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ZoloKing

Member Since 11 Mar 2015
Offline Last Active Jun 10 2023 12:42

#1004633 Fallen Sword Roadmap Jul - Oct 2021

Posted by Tilley10 on 27 July 2021 - 15:19

 

Hello everyone!
 
Today we would like to share with you all the current roadmap for Jul - Oct 2021!
 
Nwb7bwZ.png
 
Please note that everything is subject to change. The next roadmap will be released in September.
 
~ Fallen Sword Team

 

 

This is AMAZING!! I know that many of us have been asking for a roadmap for a few years now and I am ecstatic that FS finally has one. This can only provide more hype to the game (I know some people are going wild for Quangos). Don't feel afraid to put something on there with no label - I'm sure that will hype people of even more ;)

 

Thank you for this - I look forward to seeing a new roadmap every few months.




#1004580 Fallen Sword Roadmap Jul - Oct 2021

Posted by Arioche on 26 July 2021 - 12:26

Hello everyone!
 
Today we would like to share with you all the current roadmap for Jul - Oct 2021!
 
Nwb7bwZ.png
 
Please note that everything is subject to change. The next roadmap will be released in September.
 
~ Fallen Sword Team



#1003811 Fallen Sword App Update (v0.8.7)

Posted by PointyHair on 07 May 2021 - 15:02

HUD is out of sync

Restarting in x seconds

 

Can you stop this from happening so often please?




#1003794 Fallen Sword Mythbusters Redux: Part 1 - Frag Finder (HCS Attention May Be Re...

Posted by Toreth on 05 May 2021 - 17:44

Mythbusters is back! Albeit without its founder, RJEM - may his FS account rest in peace. That said, I will never be able to replicate, exactly, what the wonderful RJEM was able to produce during his time with FS, I would like to make an attempt to carry even just a slight portion of the giant mantle he created for something of this magnitude.

 

Now, let’s get to what everyone came here to see: the results!

 

When Frag Finder was introduced with the new Composing Levels, it was a sign for potential “easier frags” for all of those looking to make big moves on the frag farming front:

 

Frag Finder: +0.1% chance per point that a Fragment Stash will drop the maximum number of Fragments

 

This sounds like an easy win for those looking to maximize their frag gain during our beloved Global Events that HCS so graciously provides to us. The question proposed here, though, is, “is Frag Finder worth using to maximize my optimal frag gain?” To answer this question, two separate hunts were done initially to see what effect Frag Finder would have on the optimal frag income as opposed to the original frag hunting way.

 

Frags Per Kill.jpg

Frags Per Stam.jpg

 

As we can see by both of the graphs here, the amount of frags gained per 1 stam and per 1 kill is actually GENERALLY LOWER when using Frag Finder during your hunting sessions. When using Reckoning and the usual frag farming buffs, you actually still yield more frags than when taking the chance by adding another potential buff for Reckoning to activate on.

 

Hmm...well that doesn’t look right. Farming with Frag Finder actually yields less? Well, then what’s the point in having Frag Finder around as a buff at all? That brings us to question number two: is there a feasible use for Frag Finder, and if so, where?

 

What if we were to turn off “Auto Open Fragment Stashes,” farm frags without Frag Finder first, then, when our hunt was over, use Frag Finder on the stashes that we have allowed to drop to our backpack? Seems like a lot of work, but let’s think a little more about it: I gain the positives of only using Reckoning, Conserve, Animal Magnetism, Lady Luck, and Find Item without having the added buff of Frag Finder for Reckoning while also gaining the benefit of Frag Finder at the very end for the frag stashes that have dropped to my backpack. That seems like a lot of work for minor benefit. On top of that, how many people would benefit from using Frag Finder this way? Probably only the minority who are able to keep a large number of open Backpack spaces to allow those frag stashes to drop.

 

While looking at some of the numbers throughout the farming process and testing Frag Finder, it was also thought to take a look at just how often Frag Finder would potentially activate throughout the time it was used. Three separate farms were conducted over the course of the Piñata Global Event that just occurred: 3000 kills were completed without Frag Finder while auto-open frag stashes was turned on, 3000 kills were completed with Frag Finder DURING the hunt while auto-open frag stashes was turned on, and 3000 kills were completed where Frag Finder was used ONLY AT THE END as frag stashes were allowed to drop to the backpack. The overall yield here shows that Frag Finder at the END is the best option, no Frag Finder AT ALL is the second best, and lastly, using Frag Finder during your hunt actually provides the least benefit. Wait, what!? That also can’t be right, can it? There must be something wrong.

 

Let’s take a deeper dive here: when manually opening frag stashes, you are provided a log message that shows when Frag Finder activates as such:

 

FF.jpeg

 

With the use of Find Item and Lady Luck throughout the 3000 kills, a drop was gained 821 times; out of the 821 times, using Frag Finder 200, a log message as above was displayed only 15 times. 15 out of 821 times sounds a little low at level 200. Revisiting our skill description, we should hope to achieve an activation rate of around 20%, but 15/821 = 1.82704%. A-ha! That might be a little bit of a problem. Is there a misplaced decimal point, or is the lower activation rate intended and the skill description is what needs to be adjusted?

 

While I do believe in outliers, the difference between 20% and 1.8% (2%), is much too large to be a simple outlier - stealing a page from the great RJEM’s Find Item findings, I hope something here gets taken a look at for the benefit of the newly introduced buff. HCS, we could really use your input here, even if it’s just taking a little look over it to ensure things are working correctly.




#1002892 Guild Leader Chat Broken!?

Posted by Removed4427 on 25 January 2021 - 21:51

Are you guys working on that bug that prevents that epic quest from being completed?

giphy.gif




#1002827 Rise of the Wraiths XXI

Posted by Zue on 14 January 2021 - 16:16

Hi there everyone.
 
The Elemental Wraiths have arisen from the Light only knows where. All that is known is that these creatures are roaming the Realms, raining destruction on all who oppose them.
 
The Warriors of the Realms must gather together to rid the Communities of these horrifying creatures!
 
Elemental Wraith (Level 25)
3179f69ebfb3419fecd8d03c844bafbf68da.png
 
The latest Global Event in Fallen Sword is now underway! In the Event, the Community must work together to destroy the Elemental Wraiths plaguing the realms.
 
Each player must earn a personal target for increasingly bountiful Frag Stashes (mouse over the event info on the World page for more details) while also helping the Community to attain the best total kills possible, unlocking the rewards for all.
 
The Global Event shall be live until 16:00 on the 19th of January 2021.
 
For each tier that the community completes the reward will be as follows:
 
Bronze:1 x Global Bronze Frag Stash II
Silver:1 x Global Silver Frag Stash II
Gold:2 x Global Gold Frag Stash II
Crystal:2 x Global Crystal Frag Stash II
Ruby: 3 x Global Ruby Frag Stash II
 
If you qualified, the reward(s) will be delivered to your mailbox shortly after the event ends. Note that you get the reward for the tier that you have qualified for, for example if the community unlocks Gold, but you qualify for Silver, you will receive 1 x Global Silver Frag Stash. You don't receive the rewards from lower tiers, only the tier you have qualified for.
 
Also if you are placed within the top 100 event contributors you will receive an additional 2 Global Ruby Frag Stash II chests.
 
There is a helpful forum post RIGHT HERE full of information on Global hunting grounds and so on compiled from the Community by Egami.
 
Good luck everyone!
 
~ The Fallen Sword Team



#1002845 Bug Fixes

Posted by Corrupted on 16 January 2021 - 03:38

XXXXXXX activated the following skill(s) on you: Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30), Quest Finder (30).

-

Looks like something broke the buff notifications.


If it's broke it better stay broke. Loving that format. Less log clog.


#1002273 Fallen Sword App Update (v0.8.5)

Posted by BadPenny on 24 November 2020 - 21:58

You can cast saved quick buffs, but it's a bit complicated and takes several steps to get to the quick buff options page.  This could be better streamlined.  

I do like that I can add or subtract buffs from a quick setup on the app, whereas on the browser I have to delete a package and start over to modify one.




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