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lvl 40 - 45 Quests


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#1 Zshmaendal

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Posted 24 March 2014 - 07:00

Please let there be enough lvl 40 - 45 quests for a player to get 70 - 80% of each level while completing them. I remember finishing the Betex quests and being something like 30% to the next level. I'd like to be at least completing a quest while grinding - so there is some story or I feel like I'm doing something.


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Zshmaendal - Level 45 Prophet | Superfluous - Level 35 Warrior | Ulysses - Level 13 Ranger

 

Louis - Level 8 Warrior | Ephemeral - Level 12 Assassin | Connotation - Level 8 Mage

 

Crystal Cutting - 9 | Fishing - 10 | Forestry - 10 | Skinning - 8 | Farming - 19 | Foraging - 28 | Prospecting - 16

Alchemy - 36 | Cooking - 11 | Leatherworking - 4 | Weaponsmithing - 5 | Armorsmithing - 7 | Jewelry - 6 | Tailoring - 16


#2 Susej

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Posted 24 March 2014 - 07:57

I am hoping at least 50% of the level with that i would be happy.


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#3 Mongo

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Posted 24 March 2014 - 10:32

Yes! Make levelling super quick and easy so we can all rush to 45 and start to complain about no new content! It will be sexy. :D

Ok I am just being an arse, I personally do not mind either way if quests give 25% or 75% of a level.


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#4 Zshmaendal

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Posted 24 March 2014 - 10:37

Yes! Make levelling super quick and easy so we can all rush to 45 and start to complain about no new content! It will be sexy. :D

Ok I am just being an arse, I personally do not mind either way if quests give 25% or 75% of a level.

Ah, you have made the mistake of conflating "more quests" with "easier quests" (edit: or "easier leveling").

 

I personally don't have a problem if it takes four months to level. I just get tired of running in circles spamming the same moves over and over. I really appreciate when quests send me to new places, make me do new things, or introduce more story. 

 

Betex is an example of what I don't want. There are few quests, and what quests there are frequently send you back to kill the same type of mob again. It seems a bit silly to do a "kill 30 midgies" quest, and then get a "gather 20 midgie wings" quest back to back. It feels kind of ... idk ... bothersome.

 

Mongo? Being an arse? Nevvver. ;)  :ph34r:


Edited by Zshmaendal, 24 March 2014 - 11:06.

Guild Founder of The Golden Horde

 

Zshmaendal - Level 45 Prophet | Superfluous - Level 35 Warrior | Ulysses - Level 13 Ranger

 

Louis - Level 8 Warrior | Ephemeral - Level 12 Assassin | Connotation - Level 8 Mage

 

Crystal Cutting - 9 | Fishing - 10 | Forestry - 10 | Skinning - 8 | Farming - 19 | Foraging - 28 | Prospecting - 16

Alchemy - 36 | Cooking - 11 | Leatherworking - 4 | Weaponsmithing - 5 | Armorsmithing - 7 | Jewelry - 6 | Tailoring - 16


#5 Susej

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Posted 24 March 2014 - 10:44

Yep those those quests are the ones that botherme the most, at the end i am just like WTF i just fegging killed 50 midgies to get 20 wings and now another a***** sends me to kill more 30, and when those are 2 ppl from different places at different levels of quests that is just less "fun"


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#6 Zshmaendal

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Posted 24 March 2014 - 11:05

Yep those those quests are the ones that botherme the most, at the end i am just like WTF i just fegging killed 50 midgies to get 20 wings and now another a***** sends me to kill more 30, and when those are 2 ppl from different places at different levels of quests that is just less "fun"

I'm glad I'm not the only one that felt frustrated. :)


Guild Founder of The Golden Horde

 

Zshmaendal - Level 45 Prophet | Superfluous - Level 35 Warrior | Ulysses - Level 13 Ranger

 

Louis - Level 8 Warrior | Ephemeral - Level 12 Assassin | Connotation - Level 8 Mage

 

Crystal Cutting - 9 | Fishing - 10 | Forestry - 10 | Skinning - 8 | Farming - 19 | Foraging - 28 | Prospecting - 16

Alchemy - 36 | Cooking - 11 | Leatherworking - 4 | Weaponsmithing - 5 | Armorsmithing - 7 | Jewelry - 6 | Tailoring - 16


#7 EJK

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Posted 29 March 2014 - 10:37

More puzzle or harder mobs? I personally like the option "more puzzle", but it can be hard for the devs to make good puzzle. 

At least make a quest were you need to find some small hidden items somewhere around the world and bring them back to the quest-giver. 


Edited by EJK, 29 March 2014 - 10:37.

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#8 Zshmaendal

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Posted 29 March 2014 - 16:50

More puzzle or harder mobs? I personally like the option "more puzzle", but it can be hard for the devs to make good puzzle. 

At least make a quest were you need to find some small hidden items somewhere around the world and bring them back to the quest-giver. 

More puzzles! And more quests that involve doing cool stuff. The chess game from Diminutive City is a great example. 

 

But heck, even if the quests were just fetch this and kill that quests I'd still be happy. If they were exciting and interesting it'd just be a bonus. :P


Guild Founder of The Golden Horde

 

Zshmaendal - Level 45 Prophet | Superfluous - Level 35 Warrior | Ulysses - Level 13 Ranger

 

Louis - Level 8 Warrior | Ephemeral - Level 12 Assassin | Connotation - Level 8 Mage

 

Crystal Cutting - 9 | Fishing - 10 | Forestry - 10 | Skinning - 8 | Farming - 19 | Foraging - 28 | Prospecting - 16

Alchemy - 36 | Cooking - 11 | Leatherworking - 4 | Weaponsmithing - 5 | Armorsmithing - 7 | Jewelry - 6 | Tailoring - 16


#9 ernzor

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Posted 30 March 2014 - 09:16

 

At least make a quest were you need to find some small hidden items somewhere around the world and bring them back to the quest-giver. 

Yes! this was excellent in beta before we had a quest marker and sparlkling items for some find it quests. Made them much more interesting and last longer.


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