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#745372 Grand Graphics Tournament Round 1 Voting

Posted by Scathian on 14 July 2012 - 23:24 in Graphics

Disclaimer, I have no experience with CnC, and I may or may not have an idea of what I am talking about, I also did not read the wiki page about the cards

Group 1
a 7/10 nice colors
b 4/10 main picture is neat, but that white border just wrecks the rest of the card for me
c 2/10 border doesn't match the picture IMO, and the picture is over lighted or over shadowed in places

Group 2
a 6/10 neat idea, much too bright in top right corner IMO
b 6/10 moon should be a bigger theme in the card IMO
c 5/10 a bit over lit behind his head, and over his eyes too

Group 3
a 5/10 I like the background, not a very evil devil though
b 7/10 i really like the border on this card. A tower in the midst of being destroyed though?
c 6/10 nice integration of render and background, your font is weird though with the 2 different E's

Group 4
a 4/10 nice placement of text, but just not working for me
b 1/10 lightning and high priestess don't work well together like has been done with this card
c 5/10 some color besides green symbols would be nice

Group 5
a 5/10 meh
b 8/10 love it, a bit bright at the bottom though
c 4/10 neat concept with Hulk, text and background don't fit though (unless I am missing something?)

Group 6
a 8/10 very nice :)
b 7/10 nicely done :) he's a bit off putting with that red hair...almost as if the hair was taken from another render altogether, which is pretty cool if it was but just not done perfectly. and I could be totally wrong as well lol
c 4/10 as sad as death is supposed to be, this is just too muted and blurry for me

Group 7
a 9/10 awesomesauce :)
b 6/10 looks okay, but it is not clear or something. whatever it is that stops me from seeing the subject clearly is rather annoying
c 4/10 eh, earth should be a bit more (okay, a lot more) blue and green IMO the idea of putting earth against the vastness of of the universe needs a bit more work as well. neat idea overall though



#744238 Damage improving buffs working order.

Posted by Scathian on 09 July 2012 - 04:19 in General Discussion

epic forge should work like any of the other enchant XXX buffs
-edit-
If you were referring to his spreadsheet, then you are going to have to do some math and figure out how the hell forging is affecting your items and then add that into the sheet in the same area as the enchant buffs :)



#743784 Avatar Auction

Posted by Scathian on 05 July 2012 - 05:27 in Market Place

6 FSP for number 6 please :)



#743582 New Super Elite arrives. LEs spotted in Caves.

Posted by Scathian on 03 July 2012 - 05:36 in General Discussion

Ah thank you for that. I haven't done the quests yet :)



#743564 New Super Elite arrives. LEs spotted in Caves.

Posted by Scathian on 03 July 2012 - 00:00 in General Discussion

I have a question Grim :) I have been working on the wiki pages related to the Jabberwocky SE. Mormon8r was kind enough to give me the stats from the Recipe of Jabberwocky Cuirass that he got. One of the items needed to invent the Cuirass is a bound quest item called Wing of the Moon, and I can't find it in the official guide at all right now. So does that mean the Jabberwocky has yet a 6th drop, or is there a shop or something somewhere that will be selling this item?



#743251 New Super Elite arrives. LEs spotted in Caves.

Posted by Scathian on 30 June 2012 - 08:32 in General Discussion

The one recipe that I have seen drop today has been a Recipe of Jabberwocky Visage Shield.



#741163 Hunting Setup List

Posted by Scathian on 19 June 2012 - 04:02 in Game Content

golden cockatrice, and the deep set, with a damage ring and rune (Rune of decay at lv 90) will get you all the way to lv 120 where you start using mancrusha in place of the golden cockatrice. this will take you to lv 140 easy where you then grab DD and SSI to beat up the creatures in the lv 140-149 range (or that might be the lv 130-139 range, it's been at least 3 years since i was through there lol) epics are not needed at all in any of this, though they might help once you start at the moderately more difficult lv140 (or 130).



#740059 Auction House etc.

Posted by Scathian on 14 June 2012 - 05:35 in General Discussion

The best part of this update is that the AH seems to be completing auctions (ie, giving people their items they bought) every minute now instead of every 5 like it used to :) Thanks Cows!



#734299 Guild Conflict Update

Posted by Scathian on 13 May 2012 - 04:32 in General Discussion

It will work the same way that the pvp bands work between 199 and 200 do now. A level 200 player can only hit someone if the target can hit back, so they could only hit down 5 levels, but they could also hit up 10 levels.

btw, there was a reply to this question on about page 3 of the last thread, not from a Cow but the answer was still valid


that didn't make any sense. If your a level 200 player, your in the 200-249 band, not 149-199. so you would only be able to hit in the 200-249 band, otherwise +/- 10 from your VL.


That was a bad word to choose in that case, sorry. As you know, in normal PvP at lv 200 the range to hit someone is expanded from +/- 5 levels to +/- 10 levels. The way that that transition is handled is the same way that the GvG range extensions will be handled



#734254 Guild Conflict Update

Posted by Scathian on 12 May 2012 - 21:30 in General Discussion

It will work the same way that the pvp bands work between 199 and 200 do now. A level 200 player can only hit someone if the target can hit back, so they could only hit down 5 levels, but they could also hit up 10 levels.

btw, there was a reply to this question on about page 3 of the last thread, not from a Cow but the answer was still valid




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