I don't have a problem. It'll make more people strive slightly harder for various medals. Obviously the rewards should be small at first, even negligible, but at the top tiers should be somewhat significant.
aa0007's Content
There have been 281 items by aa0007 (Search limited from 25-June 22)
#802336 Medals give bonus?
Posted by
aa0007
on 26 July 2013 - 15:06
in
General Discussion
#802335 What LEs do you want to see in a REALM event?
Posted by
aa0007
on 26 July 2013 - 15:04
in
General Discussion
A cave event would work fine too, I don't have enough stam for a realm event, he he
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#802277 Diamond Medals!
Posted by
aa0007
on 26 July 2013 - 01:33
in
General Discussion
Can we please make it so that these medal posts are less frequent and/or in their own tavern?
#802217 Diamond Medals!
Posted by
aa0007
on 25 July 2013 - 16:42
in
General Discussion
Got my loyalty medal, surprisingly not my guild loyalty medal. Oh well
. thanks for the update hoof
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#802151 We reserve the right to refuse service to anyone
Posted by
aa0007
on 25 July 2013 - 04:27
in
General Discussion
Couldn't they easily have their friends buy it for them?
Annoying people don't have friends
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#802119 How do you make your FSP?
Posted by
aa0007
on 24 July 2013 - 22:47
in
General Discussion
People donate thousands of FSP to me.
#802059 What LEs do you want to see in a REALM event?
Posted by
aa0007
on 24 July 2013 - 19:04
in
General Discussion
Any chance we'll see a few LEs before composing is slated for release BG?
#801958 Development Roadmap
Posted by
aa0007
on 24 July 2013 - 02:29
in
General Discussion
I can't speak for HCS but from personal experience working with a number of different companies, there is usually a legal requirement to retain information for a set period of time. This could run into complications if a guild name/ID is deleted and HCS then gets a legal request from law enforcement or the like.
There is always the possibility of change old guild names to something like xx_$guildname after a certain level of inactivity, while retaining the guild ID.
With that said, it's possible HCS will be of the standpoint where they feel "A player or group of players have created a guild, and may at any point come back to play. It's not fair to them to take that name away from them"
Interesting, never thought of it that way.
#801950 Am I the most unlucky temple prayer ever?
Posted by
aa0007
on 24 July 2013 - 01:09
in
General Discussion
I haven't prayed to osverin or sahria in years, but I think I'm at 5-6 blessings from gurgy now
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#801935 Development Roadmap
Posted by
aa0007
on 23 July 2013 - 23:16
in
General Discussion
doesn't cost anything to start a guild anymore..
wonder if you are able to ask HCS for a guild name if it was taken by someone who made a guild and destroyed it, burying the name 'FOR-EV-ER'.. i got some gems that are buried
They might've gotten rid of a good bunch of guilds already. If you take a look at the list, most of the useless guilds don't exist anymore.
#801933 What LEs do you want to see in a REALM event?
Posted by
aa0007
on 23 July 2013 - 22:57
in
General Discussion
I don't have a facility to do so at this time, though it is something I want added.
Hopefully this is part of the scheduled UFSG updates according to the dev roadmap
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#801925 Development Roadmap
Posted by
aa0007
on 23 July 2013 - 22:38
in
General Discussion
The purpose of this thread is to give everyone an overview of what we're currently working on (excluding normal game content) and what is in the pipeline for the game. We'll do our best to keep this as up-to-date and accurate as possible
Currently In Development (Estimated Release Date)
Diamond Medals (25th July)
General Bug Fix Update (29th July)
Updates for UFSG (Thread) (1st August)
Composing (20th August)
Planned Development
Improve Chests (Thread)
Karma
Epic Quest (continued)
Personal Achievements
Map Footprints
If we've missed something from the list that you feel is important, please let us know
~ The Fallen Sword Team
Hoof, any ETA on when 1800+ buffs are coming out? Or are they slated for release with composing?
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#801924 Development Roadmap
Posted by
aa0007
on 23 July 2013 - 22:37
in
General Discussion
I'd say that players shouldn't be able to create guilds without a screen telling them what kind of expenditure they are likely to face in getting it up and running - and a warning that a lot of guilds will just fade into obscurity almost as quickly as they are formed. I know the current system is an fsp sink, but I think it's an unfair one.
Noobs start playing, spend the however many fsp's it is to create a guild (no idea?) and then think hang on, everything else costs so much ...
I'd also propose raising the min level to create a guild. If I'm not mistaken, it sits at only 10 right now? Should be a lot higher, closer to 500 maybe?
. Enough to let players know what the cost of the game is, and hopefully force them to have experience in another guild.
#801837 FSH key components
Posted by
aa0007
on 23 July 2013 - 13:48
in
General Discussion
"Quick Kill / Drink / Drop / Send"
The only one I ticked. The rest just perpetuate the culture of laziness.
How does this not perpetuate laziness?
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#801781 FSH key components
Posted by
aa0007
on 23 July 2013 - 02:27
in
General Discussion
You seem to be under the misapprehension that there is still a team of developers working on the FSH ??
There isn't ...
There's ONE person, who now has far more important things to concern himself about - a new child..
Why do you think so many things no longer work ? - why do you think updates are so few and far between now ?
There used to be an update almost every day ...
Another reason. From what Yuuzhan tells me, much of the code is written from a level that needs to be rewritten to make many of the newer updates work. Reading through the code tells me that there's a lot of stuff that would be both faster for FSH users and the game servers if it was implemented server side and had access to those resources (databases and such where various queries can be done serversided, rather than continuously transmitted through data). Besides, as I said in another thread, a 3rd party script should not be required to play the game effectively
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#801779 Development Roadmap
Posted by
aa0007
on 23 July 2013 - 02:17
in
General Discussion
Maybe this was addressed elsewhere but with FSH why would you take time to add it to a huge list of things you want to get done when players are doing a great job keeping it running already? To me you have parts that are ok to help with and have help available and willing to do it why take time to redo it?
<edit> sorry that says UFSG not FSH but it was said you plan to incorporate into game when to me having players help with this just frees up more dev time.
best example is footprints,,, a great part of existing FSH already
To short quote Evilbry, "easier on the servers and it's more efficient for both the player and the game. Reduce lag, blah blah blah".
. Also, you shouldn't need to rely on third party software to get a good game experience
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#801721 Development Roadmap
Posted by
aa0007
on 22 July 2013 - 22:46
in
General Discussion
One thing I do want to suggest is to add a couple new tiers of medals - make medals go so high in each category that even the best player in that regard can't automatically achieve the medal once it's implemented. For example, with diamond medals coming out, I'm pretty sure that I'd get diamond loyalty and logins instantly
. I know various titan hunters will likely get diamond titan hunting, and there's probably 1 player that'll get diamond arena. Why not make it so that no one achieves the highest tier of medal when they're released?
that would also stop players from bugging you about it for the next year
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#801719 FSH key components
Posted by
aa0007
on 22 July 2013 - 22:43
in
General Discussion
How come hoof never asks me to start this kind of stuff?
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But if I had to choose 3 as a personal request, I'd choose them in this order:
1. Footprints (Yes I know it's planned development, I just want it to take priority). It really helps when doing something like SEs, lets me know which spots I've missed. Same goes for parsing for elites
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2. Guild inventory - This is a FSH feature that can certainly be sped up with the resources that the FS team has ... ie servers and tons of caching.
3. Online Allies/enemies - this is useful, and shouldn't take more than a day to implement as I think it just would end up using the same code as the online guild members.
Footnote: I'm against show gold on player implemented as a code functionality and I think it should be taken out of the FSH code as well
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#801712 Development Roadmap
Posted by
aa0007
on 22 July 2013 - 22:36
in
General Discussion
One thing from a while ago was a replacement for gvg,, while it was decided the current system was fine the idea of a gvg mini game was pretty cool. Perhaps consider revisitng this soon?
Also I cant believe im saying this but can we have a small break from events? Im finding it pretty hard to fill stam before something else I need to go do comes up (yea I know it sounds crazy to me too)
Nah, events are good
. Just as long as they're announced a bit in advance
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#801690 Development Roadmap
Posted by
aa0007
on 22 July 2013 - 22:09
in
General Discussion
This is awesome
. Something like this every few weeks, maybe beginning of every month is greatly appreciated
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#801684 revisited SEs
Posted by
aa0007
on 22 July 2013 - 21:48
in
General Discussion
I like the idea to add recipes that make an alt or reborn set that way, not only will older gear have yet another use but it means they dont have to reborn the creatures
Speaking of which, I wonder if game code as it stands would allow for multiple items to be made from a single recipe. IE you make a reborn cockatrice set from an entire golden cockatrice set. So really, you just need to add one more item credit at the very end of the set of code. Hoof?
#801683 We need a can of raid!
Posted by
aa0007
on 22 July 2013 - 21:46
in
General Discussion
Fixed
Staples: that was easy!
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#801679 revisited SEs
Posted by
aa0007
on 22 July 2013 - 21:32
in
General Discussion
yep that too. Although a good set of 3 paired with 2 others would work just fine its the sets themselves that arent very good with the current gear base. How many people do you see using GC, amakiri, empusa (ok a few there) or others? Steep is about the only SE set that gets regular use.
Another big thing is that there is no gear at some levels that can help make 3x 2 piece sets and a 3 piece set. so even if the SE set has good stats, it's more efficient to use a different LE setup since it will have maybe 3x 3 piece sets that overlap. So you've got 2 solutions, either rebirth all of the SEs or add new gear
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