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#839086 Gaining Titles....

Posted by Wolfe on 09 January 2014 - 22:32 in Suggestions

Seeing as there is an achievement system and all. It'd be great to have a title system such as after doing so and so of a certain something like say killing the bears with only fist you could gain the title of "Bear wrestler" that could be attached to your name in which it could even give various stat bonuses. I mean I would totally grind and play just so I could be called a "Bear wrestler" lol

 

...Or you could just implement it when guilds come out where the leaders of a guild can create their own custom rankings which I find pretty fun. Such as the leader title can be warlord while ranked below could be peasant to general. Though that would be more to just to have fun  within a guild setting.




#839084 New classes [Ideas]

Posted by Wolfe on 09 January 2014 - 22:27 in Suggestions

I agree

More class diversity would be even better for more hybrid characters and stuff.

 

In which case I find that it be easy to make more with more diverse set of weapons such as

 

a Samurai class that specializes in one handed or two handed swords depending on your skill route

 

a Ninja class or something simliar that would specialize in throwing weapons 

 

e.t.c 

 

In this way this would also help expand the various armor sets and weapons players could use




#839070 Higher Classes

Posted by Wolfe on 09 January 2014 - 22:05 in Suggestions

Hmm... I think having classes like that would take some of the fun away from what this game is about. In the sense that, no matter what we choose to play we're able to take skills from other classes to help create our own unique hybrid character or at least create a character that is more towards our play style.

Though it might be nice to have more character specific skill that comes with more classes, I think it'd be better if there were more classes in general from crafting to various melee type or magic type character. Something allowing more role playing in a sense. 





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