I was late to learn Eldevin. It's sad. But when I look at this topic in the forum and the answers given by the authorities, I see that there is a funny situation.
Those who spend the potential of a successful game like Eldevin think they can make money by succeeding with other games.
However, a simple dungeon to be added to the game could return many players to 2-3 tasks and 50+ level games, as well as simple clothes and weapons for every class, as it would take time to make.
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