Weak critters that give you lowered xp gain? Ya mean like lowered xp loss in a pvp event? It's consistent with how the game actually works.
So what your proposing is for PvP loss to be lowered to as if we were losing the amount of xp as if we were level 25? Say somewhere around 100 xp per defeat? This would be consistent no matter what level you are.
I think with a minimal xp loss like that the community could live with xp loss occurring in the event. As you said this would then be consistent with how much xp is gained from killing global creatures (also consistent with the risk of losing to them as well since they are level 25 and when you lose that is roughly how much xp you lose)
- yotwehc likes this