Can't believe how many people here actually use the combat evaluator lol.
I tested that thing a few times, even on 'adventurous' the safety margins on it were far too high for my tastes.
I could regularly destroy creatures that it told me I'd never hit and would kill me in 1 swing... Useless.
Besides that it always felt like a bit of a cheat really. I mean playing a heavily math based game like FS and then having a script do all your math for you? What's the point...
Fully agree... and I wouldn't ask for it. But it is an "interesting" concept if it functioned correctly and was expanded.
Unfortunately, FS players to a large degree are now told what to wear and what buffs and pots to use. That has a positive and negative side.
With regard to this thread and considering the general lack of stat knowledge that is shoved down FS players' throats until they come into an "interesting" aspect of the game... I understand why "some" want it. Personally, last on my list.
However, just because it's supposed to function as a "non-think button"... well, look at the world we live in ,oP