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#823777 [In Development] Allow camera angle to reach 0 degrees

Posted by Arithium on 01 December 2013 - 11:53 in Suggestions

Adjusting the camera angle even a little bit more then it currently is would be a little better. Though I'm not sure how well it would work out with the way they're rendering textures it might mess up a few things. Maybe the option to set viewing distance would allow them to adjust the camera angle without affecting performance too much.




#823776 WASD movement and mouse clicks.

Posted by Arithium on 01 December 2013 - 11:50 in Suggestions

The game currently uses a pathfinding algorithm, implementing wasd would require them to modify their clients clipping system.




#823775 [Implemented] Eldevin Client?

Posted by Arithium on 01 December 2013 - 11:47 in Archived Suggestions

Initially we'll be launching the game on Eldevin.com but we've certainly not ruled out other options for the future (downloadable client, tablet interface etc.) :)

How would you intend to release a client for tablets without porting to HTML5? And as a standalone client you can use pretty much any programming language to create a launcher to launch either the class files or to launch the clients jar. Hell even a jar itself would work all the same but would look less professional. Couldn't you just write a client loader in C# to boot the client? Or just write a loader in java and embed the class files with a Classloader?




#823773 Waypoints

Posted by Arithium on 01 December 2013 - 11:42 in Suggestions

Interesting idea, I would find that really useful and it wouldn't be hard to add. They would simply need to edit their draw minimap method and add a new sprite for the waypoint.




#823771 A few suggestions about the camera and chat.

Posted by Arithium on 01 December 2013 - 11:39 in Suggestions

I dislike the inverted camera functions, down should be down instead of up. The camera's lowest point should be a little lower for a farther viewing distance as I hate to have to zoom out and lose fps just to see farther then a few steps in front of me. Its too easy to zoom in and out with a touch pad by accident as well. I also hate how it seems like everytime I go through a door it sets my camera angle back facing down like diablo style..




#823769 Eldevin has launched!

Posted by Arithium on 01 December 2013 - 11:36 in Announcements

Coming from a person who has played a lot of MMORPG's, this is definitely an interesting game. Only downside I see is the camera annoys the crap out of me with the constant zooming because of using a touch pad. Also the camera should go down a little more. 

 

Overall, I played it for about an hour and the gameplay seems solid, the storyline is interesting so far, just dislike how every quest involves you running and killing something.





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