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suderlon

Member Since 09 Jun 2013
Offline Last Active Dec 21 2021 18:16

#894086 FINAL SOLUTION for BOTH parties

Posted by suderlon on 13 October 2014 - 00:04

too many players (X times more than the few ones who want to remove XP LOSS) are for keeping XP LOSS and HCS should listen to the mayority (in the end it is the choice of HCS)

 

I work as a mechanic and I have to listen to my customers because without customers I would not get any money

 

the customer is KING

 

same applies to HCS, you can ignore us players and listen to the few but the consequence will be many unhappy customers leaving




#894081 Suggestions for new Arena, GvG and PvP Ladder Rewards?

Posted by suderlon on 12 October 2014 - 23:39

more guilds and more players started titan hunting after HCS released COOLDOWNS on titans NOT because of only TKP

 

TKP only got a few more titan hunters but the big BOOM started after the COOLDOWNS!

 

the best arena players are usually many hours online per day + have huge BP slots with many sets + can use the rest from their guild

most new / lower players have almost ZERO chance because they do not have huge BP slots + are in small guilds with few arena items, most items are for leveling

 

only TOP guilds have many arena items and a new / lower player has almost ZERO chance getting into one because of the guild joining level

 

if I was a low level player or new then I would never play the arena because chances for me are almost ZERO winning because I would only have a few BP slots + be in a small guild with a few items

 

most arena pros invested a lot of time and fsps to get where they are and they earned it but most new / lower players do not have the resources (fsps, items, ...) to keep up with them

 

I am against epics as arena or ladder rewards (I play the pvp ladder but think epic items have no place there)

 

put new arena and ladder rewards (items, potions, sets, ... ) BUT NO EPIC ITEMS, people are too gready tongue.png




#891537 'BLOOD' a possible idea for Grims intended removal of xp loss from pvp.

Posted by suderlon on 27 September 2014 - 08:56

The reason there isn't an opt-in is because gaining blood from a non participant will be so low it won't be viable for a player wanting to rank in their blood top rated to attack a non participant.

 

To be clearer though, this system is designed to replace pvp, not just the pvp ladder. You can't have an opt-in for regular pvp.

why can not there be on "opt-in"? it is a new system so there should be no problem adding it

 

I do not want to be forced to play this blood system, I want to have the choice to choose!

 

forcing me to play this system and getting hit multiple times when I do not even want to participate is just wrong

 

even if the blood gain is low from someone like me who does not want to play it, I can get hourly hit

 

if I decide to try and play this blood thing then I will make sure that I have the time to be online wearing a pvp setup and being buffed

in this blood system the players who are more online have a huge advantage

I will be at a disadvantage because of my limited time I can be online

 

only the "opt-in" option does not force me and pvp should not be forced upon anyone




#891532 PvP-Ladder Sollutions.

Posted by suderlon on 27 September 2014 - 08:02

I do not remember voting for no xp loss, why is it already accepted without voting?

 

normally we have a voting and we players give our vote but this time there was nothing or did I miss it?

 

this is a huge change and should be discussed with the all FS players, not just by a few

 

if this pvp xp or xp pvp gets implemented then I do not want to be forced to play it, if levelers say they do not want to be forced to play normal pvp then I do not want to be forced to play this pvp xp or xp pvp, make a option like "opt-in" for this pvp xp or xp pvp and you can keep hitting each other without forcing me to play your game style

 

my vote should be equal to that of a leveler or did that change?

 

my 2 cents




#888898 PvP-Ladder Sollutions.

Posted by suderlon on 09 September 2014 - 08:51

Opt 6:
- Open Ladder, without the 'Opt-In' system.
- Bounties allowed.
- Without attacks on guildmates.
- No Attack = No Tokens and no Dominance Medal ticks.

 

just take pvp to the old system, increasing pvp activity then you have to increase the range of participants / targets => open ladder !

 

any kind of restriction (player limitation for joining, ....) is a restriction towards pvp






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