If after his update the only possibility to hit players is with 50 stm, how they system will measure it was an gold hit or not based on the result if the player had for example 200k gold and you got an MT, was that an gold hit or just luck. [they system will bount the player or not].
And if sb had no gold how to measure if it was with intention of an "100 stm" or an "10 stm" like we have now and can really know if it was an "prestige hit" or an "smash".
How can an system measure an for fun hit. Example: two players that once were from the same guild but hit the other just for fun with not bad intention and is also hitted back by the other player [MT applying or not - players can't control MT to work so it is random and I've even heard players getting MT on 10 stm hits without bad intention], will the system still place them both on bb (maybe they wouldn't place the bounties).
The Judgement is something subjective as I said before: and it is up to the player hitted to decide to place the bounty or not (which is the person of right to make that decision).
Without an variation of stm spent by hitting on pvp you makes it even more harder to know the attacker intention with their attack: it would be much better it was still possible to make 10~100 stm hits on pvp. [pvp league could still be 50 stm since it is what ladder may become][maybe dominance medal can't be totally lost if it be granted ticks on it to players that reached titan league].
On the board the intention of the player will also be cleary seen if we still could make 10~100 stm to know it the player was with good intention or not when taking the bounty.
The 10 kills per bounty we had now if staying on this next update would keep bounty hunters that worked hard on their medals getting 10 kills on it still glad because their hard work would not be devalueted.
My biggest doubt about PvP league is how it will pick up targets within each league (will it be really randomly: even letting an single player to show up for 10 different players. Or will it be an limit to one player showing up per player). And I still don't know if it will be picked based on that player activity on the game (the ones that logs "more often" may be more likely to appear on it) or the one that are pvping more instead [following that limit I told before or not]?.
Edited by Kbyte, 17 June 2015 - 17:41.