I would also recommend a "power range" limit for attacking starters. Ok, they paid, play a long time, but pretend they 'own' this game and crushes the newbie's. Rallies? This games is ruined for starters even before they joined an alliance. Bunker? Would be good until certain level. A player with HQ lvl 21 has enough power to defend himself. They dont need one. Then it makes PvP interesting.
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