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Posted by yghorbeviahn
on 03 December 2021 - 14:11
Posted by yghorbeviahn
on 14 November 2021 - 09:02
Posted by yghorbeviahn
on 08 November 2021 - 17:48
I wonder if it's possible to implement container's on the UFSG listing out what potions are in them, as well as a function to search for specific buffs and potions will be listed.
Posted by yghorbeviahn
on 25 October 2021 - 19:46
Posted by yghorbeviahn
on 24 October 2021 - 17:24
What about those who already chose to take the challenge of a dark realm, invisible titan? It was a huge time investment, and now the drop will be devalued and no longer take 6 hours+ (With a team) but an hour at best solo.
Posted by yghorbeviahn
on 21 October 2021 - 03:22
Another Idea just got to my mind
Add timer on every tourney if not started in like 3-6 hours the guild rule restiction will turn 50% instead of 25% on that tourney and more guild members who want to play arena can join.
Now we have multiple suggestions , I think this one is very fair and simple to apply !
unless you like to see tourneys sit there for long and the players who want to play can't play due to guild restriction rule...
And after X more hours it gets rid of the Guild limitation all together, super in for it.
Posted by yghorbeviahn
on 15 October 2021 - 14:57
Posted by yghorbeviahn
on 12 October 2021 - 09:33
Posted by yghorbeviahn
on 08 October 2021 - 17:31
Absolutely! I’m all in on New Medals! I wish we could get more then just 1 new medal though to be honest. Like a relic attacker medal. Not just defending medal. Or a merchant medal for selling items in AH ( sell 500 items = Bronze / 1000 = Silver / 5000 = Gold so on and so forth ) honestly that’s all I can think of being it’s 5:30AM here lol guess I need more coffee to think better hahaha. But Yes I like the PvP idea for the medal!
Posted by yghorbeviahn
on 07 October 2021 - 01:10
Normal, Bounty Board and Ladder perhaps?
I'm in for that...Do I see it happening? No...But I like it lol
Posted by yghorbeviahn
on 01 October 2021 - 04:22
There is no Bonfire Night in the roadmap, but since it isn't a big event it's not a big deal, maybe we could add something more to it?
Maybe a Titan that drops a Component part to invent another Epic, but it also uses the Fawkes Wickerman original Armor?
Great work with the comunication, love to see it.
Posted by yghorbeviahn
on 01 October 2021 - 04:03
Honestly, what Arena needs is a proper "tutorial", I'd love to play Arena more, but it seems so complicated that I don't even know where to start...It's more like a thing of finding someone to teach you the basics is the only real way to start doing it, and I think that's the reason no one really plays it.
I know if I sit down and go over hundreds of sets, move sets, join a lot of Arenas and learn how to do it, it'll work at some point, but to break that initial barrier is such an investment of time and resources that most people don't even bother.
It's just an area that requires A LOT of game knowledge, a massive BP, huge investment in gear and so on...So it really limits it to a very small group that play the game.
Posted by yghorbeviahn
on 23 September 2021 - 15:40
Posted by yghorbeviahn
on 16 September 2021 - 03:17
I think the concept for the Loyalty Potions itself is getting a bit out of hand, imo should offer two things:
1 - Offer one more reason for those who can donate, to donate more. (aka big pots with high cost)
2 - For those who can't afford to donate, offer enough of a reward to keep them logging in everyday, but not enough to create a conflict between other markets. (aka medium pots with low cost)
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The prices and level for the loyalty potions should consider those two groups I believe, and offer stuff like a 'AL350, LIB350, CSV350, LF650, DBL750' for something like 150 Tokens (just an example), things that give someone starting the game a reason to stay playing it.....But also offer unique potions like DBL5000 for 2000 Tokens for those who donated enough to make use of those tokens.
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A few things that I have in mind:
1 - Offer a Distil 100 for a cheap price like 25 Tokens.
2 - Global Booster potions shouldn't be so expensive, eventho the reasons behind why someone goes for a high kill count are for their own goals, they're still helping the comunnity to achieve the general goal and they shouldn't be 'penalized' by the high costs...And honestly, it would just change the time they leave the auto-reload tab open, not much else.
3 - Offer upgrades that are not potions, with a cap, like the Gold Upgrades section, nothing overpowered.
4 - Not offer anything essential (like AL, CSV, SH, BM,etc) with a level higher (or equal) than any non-GE Chest, people would just stop buying the Special Offer chests, which is against the whole idea of revamping the section to start with.
5 - Offer more medium level potions for cheap prices (for levelling and PvP).
6 - For PvP potions focus on increasing the time to make the prices more reasonable.
7 - Change the Allegiance Tokens system to an incremental system every 7 days (like 5, 5, 5, 5, 10, 10, 15 - total 55 per week), but it resets back to day one if the person didn't log in.
Posted by yghorbeviahn
on 08 September 2021 - 20:41
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