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#920373 please extend pvp attack range

Posted by thulekin on 18 February 2015 - 16:06 in General Discussion

BigGrim, on 18 Feb 2015 - 05:14, said:snapback.png

We tried that on Sigma Storm 2 with the Slaughterfest. It kinda worked but was not as popular as we'd hoped it would be.

As for PvPing offline players? It's an easy hit with minimal risk. Why wouldn't people target them?

So were is the Honor, or Prestige in that. The point of PVP is "Player against Player" not who can I hit when their back is turned. Off-line players should not be able to get "Hit", that is where the biggest problem is.




#920360 please extend pvp attack range

Posted by thulekin on 18 February 2015 - 15:38 in General Discussion

I didn't suggest that you take theiving out of the game, just out of PVP, they are two different things. You want to be a bandit, more power too you. If you want to be a PVP warrior, do that. Some people take gold out of the bank to use the scavenging caves, some people are still hunting, I have been hit both ways in the past. Each time it was, I'm only PVP'ing. To me, it was I'm only being a theif.




#920345 please extend pvp attack range

Posted by thulekin on 18 February 2015 - 13:38 in General Discussion

3JS, on 18 Feb 2015 - 02:51, said:snapback.png

If an "opt out" is put in place, there needs to be some limitations. For example, if you are holding "X" amount of gold, you can still be a target. If not, then the example I gave earlier would come to light. There needs to be a balance, I agree. On the other hand, you can't expect to sit around with 20 million gold on hand and not expect a sword swung in your direction.

This is not PVP, this just being a thief, I still say that you need to separate XP and Gold, Take the money out of PVP and I bet a lot of people will stop, if the only thing you can get is XP for PVP then only those who really enjoy the competition will PVP, those that use it as an excuse to be a thief will no longer have the " I was PVP'ing" excuse. They will just be thieves that can be dealt with. An they won't have the PVP'ers to back them up. In the real world you have fighters who gain Perstige from fighting other fighters, and you have Muggers who gain money from those that are weaker, this applies to the game as well, except a few use the PVP as an excuse to be a thief and have people defend their actions. The bounty board does no good if someone lets them off easy.


3JS, on 18 Feb 2015 - 02:51, said:snapback.png

If an "opt out" is put in place, there needs to be some limitations. For example, if you are holding "X" amount of gold, you can still be a target. If not, then the example I gave earlier would come to light. There needs to be a balance, I agree. On the other hand, you can't expect to sit around with 20 million gold on hand and not expect a sword swung in your direction.

This is not PVP, this just being a thief, I still say that you need to separate XP and Gold, Take the money out of PVP and I bet a lot of people will stop, if the only thing you can get is XP for PVP then only those who really enjoy the competition will PVP, those that use it as an excuse to be a thief will no longer have the " I was PVP'ing" excuse. They will just be thieves that can be dealt with. An they won't have the PVP'ers to back them up. In the real world you have fighters who gain Perstige from fighting other fighters, and you have Muggers who gain money from those that are weaker, this applies to the game as well, except a few use the PVP as an excuse to be a thief and have people defend their actions. The bounty board does no good if someone lets them off easy.




#920335 please extend pvp attack range

Posted by thulekin on 18 February 2015 - 13:02 in General Discussion

PVP'ers say that XP doesn't matter, neither does gold. But some people play the game to have fun doing the quests, making potions, or working the auction house. They are not interested in getting that thrill from pounding on a player when he's not on line and won't defend himself. Even if he is on line, he may not know how to defend himself, and the "Opt Out" only penalizes him more because he has to spend to get 24 hours. I think that the Opt In would be better, that way all the people that want to PVP could prey on each other and make the game better for those that don't. Opening up PVP so some players can have MORE TARGETS will only serve to chase some people out of the game.




#920239 please extend pvp attack range

Posted by thulekin on 17 February 2015 - 23:21 in General Discussion

I think the PVP should be changed, if you want PVP, no gold should be involved, if you want to steel gold, no PVP points should be involved. And with this, if you PVP a player once, he should not be able to bounty you, only if you PVP him more than once, an the amount of times you can PVP a player should be limited.





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