rbjt's Content
There have been 6 items by rbjt (Search limited from 25-June 22)
#854231 Auction House
Posted by
rbjt
on 09 March 2014 - 02:19
in
Suggestions
#854155 crafting potion
Posted by
rbjt
on 08 March 2014 - 18:57
in
Suggestions
#854154 High Level / End game content
Posted by
rbjt
on 08 March 2014 - 18:54
in
Suggestions
2 or so rebirth could create interesting talent trees
#853347 High Level / End game content
Posted by
rbjt
on 05 March 2014 - 17:14
in
Suggestions
Contunue to gain talent points even after reaching max level cap,
so players can invest in extra skills of own (or eventualy other) classes
I really like this twist too. If done right this could be a nice marketing tool for hunted cow as I know of no other games setup like what is suggested here
#853345 High Level / End game content
Posted by
rbjt
on 05 March 2014 - 17:11
in
Suggestions
As for the continuing to gain experience thing, I don't see how they could balance that. Some people would get ridiculous amounts of experience and then they could essentially make their character unbeatable.
The whole point is the unbalance (IMO). Whom ever works harder benefits. It could open up a whole new chapter once you get to max level.
People would be continuously challenged to improve. PvP would take on a whole new aspect.
#853326 High Level / End game content
Posted by
rbjt
on 05 March 2014 - 16:14
in
Suggestions
Eldevin has done a good job of creating an environment of exploration and challenge. However I feel like the end game (Max level) would be more interesting and attractive to new; and old, players if you added a system where once you hit the max level 40,50...,100 (whatever) you continue to gain exp. this exp then can be used as a currency to improve your stats (HP,mana,ect)
This would create an environment where everyone is striving to one up each other and the top level players could be rewarded for their efforts by taking on 5v1 in PvP. In-game ledgens would be created.
Anyone else have any thoughts?
