Adjusting the camera angle even a little bit more then it currently is would be a little better. Though I'm not sure how well it would work out with the way they're rendering textures it might mess up a few things. Maybe the option to set viewing distance would allow them to adjust the camera angle without affecting performance too much.
Arithium's Content
There have been 6 items by Arithium (Search limited from 25-June 22)
#823777 [In Development] Allow camera angle to reach 0 degrees
Posted by
Arithium
on 01 December 2013 - 11:53
in
Suggestions
#823776 WASD movement and mouse clicks.
Posted by
Arithium
on 01 December 2013 - 11:50
in
Suggestions
The game currently uses a pathfinding algorithm, implementing wasd would require them to modify their clients clipping system.
#823775 [Implemented] Eldevin Client?
Posted by
Arithium
on 01 December 2013 - 11:47
in
Archived Suggestions
Initially we'll be launching the game on Eldevin.com but we've certainly not ruled out other options for the future (downloadable client, tablet interface etc.)
How would you intend to release a client for tablets without porting to HTML5? And as a standalone client you can use pretty much any programming language to create a launcher to launch either the class files or to launch the clients jar. Hell even a jar itself would work all the same but would look less professional. Couldn't you just write a client loader in C# to boot the client? Or just write a loader in java and embed the class files with a Classloader?
#823773 Waypoints
Posted by
Arithium
on 01 December 2013 - 11:42
in
Suggestions
Interesting idea, I would find that really useful and it wouldn't be hard to add. They would simply need to edit their draw minimap method and add a new sprite for the waypoint.
#823771 A few suggestions about the camera and chat.
Posted by
Arithium
on 01 December 2013 - 11:39
in
Suggestions
I dislike the inverted camera functions, down should be down instead of up. The camera's lowest point should be a little lower for a farther viewing distance as I hate to have to zoom out and lose fps just to see farther then a few steps in front of me. Its too easy to zoom in and out with a touch pad by accident as well. I also hate how it seems like everytime I go through a door it sets my camera angle back facing down like diablo style..
#823769 Eldevin has launched!
Posted by
Arithium
on 01 December 2013 - 11:36
in
Announcements
Coming from a person who has played a lot of MMORPG's, this is definitely an interesting game. Only downside I see is the camera annoys the crap out of me with the constant zooming because of using a touch pad. Also the camera should go down a little more.
Overall, I played it for about an hour and the gameplay seems solid, the storyline is interesting so far, just dislike how every quest involves you running and killing something.
