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#141 yghorbeviahn

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Posted 26 February 2014 - 19:34

I like the medals, thanks for that cows.

But my 2 cents is to change the Relic Medal to 'time over a relic', I'm not saying I don't like the medal we receive, but that makes a lot morer sense.



#142 Dulcharn

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Posted 26 February 2014 - 19:40

The medals don't affect each other but earning one medal should be as difficult as earning another

 

 

I don't mind if one is easier to earn than another one. It just makes some more prestigious than others ;)

 

But what my concern is: is that I need to buff my guildies another 5000 times to get a decent medal, when I've already buffed them 7000 times... :D Plus the stamina waste for these medals are then rendered purposeless - whereas the previous 7000 buffs were actually meaningful. ;)



#143 yotwehc

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Posted 26 February 2014 - 20:21

I don't mind if one is easier to earn than another one. It just makes some more prestigious than others ;)

 

But what my concern is: is that I need to buff my guildies another 5000 times to get a decent medal, when I've already buffed them 7000 times... :D Plus the stamina waste for these medals are then rendered purposeless - whereas the previous 7000 buffs were actually meaningful. ;)

You were planning to continue buffing your guildies going forward right? so you buffed then 7000 times... continue to do the same thing and you will get there... the medals shouldn't compel you to waste your stam but if that is your prerogative then go to town.

 

But then again, this is coming from someone who doesn't want any medals... I would hide them if I could so I can be a ninja  :ph34r:



#144 Egami

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Posted 26 February 2014 - 21:34

Why doesn't everyone just say "Hey Cows, thanks for the cool new medals that we'll earn in the course of playing the game and doing what we normally do and things we were going to do anyway!"  Earning these medals affect absolutely noone negatively so I really don't understand all of the turmoil.  By the way, Hey Cows, thanks for the cool new medals!!! 

 Dale... I definitely hope that you are not anywhere near my Wifi so I don't mistakenly get banned for being a multi... I busted out laughing at your post and say....

 

Hey Cows, thanks for the cool new medals!!!!

 

Lmao! ,oO

 

Continuing on topic with the "mutli" twist...

 

To my fine friend and wordy rival Belaric:

 

I saw your last post and fail to find time to read the one I did before it. However, I will act on memory and say that we actually probably don't disagree.

 

In fact, I fully understand your point as stated in your post. I guess my agreement with starting from zero is simply a "shrug" in the face of adversity. I flipped a coin and it hit the floor and remained on the edge, standing up, neither heads nor tails.

 

With that in mind, I'll simply say that I for one, hope that both you and I find the FS enjoyment necessary to make it, "once again", to that Diamond milestone. Apologies (with a smirk) to those that shall have to deal with our wordiness in the meantime ,oP



#145 callmeabc

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Posted 27 February 2014 - 04:38

The way I see it any medals Gained from being in a Guild should be stripped from the player when they leave a guild.... But then that would make a lot of Whiners....

I just find it odd that only the one medal has text to say you lose it when leaving the guild - and it is the one that would actually be helpful fwhen considering a new recruit. Like If I had 3 people who want to join and I only could take one I would be more inclined to let in the one with the highest guild loyalty - I would honestly pick a player level 500 with a gold loyalty over a level 12k with only a silver. all the other guild based ones are easily manipulated and don't mean much, you can't cheat loyality


Edited by callmeabc, 27 February 2014 - 04:49.

Avatar upgrade - http://forums.hunted...showtopic=55576

GvG tracking ideas -

In the advisor - http://forums.hunted...showtopic=55250

In a building - http://forums.hunted...showtopic=53004

 


#146 Undjuvion

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Posted 27 February 2014 - 08:18

Why doesn't everyone just say "Hey Cows, thanks for the cool new medals that we'll earn in the course of playing the game and doing what we normally do and things we were going to do anyway!"  Earning these medals affect absolutely noone negatively so I really don't understand all of the turmoil.  By the way, Hey Cows, thanks for the cool new medals!!! 

 

i find comments like this as baiting even if unintentional, you say everyone but i cant always just say thank you, sometimes constructive feedback is needed otherwise they wont always know when something could use a bit of tweaking and it is causing considerable debate and if it is not having a negative effect it can at least have a positive effect by giving many what would make it absolutely awesome AND many would consider it quite a sought after medal, actually making a commitment to sit on your relic rather than camp in your hunting ground says a lot about guild spirit :)



#147 yotwehc

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Posted 27 February 2014 - 09:06

i find comments like this as baiting even if unintentional, you say everyone but i cant always just say thank you, sometimes constructive feedback is needed otherwise they wont always know when something could use a bit of tweaking and it is causing considerable debate and if it is not having a negative effect it can at least have a positive effect by giving many what would make it absolutely awesome AND many would consider it quite a sought after medal, actually making a commitment to sit on your relic rather than camp in your hunting ground says a lot about guild spirit :)

You could flip it and say it says more about guild spirit to do it regardless of whether you get a medal or not.  :P



#148 kKo

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Posted 27 February 2014 - 17:50

Please make medal for AH profit? It would be counted in fsp.

 

So if you buy item id XXXX for 5fsp and sell it for 10fsp, you would get 5fsp worth of progress to the medal :)

 

It could be something like:

Bronze - Earn 250FSP using AH

Silver - Earn 500FSP using AH

Gold - Earn 1,000FSP using AH

Platinum - Earn 2,000FSP using AH

Ruby - Earn 5,000FSP using AH

Diamond - Earn 10,000FSP using AH



#149 yotwehc

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Posted 27 February 2014 - 18:34

Wow. I'd be able to get diamond in less then 10 minutes. Sell mystic pick axe for 1k fsp. Have friend sell back to me for 1 gold and I send him 1k fsp. Rinse, repeat.


Edited by yotwehc, 27 February 2014 - 18:35.


#150 8jose9

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Posted 27 February 2014 - 19:03

Thanks for the new medals cows :)



#151 Belaric

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Posted 27 February 2014 - 19:13

Wow. I'd be able to get diamond in less then 10 minutes. Sell mystic pick axe for 1k fsp. Have friend sell back to me for 1 gold and I send him 1k fsp. Rinse, repeat.

So?

 

I thought the lesson we'd learned from this thread is that it doesn't matter HOW the new medals are earned - it is just good to have them, and if people game the intended spirit of the medal that is just spiffy because it still means game activity occurs.

 

Why worry now about whether or not a medal is well designed?


Good-bye and hello, as always.


#152 RebornJedi

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Posted 27 February 2014 - 19:15

why is the New Medals Achieved list in Tavern Rumours even smaller than before? obviously it is missing LOTS of earned medals


 


#153 yotwehc

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Posted 27 February 2014 - 21:12

So?

 

I thought the lesson we'd learned from this thread is that it doesn't matter HOW the new medals are earned - it is just good to have them, and if people game the intended spirit of the medal that is just spiffy because it still means game activity occurs.

 

Why worry now about whether or not a medal is well designed?

Just sayin'... I personally could care less about medals. I just like to point out exploits and this is the easiest one of them all... no stam used... no gold used. Also... imagine the coding nightmare... How does HCS calculate the profits? by each individual item? If not, I buy anything and never sell it, I will be at a net negative. If I sell a secured  titan epic, do I get full credit for the sale since I never bought it (100% profit)?

 

Like pvp and other ideas for game elements that I don't partake in, I like to throw my 2 cents in. I hope your not advocating that I sit quiet and not join the discussion or that would make me sad.  :(



#154 Shylark57

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Posted 27 February 2014 - 22:03

why is the New Medals Achieved list in Tavern Rumours even smaller than before? obviously it is missing LOTS of earned medals

I know some one got 2 today before the last posting and were not on the list... Have see this many times players not being on the list...

But more to the idea Why does it need to be posted at all?????



#155 RebornJedi

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Posted 27 February 2014 - 22:52

But more to the idea Why does it need to be posted at all?????

i think it was a great addition to honor those who earned medals in the game.. but it was poorly implemented with the volume of medals earned daily.. it should of been listed alphabetically(not really crucial) and have it in order by medal (crucial) instead of this random order..

 

the tavern rumours post should post all the medals that were earned in the past 24 or 6 hours like they do now.. if no one earned a certain medal, like global quest qualifying, than don't let the medal be posted(would help clear up some room). we have 25 medals now and some aren't going to be earned hourly/daily/weekly so why even have in view.. then allow players to click on the medals to show those who earned that medal, listing them bronze > diamond.. the medals to be clicked could just have the medal icon and when you hover it will give you the label.. it will work like how the left side medals work, you click on one > opens up the list in the post > click another medal the previous list closes and the new one shows you.. have it listed as 5 x 5 medals (less if certain medals aren't earned, or if HCS decides to just display all of them maybe having an error message pop up when you click on a medal that wasn't earned by any player) .. so they are listed 5x5 and when you click on one it teleports to the top center and lists all the players in order of medal tier under it maybe in three rows (depends on how it interacts with mobile phones).. 

 

this would allow those who care to see to actually view the achievements of other players in a better viewing function..and those who don't care, just ignore the post like you currently do.. i just think this would be a better organized method than the slop medal spew we get every 6:00/12:00/18:00/0:00 ST .. and after we got these new medals, a LOT of medals earned aren't posted..


Edited by RebornJedi, 27 February 2014 - 22:55.

 


#156 DaleJunior

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Posted 01 March 2014 - 20:20

i find comments like this as baiting even if unintentional, you say everyone but i cant always just say thank you, sometimes constructive feedback is needed otherwise they wont always know when something could use a bit of tweaking and it is causing considerable debate and if it is not having a negative effect it can at least have a positive effect by giving many what would make it absolutely awesome AND many would consider it quite a sought after medal, actually making a commitment to sit on your relic rather than camp in your hunting ground says a lot about guild spirit :)

Sure pal, I get it, constructive criticism is always good, and you give some of the best,  but after a certain point, once the same things have been said multiple times, it just gets to the point of lunacy.  With these particular four medals I really don't understand what the fuss is about.  They decided to start everyone over from scratch.  That's great, no advantage for anyone there.    Speaking of relic sitting and guild spirit, if receiving a medal is one's primary motive for sitting on a relic and defending it, I'm not sure that is the type of player I'd want in my guild.   Same goes for buffing guild members and joining groups.  I used to hunt SE's in groups when I was a much lower level and before we started using the Mercs and it was always a guild team effort.  I joined thousands of groups for other people as well, so much so that even after I quit playing regularly it took people almost a year to catch up to the number of groups I had joined and created and finally pass me by.  I didn't do it for a medal, I just did it. 

 

Everyone goes about obtaining medals in a different way.  There are SE hunters who want to find every SE themselves to get their medal.  Other people buy locations.  Is one way better than the other?   Does the medal hold any more value for the hunter or the buyer?   I have always been of the mind that the most amazing thing about Fallen Sword is that every individual player can choose to play the game in whichever way that they choose.  Whatever they find most enjoyable for their style of gaming.  They aren't forced to do things one way or the other.  These medals provide absolutely no benefit for any player other than the fact that they can pat themselves on the back or feel good about accomplishing them.  If that means buffing guildies thousands of times in one day to get the medal, or simply letting guild buffs add up over the course of time, it's ok either way.  That is all I am saying.  Fallen Sword is ultimately about letting a player play the game their way.  Keep rules in place to make the game fair, but these medals have nothing to do with that.  And again I say:

 

Hey Cows, thanks for the cool new medals!



#157 Undjuvion

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Posted 01 March 2014 - 22:00

Sure pal, I get it, constructive criticism is always good, and you give some of the best,  but after a certain point, once the same things have been said multiple times, it just gets to the point of lunacy.  With these particular four medals I really don't understand what the fuss is about.  They decided to start everyone over from scratch.  That's great, no advantage for anyone there.    Speaking of relic sitting and guild spirit, if receiving a medal is one's primary motive for sitting on a relic and defending it, I'm not sure that is the type of player I'd want in my guild.   Same goes for buffing guild members and joining groups.  I used to hunt SE's in groups when I was a much lower level and before we started using the Mercs and it was always a guild team effort.  I joined thousands of groups for other people as well, so much so that even after I quit playing regularly it took people almost a year to catch up to the number of groups I had joined and created and finally pass me by.  I didn't do it for a medal, I just did it. 

 

Everyone goes about obtaining medals in a different way.  There are SE hunters who want to find every SE themselves to get their medal.  Other people buy locations.  Is one way better than the other?   Does the medal hold any more value for the hunter or the buyer?   I have always been of the mind that the most amazing thing about Fallen Sword is that every individual player can choose to play the game in whichever way that they choose.  Whatever they find most enjoyable for their style of gaming.  They aren't forced to do things one way or the other.  These medals provide absolutely no benefit for any player other than the fact that they can pat themselves on the back or feel good about accomplishing them.  If that means buffing guildies thousands of times in one day to get the medal, or simply letting guild buffs add up over the course of time, it's ok either way.  That is all I am saying.  Fallen Sword is ultimately about letting a player play the game their way.  Keep rules in place to make the game fair, but these medals have nothing to do with that.  And again I say:

 

Hey Cows, thanks for the cool new medals!

 

 

fair enough, i am thankful though, i like seeing a new update of any kind on the homepage, days are passing now so i guess they are the way they are regardless :)

 

ps. nice way to start your post with 'sure pal' :P



#158 Belaric

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Posted 01 March 2014 - 23:53

Sure pal, I get it, constructive criticism is always good, and you give some of the best,  but after a certain point, once the same things have been said multiple times, it just gets to the point of lunacy.  With these particular four medals I really don't understand what the fuss is about.  They decided to start everyone over from scratch.  That's great, no advantage for anyone there.    Speaking of relic sitting and guild spirit, if receiving a medal is one's primary motive for sitting on a relic and defending it, I'm not sure that is the type of player I'd want in my guild.   Same goes for buffing guild members and joining groups.  I used to hunt SE's in groups when I was a much lower level and before we started using the Mercs and it was always a guild team effort.  I joined thousands of groups for other people as well, so much so that even after I quit playing regularly it took people almost a year to catch up to the number of groups I had joined and created and finally pass me by.  I didn't do it for a medal, I just did it. 

 

Everyone goes about obtaining medals in a different way.  There are SE hunters who want to find every SE themselves to get their medal.  Other people buy locations.  Is one way better than the other?   Does the medal hold any more value for the hunter or the buyer?   I have always been of the mind that the most amazing thing about Fallen Sword is that every individual player can choose to play the game in whichever way that they choose.  Whatever they find most enjoyable for their style of gaming.  They aren't forced to do things one way or the other.  These medals provide absolutely no benefit for any player other than the fact that they can pat themselves on the back or feel good about accomplishing them.  If that means buffing guildies thousands of times in one day to get the medal, or simply letting guild buffs add up over the course of time, it's ok either way.  That is all I am saying.  Fallen Sword is ultimately about letting a player play the game their way.  Keep rules in place to make the game fair, but these medals have nothing to do with that.  And again I say:

 

Hey Cows, thanks for the cool new medals!

 

Hello Dale.

 

I was going to leave this topic alone, but feel you have raised several points worth discussing. This post will be long everyone.

 

I am going to go through your post and address the points you made. I may then go on and make further points of my own thereafter.

 

1)You say saying something multiple times reaches a point of lunacy. This can generally be true, but one 8 page thread in the forum is not, I believe that point. We have had 35+ page discussions in the past. Years were spent arguing for PvP protection, and then years spent arguing why it was bad. The Cows said it would never happen, then it did, then it was changed. All down to lunatic persistence, I would argue. The point here is that is makes sense to be persistent and keep making your point. Look at the arena thread - still going strong and started in 2012. Look at most of the roadmap, all things long discussed and asked for. This thread does not qualify as lunatic in length, and further, the points multiply made have not been addressed by a developer. Until then, until the debate is shut down, then it is valid to keep making a point.

 

2) You don't understand what the fuss is about. I think I'll cover that as we go forward, but I don't want to jump in straight away.

 

3) You refer to the type of player who would relic sit only for a medal as not the type of player you would want in a guild. Which is fair, but in this instance it is justification after the fact. That point is only relevant in a world where that medal exists. That world now exists for the current 4 medals as newly created. Guild spirit has, was and is being shown by folk doing guild activities with no expectation of reward or recognition. The world before these medals came into being. These medals were persistently asked for to give players recognition for their efforts -they are then implemented, and fail singularly to adequately represent or recognise significant guild activity, in my opinion. Making a case against the complaint about these medals by invoking a medal that does not even exist (relic sitting), and a behaviour that only arises from the existence of medals is not useful.

 

4) You then demonstrate, to me, another reason why the medals as they exist in their current format should be backdated. To recognise the selfless guild based activities of players in the past. All those groups you made that your guildies joined. They have no recognition for that. No-one in your guild came close to requesting and receiving that amount of help from their helpful guildies for over a year after you left. The circumstance changed, the opportunity for people to join hundreds of groups went away. And now we are told to start from scratch for the medals, when the circumstances that caused us over many years in a guild, to accumulate so many buffs, so many group joins, as examples, may well have changed as it did in your guild after your retirement. The selfless activity of the guild world where people did things, not for medals, but because it was the right thing to do, is unrecognised by these new medals, and those conditions may not be capable of replication now. A powerful point, thank you. If a relic sitting medal were introduced, and not backdated - your opinion of players who suddenly start sitting on relics who never did before would be justifiably low as they would be suddenly doing something they never bothered doing before for the medal. That has nothing to do with those guild minded souls who have, for years, sat on relics in the past. Surely you can see that one thing is more worthy of recognition than the other, but as it stands, the johnny come latelys get just as much recognition as those who, as you say, just did it. How is this fair?

 

5) Everyone obtains medals in a different way. Where possible is the important unsaid caveat here. Where a medal cannot be gamed, it is not. You cannot game a loyalty medal, a log in medal, the quest medal, the annual service medals. Many others are open to levels of manipulation. Your points about SE hunting are well made. For me, here, with these medals we have reached a point on the slippery slope argument of "Why does it matter how an individual gets the medal - the importance is to the individual alone, and does not confer any advantage in the game." beyond which it is unsafe to go. If we are prepared to tolerate such poorly designed and unrepresentative medals into the game, that can be so easily manipulated as to be worthless - why have any arguments over the validity of any medal going forward? Why not introduce medals without any critique, and ignore any consequences in game - after all, if no-one is harmed by them what is the issue? Why have threads defending certain medals from change, or asking for changes to the game using the argument that a medal is being cheapened by existing or new activity? It doesn't matter, right? The medals only matter to the individual, how they got them is irrelevant, right? Wrong. To my mind. I shall use two examples, one relatively recent, one theoretical, but likely given new buffs on the way. The recent example. The Smasher medal - no not the original debacle and watering down, and is it always going to be a special case because it can cause 'harm'? That is another debate, and not germane to the point I intend to make. However - part of the argument against delevelling and relevelling (which for the record I never indulged in) was that it devalued the smasher medal as people were asking to be smashed so players were getting cheap and easy 100 stam hits and ticks towards the medal. People who had done it the 'hard, or original' way, were upset to see people gain the medal easily. To which, given this thread's demonstration of opinion from many sections of the FS forum community, I say - SO WHAT? The medals only matter to the individual - how they get them is their choice! Right? So having a medal devalued by subsequent game activity is no big deal - this thread has established that. Everyone on this thread seems to agree that we should just let these four medals ride, that it does not matter if they are being gained in ways that do not reflect what they are supposed to represent - if there is more in game activity, and no-one is harmed - where is the issue? If more people were playing the BB during the delevel craze, and more people were doing and receiving 100 stam hits, and were happy to do so and were enjoying the activity - how did that change anything for those who had already got their medals? It didn't - because how the medals are gained doesn't matter anymore, right? Those people who had gained their medals the 'right' way could still be proud of them - they should just let these johnny come latelys enjoy their fun and get their medals too! Do you see my point here? Now there were other arguments employed in the delevelling thing - but the smasher medal being devalued was one. I think if we allow the idea that it does not matter how you gain your medal to be accepted come what may - then any future argument based on protecting the spirit or purity of a medal has no validity - here we have shown we don't care. You can no longer argue against a game change on the basis it hurts your pet medal - you just have to accept that how anyone gains a medal is their business, even if it means the medal does not even manage to represent its own title. The theoretical example. The Titan medal. Say the titan immobiliser buff comes along, and does root a titan to a spot (before or after secure - whatever), so in the future hunters can just stand in one place and stomp the titan, no running around. Do you think the people with ruby and diamond titan hunter medals are going to feel their achievement is a little devalued? The extra time and stam involved in running around the map suddenly is minimised and people can now gain their medals far more efficiently in terms of time taken and stam burned that the people who did it first? I think a few might. But they will not be able to argue that the buff should be changed on the basis that it cheapens the medal, because here we are agreed that it does not matter how the medal is gained - it only matters to the individual how they gained it. Those old school titan guys will just have to suck it up, and polish their old school medals and like it. Like Mr Doom is sucking it up the medal he gained first when very hard to do so (and possibly bought locs - gasp!) is now easier to get due to changes in the game. These medals devalue all medals in the game by their ease of acquisition, and their failure to represent what they are purported to recgonise. (I'll get to that shortly) The argument that how the medal is gained is unimportant is pernicious and wrong. There should be an effort to minimise the ability to get a medal in a way that distorts its supposed purpose - which is to show what aspects of the game a player enjoys and is good at. That this manipulation of medal gaining has been allowed to creep into the game in other medals is sad, but for it to be crowned and glorified in these medals is, to me, atrocious. Further, the argument used to defend these medals devalues any future arguments made about changes to the game which may effect medals. Which is a case of be careful what you wish for.

 

6) The game is flexible, that is good. the fact that medals confer no benefit is essential, and any move to link rewards to medals held I shall always firmly oppose - because as is acknowledged on all sides in this thread - many medals can be gamed. Keep the rules in place to keep the game fair, but these medals have nothing to do with that. Fairness was invoked in this thread by hoof to not backdate the medals. I think that is grossly unfair, as I believe I have shown above. Fairness within the rules however is about game mechanics. These medals allow game mechanics to be used to obtain a medal outwith the spirit of its intended acquisition - the relic medal being the gross and egregious example. So are the game mechanics/rules being fairly applied here? I think you can argue that yes they are. I agree to that. I think the spirit of the game is being stomped on by these medals, and it saddens me, but that is my personal opinion.

 

Thanks for the cool new medals.

 

My supplemental points. Thanks to all who have borne with me. There will be a test. I will run out of steam eventually.

 

These medals' titles do not reflect the reality of what they are. Defender of the Realm should be called Defender of the Realm against People Who Aren't Seriously Trying. Or the collaboration medal. I prefer - Fetchez la Vache medal - as the relic defenders watch a hapless troupe of Monty Python enthusiasts make a succession of wooden rabbits and give it to them. The medal has NOTHING to do with defending the realm.

 

The Guild Treasurer may as well be named - I Bought These Deposits and I'm Going To Use Them medal. (I have - if you can't beat 'em, join 'em) It reflects nothing other than a number of 1 gp deposits made into a guild. Potentially.

 

What annoys me about these medals is that in design HCS must have seen their inherent failings. Hoof even admits that they did not make the relic medal about attacks as he saw that hit swapping could occur. How, Hoof, could you fail to see attack fails would be swapped instead? I have made this point a few times in this thread, and it has not been addressed by a developer. The Monty Python inept attack device was made even more attractive by creating a group join medal. As I said, if the devs want to come out and say - "Yeah - we wanted some friendly guilds to collude so one side could build up relic defence ticks while the other side builds up group join ticks- we figured that would be gnarly and a cool way to get people to burn stam" then cool, I'll take it. I won't like it, but I'll take it. No such justification for the poor design has appeared.

 

If these medal designs had been put up for discussion in the forum by the developers, many of their flaws would not have made it to the game. I firmly believe this. Exploits and manipulations would have been shown to the devs by the players, and the medals improved so that what they are matches more closely with how they are gained. It would not be perfect, but I believe better than what we got. Unless I missed the discussion that was had on these medals.

 

Relic sitting removes the need for takes, retakes, and proves both attack has been used, otherwise you would not have a relic to be sitting on, and defence is employed, otherwise you would not get to sit on it for a prolonged duration. Arguments that some relics are unsexy or can be held without any defenders are fair, but not relevant to the point as nobody will get a medal for a undefended relic. Maybe we now have too many relics in game for the number of active guilds, another side point.

 

Again with the gold deposits - hoof recognised that people could just recycle the gold in the guild bank to artificially inflate any gold counted version of the treasurer medal. But at what stage do you just say - you know, there is no way to adequately reflect this aspect of the game meaningfully, so we can't. Instead a meaningless representation is introduced. It taints the meaningful by association. They look the same on the page.

 

The guild buffs and the group joins. I very strongly feel they should be backdated. A relic sitter medal (or squatter as rebornjedi so sweetly called it) should also be backdated if possible, if ever introduced. I feel, as said above that the YEARS of selfless good guild involvement that has ALREADY been done should be rewarded with this recognition.  Dale's example highlights that to me - good guildies helped him selflessly, hundreds of times, and vice versa. That dedication gets no respect from these medals. Instead meaningless stam burning exercises get the medals instead. Yeah, but it harms no-one - I believe it harms everyone - as I have argued above.

 

The argument that "well the guys who are manipulating the medals would still get their medals fast and devalue the backdated ones" is true - but you know what? They would be having to catch up with those who had always/already done the right thing. Seems fair to me. The spirit of the medals - recognising good guild activity - would be better served by showing the community who has already been a good guildie. If we must tolerate manipulation, that would make the bitter pill a tad easier to swallow. I would rather take it out at source and not introduce medals that can be so easily gamed.

 

Now does this come down to guild advisor stats? No - it comes down to the HCS database upon which the advisor is based. If the data cannot be retrieved - say so. If it can only be based upon guild advisor - I say do it, as there is nothing ambiguous about numbers of buffs and numbers of groups joined. To those rare guilds without one - Old buggrs and all - unlucky. After all with the current implementation everyone who has been a good guildie for years on end has been told tough luck. The vast majority of guilds have advisors - we now know if you have moved around multiple guilds that the advisor stats remain - so if that data can be retrieved then people who have journeyed through multiple guilds can be rewarded for their efforts in every guild - where is the problem there? The whole "just left a guild" argument is revealed as bogus, or at least not thought through. The data, apparently, remains in the advisor.

 

The guild loyalty medal was backdated. Nobody complained then. The buffer and group join can be backdated. The data is there, group joins, buff logs, advisor, whatever. From the game database, or based on advisor stats, I don't care. If there is a genuine, technical reason why it cannot be done - Devs please tell us and put this argument to rest. I feel very strongly it is utterly unjust to create guild medals, and then fail to recognise the years of effort that many people have put into their guilds. This is not a me me me moment, this is a What the hell? Moment. And again - if these medals cannot/ will not be backdated it says to me that any medal going forward must not be backdated, for consistency's sake. And should anyone in future have a complaint about that - come read this thread and find your answers. The gold deposits thing has been demonstrated to be almost impossible not to cheat in some way - why then introduce a medal that is next to meaningless? The relic medal is just awful. People have now invested time and stam in it however - out of fairness to them I think it should not be altered - but medals in the past have been altered, though I would not say for less.

 

There has not been a huge outcry about this - it has not created any huge drama across the game, but all the same I feel that these medals and their implementation - and the attitude that it is okay to get a medal by whatever method is ultimately self defeating and detrimental to the game.

 

Yours in Lunacy,

 

Belaric.


Edited by Belaric, 03 March 2014 - 08:29.

Good-bye and hello, as always.


#159 DaleJunior

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Posted 02 March 2014 - 03:25

fair enough, i am thankful though, i like seeing a new update of any kind on the homepage, days are passing now so i guess they are the way they are regardless :)

 

ps. nice way to start your post with 'sure pal' :P

Haha, it's just the way I talk. :)



#160 DaleJunior

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Posted 02 March 2014 - 03:29

To Belaric, 

 

Dang, I forgot about you, pal. I forgot that you had such strong feelings about the topic.  I certainly don't wanna cause any trouble nor belittle anyone's feelings/thoughts (nor call names, nothing I said was directed at any one individual).  In truth as soon as I saw you'd responded, I scrolled down.  I got scared because you're smarter than I am. lol.   I didn't read what you said yet, in full.  I'm going to save it for a little later. lol.  But read it I will and thank you in advance for all of your explanations to me.  I appreciate them.  Everyone have a wonderful day!!  

 

EDIT:  a few minutes later....

 

I have now read your reply.  Thank you for it.   I now understand where you are coming from and why you made the points that you did, and I do see where I also validated some of them for you with my explanations.  One thing I'll correct is that I said I had thousands of group JOINS and it took people a long long time to catch up when I quit playing for a while.  My actual group creations are approximately 1/6th of my groups joined.  I just checked the advisor.  lol.  Anyway, I know when I've been out debated, and I sincerely appreciate all of your points and respect your opinions.  And I definitely now understand "what the fuss is about".  I would not have understood unless you took time to tell me, so thanks again.  Have a great day and I hope that you keep up the good work.  Thanks. DJ


Edited by DaleJunior, 02 March 2014 - 03:37.



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