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#793596 player owned cities and or castles

Posted by AdolfHitter on 05 June 2013 - 22:47 in Suggestions

I full support the idea of Player/guild controlled citys. I realise this would be a large endevaor for the developers,but this would add a lot to the meta game and wouldn't be something that would need to be implemented on release. It could either allow for: some passive buffs to the guild that currently owns it, a special shop that uses points for controling this city over time whilist repelling attacks.





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