No to removing content cap.
The BB is way active currently - we have had many threads bemoaning its emptiness - that is a good thing, no? And threats from delevellers who can't really PvP well they should be fairly laughable no? Complete bounties at 10 stam and laugh in their faces while taking the 1FSP bounty reward! What can they do to an experienced PvP player? Not a lot so they can threaten all they want - whoever 'they' are. A soft clear as revenge - who would have thought this day would come, eh?
My main take away is the sitting on champs thing as a dodgy way to regain levels fast. But concurrently : who does that harm? I don't see a game breaking evil in this, yeah it may not be in the spirit of the game. And as a backdoor to complaining about Global reward pots - man can I imagine the complaints if they get toned down because of this chat!!! (remember how much love the darksun stashes get... folk barely roll over in bed for them now!)
And the not being allowed to have more GXP than capable of gaining from level 1 - it sounds like that horse has bolted and trying to change it now is too late and would cause a lot of grief, over guild ladder positions essentially. As long as any future guild achievements/guild enhancements are never linked to ladder position we will be fine, as then no definable game advantage will have been gained. Seems like yesterday Kaiser was the first to hit 1 billion and the number seemed inconceivable (I do not think that word means....) Making the point that new players may be discouraged is arguing a negative to me - we have no idea about that and no way of proving it one way or another. It was not a concern of mine as a newbie. anecdote. If the game is fun people stay, if it is active, people join in. I think as players we all want to have a community that is thriving and active. If GXP hoarding can be demonstrated to be harming activity more than helping - then lets have HCS address it. How can that be proved?
The smasher medal I have never wanted to own as my gaining it would be ridiculous, it is not the way I play. I got over 20% towards it when I hopped on the ladder a while back and felt it only fair to hit folk as hard as they hit me. I started worrying about gaining it, because once I got bronze my OCD would kick in and I'd have to have silver!! LOL! Bounty hunter medal - there is a lot of activity on the board so more people can gain those medals, and yes they are easier to come by than they were in times past - but at least there are more than 3 bounties on the board. People are being introduced, in whatever watered down form, to the culture of hitting people - the habit may remain after the desire for free hits and delevels has passed. This may in some perverse way help to revive PvP - which has evolved and changed as the entire game has. Many medals have been devalued over the years one way or another. It is far easier now to get your SE medal than ever before - and I am ashamed mine is still bronze, simply because of the number of targets has increased and the reduced competition. Medal value changes. Again - if they were tied to tangible bonuses in game this would be more problematic - which is why I am opposed to game benefits for the medals in general. As individuals we know how and why we gained medals, and whether we did so honourably or not.