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#826628 Profession improvements

Posted by Loaf on 07 December 2013 - 14:03 in Suggestions

Disagree.

 

The situation people seem to want with easy-mode crafting will lead to a stagnant economy where no one needs to buy gathered materials due to easy self-sufficiency.  Since the crafts become faster to raise, more people will do so which then reduces crafted item value.

 

If you are leveling a craft to keep up with your character level you should be prepared to:

1. Invest time into gathering materials yourself

2. Invest gold into acquiring materials from other players not interested in comitting to the crafting long-haul

3. Invest EP in booster potions if that option is available to you, reducing the need for #'s 1 and 2

 

If you are not hardcore, just focus on gathering professions so you can sell to the more dedicated players.  You will then have currency and/or materials to get the items you want crafted by someone else.

 

Making crafting casual will kill the game's longevity.




#826612 Add Notes & Nickname to friends list.

Posted by Loaf on 07 December 2013 - 12:54 in Suggestions

Great suggestion.




#826465 Try to browse the Eldevin Shop while crafting

Posted by Loaf on 07 December 2013 - 02:49 in Suggestions

The in-game Shop window closes every time an item craft is started.  I get like 1.5seconds of quality shopping before it closes.

 

Is it possible to remove this constant interruption while cutting boards, smelting etc?

 

edit- problem also happens while trying to browse recipes




#826401 Using a textile mill should give tailoring xp instead of farming

Posted by Loaf on 06 December 2013 - 22:59 in Suggestions

 I disagree.

 

Following this logic the intermediate step of tanning should give leatherworking experience?

 

I value the skinning/farming exp.  This change would make me grind more skinning every level to keep up with my character level.




#825820 Just a few notes I've taken while playing so far...

Posted by Loaf on 05 December 2013 - 20:44 in Suggestions

-I keep accidentally right-clicking on the top Hunted Cow Bar area when trying to swing my camera which opens an annoying menu.  If only the interactive portions on the sides remained (Hunted Cow logo, forums, account, support, etc) and the dead space in middle was removed my issue would cease.

 

-Ability to change keybinds is sorely needed.  Toggling bars mid-fight with "z" is not a reliable option.  Reaching for 6, 7, 8, 9, 0, -, = causes unecessary strain and often fumbling keys to cast wrong spell.  Would much prefer "12345qwert" as an example.

 

These two cause me the most grief while playing.




#825595 Clicking on group member portraits

Posted by Loaf on 05 December 2013 - 14:38 in Suggestions

There should be keybinds to select each specific party memeber.

 

Need to be able to move portraits up and down also.  I like to have the tank at the top, followed by myself (healer).  This would correspond to F1, F2, etc.

 

I don't really have issue with the size of portraits, just the inability to re-order them and the lack of accompaning hotkeys.




#825493 Cross-server Messaginga dn friends list

Posted by Loaf on 05 December 2013 - 05:44 in Suggestions

Good suggestions.




#824927 Custom keybinds

Posted by Loaf on 04 December 2013 - 03:01 in Suggestions

I'd like to be able to rebind "7,8,9,0,-,=" to something more comfortable.  I would also like to assign keybinds to the second hotbar.




#823963 Ctrl+click, Sack -> empty contents not working properly with Stash/Vault

Posted by Loaf on 01 December 2013 - 20:57 in Archived Bug Reports

-When attempting to move items from the inventory to Stash using ctrl+click nothing happens.  Expected behaviour would be the item jumps back and forth without having to drag and drop.

 

-When placing a Sack into the Stash and choosing 'empty contents' the items are dumped back into the player's inventory (counterproductive).  Expected behaviour would be the contents are emptied into the stash, as that is where the Sack was placed.





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