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PvP Seasons / Bounty Preview


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#201 Egami

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Posted 17 June 2015 - 16:59

There were no level ranges. Everyone competed against everyone.  That didn't last long at all because all the high level eoc players were farming the low levels for their rating. It was the entire reason why they implemented level ranges in the first place. Apparently there is very little learning done from past mistakes.

Hmmm... except now EOC doesn't "appear" to have much of a reward. Keep in mind the "league" stages. 

 

I guess we'll see how effective farming is and if the league separation effectively deals with the "farming issue".

 

But hey... at least Prestige is out the door... speaking of farming, lmao.



#202 BigGrim

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Posted 17 June 2015 - 17:00

You would think that with the sheer number of complaints presented in the past 10 pages that the bounty board ideas would be looked at once again before implementing something that clearly most don't want.

 

You mean a highly vocal minority? It's ten pages of a half dozen players posting repeatedly. The same was true of Titan Cooldown. That didn't destroy the game. This won't either.

 

The Bounty Board should not have been used by Guilds to destroy other players. It was. It most certainly should not have been used in such a fashion for 'remarks'.



#203 DomCorvis

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Posted 17 June 2015 - 17:02

and there it is....hcs once promoted guilds defending their mates...now they defend the players who curse,trash talk and threaten...

i agree with moonfrost and everyone else...this makes a mockery of all this game once was....

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#204 Spider0007

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Posted 17 June 2015 - 17:09

You mean a highly vocal minority? It's ten pages of a half dozen players posting repeatedly. The same was true of Titan Cooldown. That didn't destroy the game. This won't either.

 

The Bounty Board should not have been used by Guilds to destroy other players. It was. It most certainly should not have been used in such a fashion for 'remarks'.

Are you serious? So the players that are spending their time posting messages here are wasting their time because you're not going to listen since we are a "Minority"? Between yours and Hoofs posts its really obvious the direction you are taking the game and who's opinions matter and who's don't. I just wish I would have been told this is a "levelers" game and PvPers are no longer welcome. Although I guess I should have been reading between the lines as most other players have over the years and left this game long ago.



#205 Lsrpm

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Posted 17 June 2015 - 17:09

and there it is....hcs once promoted guilds defending their mates...now they defend the players who curse,trash talk and threaten...

i agree with moonfrost and everyone else...this makes a mockery of all this game once was....

Im sort of missing the logic of thinking HCS is defending ones who mock/trash talk/ etc. Just because they are changing the bounty boards doesnt mean they are defending these people. Oh a few people losing a few levels because of some war or bad blood between guilds....Not a big deal what so ever.


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#206 DomCorvis

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Posted 17 June 2015 - 17:09

whats funny is i was dropped almost back to lvl 1before bb was nerfed to 5lvls a bounty, yet here i am...im sure many others posting here have been dropped as well...yet we are still here....

i remember last year HCS asking me to refrain from hitting a LARGE guild...well known too...one player vs 60+ and HCS intervened because they wouldnt defend themselves....what IS the point of bb if not punishment?

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#207 Rasputin

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Posted 17 June 2015 - 17:11

You mean a highly vocal minority? It's ten pages of a half dozen players posting repeatedly. The same was true of Titan Cooldown. That didn't destroy the game. This won't either.

 

The Bounty Board should not have been used by Guilds to destroy other players. It was. It most certainly should not have been used in such a fashion for 'remarks'.

This was extrememly offensive,

If we are just a minority then maybe you should put this to a vote to the entire community. Then you can determine who to listen to.


Edited by Rasputin, 17 June 2015 - 17:14.

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#208 Pablobison

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Posted 17 June 2015 - 17:11

Can I have the stam I have used to PvP back then if I was meant to level.



#209 moonfrost

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Posted 17 June 2015 - 17:12

You mean a highly vocal minority? It's ten pages of a half dozen players posting repeatedly. The same was true of Titan Cooldown. That didn't destroy the game. This won't either.

 

The Bounty Board should not have been used by Guilds to destroy other players. It was. It most certainly should not have been used in such a fashion for 'remarks'.

So the original idea of being abel to defend a gold hit by having your guild take 5 was never the idea behind it? Defending your guildmate had nothing to do with it. The change from one player being able to take the maximum 5 levels from a player on the boards to needing 4 players to take someone down 5 levels didn't promote guild harmony. If its going to be still called a bounty then I think it still needs to be 10 hits to complete it...this gives the offended guild a chance to punish the player(which is what the bounty board was supposed to be was punishment) as well as giving the bountied player a chance to defend himself if he happens to be online, or at least gives his guild a chance to buff him to give him a chance on the boards(which also helps the guild buffer medal as well) This new bounty system needs to be rethought out at least before implementing it.

 

Far as the new lader system, I suppose since it gives the players who donated the most something to get richer off of, but at least split it into 2 groups, one for the lower levels and one for the higher levels and can even include 2 different tiers of new items which would be good for the levels ranges of those 2 ladders.



#210 DomCorvis

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Posted 17 June 2015 - 17:13

Can I have the stam I have used to PvP back then if I was meant to level.


and fsp spent on buffs/pots/gear SPECIFIC to pvp

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#211 moonfrost

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Posted 17 June 2015 - 17:15

I'd like my levels back as well that I've lost defending my guild



#212 Kedyn

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Posted 17 June 2015 - 17:16

You mean a highly vocal minority? It's ten pages of a half dozen players posting repeatedly. The same was true of Titan Cooldown. That didn't destroy the game. This won't either.

 

The Bounty Board should not have been used by Guilds to destroy other players. It was. It most certainly should not have been used in such a fashion for 'remarks'.

 

I'm not entirely sure what to think of this comment Grim. I think I have to disagree with what you stated, and find the remark pretty offensive. 

 

My ideology around the Bounty Board was a place for players to be punished - be it for hitting in PVP, stealing gold, 100 stamming on the bounty board, etc. Outside of the idea of the 48 hour limit, every player who gets bountied loses at least 20% (not taking conserve into consideration) with the possibility of losing 500%. 

 

While "remarks" may not have been a reason you had intended on using the BB for, if you would read some messages I've received from players I've hit, it would make you sick. Should I have reported them? Probably, but there are other ways to invoke that punishishment, which could include a guild de-leveling of a player. Have guilds and players taken advantage of said Bounty Board? Yes, but that is going to happen no matter what.

 

I think with the update that you will make to the BB, it's going to actually hurt PVP more than help. Gold thieves are going to be the ones that are targetted most, as Hoof explained that the gold that is "lost" in PVP attacks will be what is used to bounty a player. It really should be that any PVP attack could be bountied, whether it adds gold to the game or not. There is no reason why Bounty Hunting shouldn't be profitable as well. It's just sad that while you're stating part of this idea is to "promote" PVP, you'll actually be hindering it. 



#213 DomCorvis

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Posted 17 June 2015 - 17:21

i pvp there for i dont count or my opinions and ideas dont matter

basically whats been said here

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#214 Kbyte

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Posted 17 June 2015 - 17:24

If after his update the only possibility to hit players is with 50 stm, how they system will measure it was an gold hit or not based on the result if the player had for example 200k gold and you got an MT, was that an gold hit or just luck. [they system will bount the player or not].

And if sb had no gold how to measure if it was with intention of an "100 stm" or an "10 stm" like we have now and can really know if it was an "prestige hit" or an "smash".

 

How can an system measure an for fun hit. Example: two players that once were from the same guild but hit the other just for fun with not bad intention and is also hitted back by the other player [MT applying or not - players can't control MT to work so it is random and I've even heard players getting MT on 10 stm hits without bad intention], will the system still place them both on bb (maybe they wouldn't place the bounties).

 

The Judgement is something subjective as I said before: and it is up to the player hitted to decide to place the bounty or not (which is the person of right to make that decision).

 

Without an variation of stm spent by hitting on pvp you makes it even more harder to know the attacker intention with their attack: it would be much better it was still possible to make 10~100 stm hits on pvp. [pvp league could still be 50 stm since it is what ladder may become][maybe dominance medal can't be totally lost if it be granted ticks on it to players that reached titan league].

 

On the board the intention of the player will also be cleary seen if we still could make 10~100 stm to know it the player was with good intention or not when taking the bounty.

 

The 10 kills per bounty we had now if staying on this next update would keep bounty hunters that worked hard on their medals getting 10 kills on it still glad because their hard work would not be devalueted.

 

My biggest doubt about PvP league is how it will pick up targets within each league (will it be really randomly: even letting an single player to show up for 10 different players. Or will it be an limit to one player showing up per player). And I still don't know if it will be picked based on that player activity on the game (the ones that logs "more often" may be more likely to appear on it) or the one that are pvping more instead [following that limit I told before or not]?.


Edited by Kbyte, 17 June 2015 - 17:41.


#215 Maury Bund

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Posted 17 June 2015 - 17:28

... players can't control MT to work so it is random and I've even heard players getting MT on 10 stm hits without bad intention], will the system still place them both on bb (maybe they wouldn't place the bounties).

That also brings up the question of reverse MT. If being placed on the bounty board is dependent on gold stolen and a player, who did not initiates an attack, steals enough in a defense, will he be placed on the board?



#216 moonfrost

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Posted 17 June 2015 - 17:29

Thats another point, at one time the bounty board was changed from being able to place a 1 hit bounty because players were using those to gain fast bounty medals as well as pass pvp points...thats when the mandatory 10 hit bounty was decided upon.



#217 Fuzzy

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Posted 17 June 2015 - 17:30

You mean a highly vocal minority? It's ten pages of a half dozen players posting repeatedly. The same was true of Titan Cooldown. That didn't destroy the game. This won't either.

 

The Bounty Board should not have been used by Guilds to destroy other players. It was. It most certainly should not have been used in such a fashion for 'remarks'.

Guildmates - this is what still keeps majority of us here, and ability to defend each other means a lot, as it needs a group of people to stick for each, sacrifice time/fsp/stam but now you want to take this of us???? You will let now to be attacked by anybody and attack anybody without any risk to lose pretty much anything, well it will lose any interest to play... not everyone here willing to level because its a boring part of this game and if Bounty Board will be destroyed I can guarantee you will see many players just stopped playing this game...this game will be for levelers only.

It is really bad bad bad idea to make this update for BB...improve it but not remove it...



#218 yotwehc

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Posted 17 June 2015 - 17:31

Hmmm. Perhaps this isn't as bad as I originally thought. So there will be no way to pile on and beat someone senseless with 9x100 attacks by multiple people?

#219 Lahona

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Posted 17 June 2015 - 17:34

Thats another point, at one time the bounty board was changed from being able to place a 1 hit bounty because players were using those to gain fast bounty medals as well as pass pvp points...thats when the mandatory 10 hit bounty was decided upon.

 

This is easily solved.  Make 10 new system bounties = 1 old system bounty for the purposes of the medals.


Edited by Lahona, 17 June 2015 - 17:35.


#220 Grimwald

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Posted 17 June 2015 - 17:35

Hmm, I am not sure if I understand this all, but I don't really like mandatory PvP.  Would it be possible to have TWO sets of gear equipped at the same time? One for PvP and the other for other tasks? This way levellers (who spend most of their time in stamina gear) will be able to have some protection.. I also don't understand why only the higher ranks will have ELO-based gains and losses. It would be better to have ALL pvp-combats use the ELO system.  About the seasons things, well, lets hope that those who are like me, and are just going to ignore the whole thing, don't get bashed at every season start to get easy ELO-points.

 

I have seen some complaining about the fact that higher level players get better gear so that those players who have been camping at the same PvP ranges have an disavantage. Well, players choose to camp at the same range and didn't spend too much stamina getting more levels. It was their decission to stay at those levels. I see no real reason why an level 2500 player can't use ALL of his gear available to him, when he gets matched to another player with the same pvp-rating. We had the arena for that kind of combats already?!




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