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#886278 Public PVP, Level Restrictive Fighting in TA, Add Random Mobs to TA

Posted by Lyresa on 18 August 2014 - 19:17 in Suggestions

Hi,

 

Often players told me to put my ideas about TA into "the forum", so here it is. I expect pkers to disagree totally, because my suggestions would mean they cant harvest on lower levels anymore. Pure and simple as that is my opinion for this attitude.

 

For the first time I am reading this threat that is most about TA. Players in the game that know me know that I find TA should be fun for every level. The level cap therefore seems appropriate to me to protect lower levels from the top. As a result more lower levels will enter TA and pretty likely start attacking in their lvl caps.

So stating it will become a place were lower levels rise faster is very likely not for long. The main effect of this cap may be that more people keep playing the game in stead of ending up with around 200 players playing of 70 000 registered names. 200/70000 is not a correct calculation I realize since many of the long time players have more alts. If we ( and this is just a rule of thumb ) give these 200 on-line players 5 alts as medium it still means loads of people left the game. I would not want my "shop" to be that ineffective in keeping customers. What's also striking ( and there are exceptions like with everything ) is that most of all high levels pikers like the way it is, and the majority of upcoming lower players don't like the lack of level cap.

It's feels like only in their interest to have the possibility of easy gathering on lower levels.

 

Lower levels now often put pikers in friends list to have a chance to escape from slaughter without any chance loosing over 70% of the gatherings. This usage of friend-list is indeed not what it should be used for.

Pikers adding low players that gather a lot in TA to be able to harvest on them is even more sad. I totally agree that adding a friend should be made 2 sided agreement.

 

Don't get me wrong, I don't post this because I want to be able to use TA for harvesting or level rising. I just want the game to be fun in TA for each level that enters. Leveling is one of my least concerns since the game experience doesn't change that dramatically on a higher level. So I don't find that important. I only go into TA for gems so I have a better chance against NPC 's. 

 

PL as last topic ... Standing in TA from "birth" of plasma lord and help taking it down to get killed seconds before reward makes this event become "top level only". I even got piled by being around level 35 by 2 level 45's just before PL ended. How sad can it be. I decided to create a lower level more in line with a mate I play games with for years, and lost interest in ever reaching end level.

 

regarding,

Defnubs

The majority of people who disagree with changing TA are the lvl 45's if I saw more variety in player levels disagreeing I might be more interested in hearing the objections. I agree that there should be a level restriction for PK within a certain lvl. Therefore all level 20's through lvl. 25's for example can have fun with PVP on the island. Level 45's whine about having to be self-elected controllers of TA and it's resources when they themselves are harvesting players 30 levels lower than they are. A lot of players one and only time to TA was for the lvl 15. quest lines. Not because they could not be bored out their minds gathering all day but because they could not even enjoy the PVP on the island because of the lvl 45 bullies. Seriously PVP used to be fun, at least on other games. TA you have no choice. Call it what it is. PK island not PvP. I don't see why imposing a time limit per day on TA for gathering would be an issue if skilling is why they really think PK bullying is a necessity. That way all lvl players will only be allowed the same amount of time and gathering and it would be fair to everyone. Maybe make a 1 hour window of safe mode after that PK is enabled. Also the suggestion that many others have asked for either limit the level discrepancy for PVP to ensure it is not just PK harvesting or make a penalty for every level lower than you the player is, either with loot or points. These are just suggestions. Not necessarily good suggestions either. Just to let you know that a lot of players would still like you to consider improving this situation and are willing to make and hear suggestions about it. Thank you for your time.





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