posted by hussey on 05 February 2014 - 13:49 in Suggestions

A big no :)




#846378 Dogs in betex expanse

Posted by hussey on 05 February 2014 - 01:33 in Archived Bug Reports

lol ,I think its hanging out with his buddies :P




#846016 Bug Shock Trauma Assassin talent

Posted by hussey on 03 February 2014 - 15:24 in Bug Reports

Ya , have experienced the same.




#843220 External client?

Posted by hussey on 23 January 2014 - 02:16 in Suggestions

They are bringing it soon :)




#842709 Gold Sink

Posted by hussey on 21 January 2014 - 04:32 in Suggestions

Instead of combining certain rolls, why not an NPC that you pay to "re-roll" your weapon?

Very good idea . 




#842528 Durability/repair's on different class's

Posted by hussey on 20 January 2014 - 11:39 in Archived Bug Reports

Yes I confirm this keen observation of SD . Same thing happens when i AOE farm using blizzard , only my essence gets broken .Lucent essence drops to 16/40 durablilty . And always repair rate of light armor was less than that of heavy. I and one more warrior went on farming goblins and after some farming - i had just 1.8 gold repairs while he got 5 g on repairs .

 

With gold repairs high i would love if durability loses only when u die . The durability loss could be increased from 10 % if this is gonna happen .If not durability loss should be less while farming :)




#842143 Respec cooldown is resetting before 60 days

Posted by hussey on 18 January 2014 - 16:02 in Bug Reports

Yes , i noticed it too :)




#835503 PvP Balance and Attribute Balance (assessed problems and remedies)

Posted by hussey on 29 December 2013 - 10:14 in Suggestions

I would rather like that everyone that joins PvP has a NEW fully customize-able talent tree and attribute page with the skill points of that of the max level cap, and has all of the skills unlocked to put on their skill bar which solves pay 2 win aspects of pvp and with this new setup you can make different builds for PvP and trying out what works best.I would also like the ability to have free re-specs for these PvP builds in order for teams to adjust their builds in different ways without affecting PvE.

Totally agree . 




#835502 Suggestions to team pvp

Posted by hussey on 29 December 2013 - 10:10 in Suggestions

I suggest double the HP bar of melee players when PvP.

 

Good idea . But our main problem is going near a ranged opponent . Assassins have eclipse, but got to be lil high lvl for it . Warriors have adrenaline rush . But problem is they may be in cooldown when we encounter a ranged opponent .




#835455 PvP Balance and Attribute Balance (assessed problems and remedies)

Posted by hussey on 29 December 2013 - 03:02 in Suggestions

Melee classes are so underpowered in pvp . these are my suggestions -

 

http://forums.hunted...showtopic=61078




#834655 Merry Christmas!

Posted by hussey on 25 December 2013 - 14:21 in Announcements

Feliz navidad




#834561 Repair bill nerf

Posted by hussey on 25 December 2013 - 04:12 in Suggestions

Yep , they could be decreased a little . @ kara after you get to do lvl 19 odhar scar dungeon , u ll know that repair bills are more.




#834557 Chasing Inspiration - Quest Bug & continuous QUEST TEXT SPAM!!

Posted by hussey on 25 December 2013 - 04:10 in Archived Bug Reports

Quest text spam is so intense I can't continue other quests or fight now... see everyone after this is fixed :wacko: Have a great holiday.

 

Had same problem in beta , I deleted the red soil , then took a replacement from a mage there , then completed the quest . After completion , i didnt get that message again :)




#833780 Secluded Valley - Boss Bug

Posted by hussey on 22 December 2013 - 13:18 in Archived Bug Reports

LoL , Epic bug . At one stage i was bored of it and wanted to end it ,so attacked it and got kicked out of the game :P . Then went again inside and then we  succeded in bringing him to the entrance . Bryn used to get the ZzzZZ (sleepy) buff everytime . He slept atleast a dozen times lol . Was pure fun xd .

Attached Thumbnails

  • sVbug.png



#833723 Suggestions to team pvp

Posted by hussey on 22 December 2013 - 05:35 in Suggestions

1. Opponent team should not be able to see u in minimap . This increase stragic gameplay of ambushing etc .This also gives melee class some oppurtunity to attack at close range . Now it is just like wall hack and ranged opponents just seek and destroy after seeing the opponent in the minimap .

 

2. This one is for normalisation . At present in pvp , higher lvl guys has a lot of spells and have more talents  .For this my suggestion is make everyone lvl 40 (temporarily) till the pvp . They can use the talent points and attribute points . This can be saved as a pvp setup in their character to save time before each match . If this comes then everyone has equal chance to kill others .

 

3.(optional) You can give the guy temporarily the skills which have to be bought from the trainer till the end of pvp . So now a guy has all spells in his arsenal and can use the ones he wish .

 

The major problem in 2 and 3 are that it has to be temporary and they should be back to pve setup after the pvp is over .

 

These are my suggestion . I would like if you post your suggestions too in this thread .





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