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PVP Seasons as a Global


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#181 Calista

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Posted 13 December 2016 - 14:08

I lost a level today, for a DQ hit. The guy was unrelated, just some dude working on his smasher medal..... Maybe the stupid thing should be limited to the ladder only..... One thing is certain, things like this make the general population reluctant to PvP, and that makes any kind of PvP event unviable. Maybe the smasher medal needs a revamp?

 

 

They have already taken the PvP part out of the smasher medal. It has to count somewhere!  The board is the place you are put for hitting people. Makes no sense to complain for being hit. If you can dish it, you can take it. This is so silly!

 

 

Maybe more careful reading of the forum would help here (unless its me that needs to take my own advice, and the following is a complete misinterpretation).

 

As far as I can tell, BP was reporting that she lost a level as the subject (2nd P) of someone else doing *their* PVP DQ on her with a 100 stam hit.

 

LL, Cal and Mzz (post #169) seem to be reacting to the opposite scenario (BP doing the PVP for her own DQ, and then thinking she was complaining about being bountied for it).

 

It is hard enough to get a balanced, reasoned PVP forum thread as it is. Lets not add the problem of reacting to what people aren't saying.

 

 

I think Mzz pretty well explained this. But seriously,  my response was CLEARLY directed at Penny's 'suggestion' to take the 'stupid thing' away from the bb and have it apply only to the ladder because it had cost HER such a minor consequence it is ridiculous. While you're passing judgment, take into consideration she was responded to with the same attitude she presented her idea with. It comes down to the same issues. IF YOU CAN DISH IT, YOU CAN TAKE IT.  Otherwise, if you don't want to be hit, don't hit people! If you don't want to be disagreed with, don't post on the forum. If you want your opinion to be heard, be prepared to hear others. This is just common sense, people.

 

All the more reason a PvP global that is sugar coated and not an accurate portrayal of how PvP actually works in the game would never work. It sets a bad precedent for pvp, putting into place a version that could never be put into play into the game as a whole, without completely destroying what is left of pvp. 


 


#182 yotwehc

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Posted 13 December 2016 - 14:38

...
All the more reason a PvP global that is sugar coated and not an accurate portrayal of how PvP actually works in the game would never work. It sets a bad precedent for pvp, putting into place a version that could never be put into play into the game as a whole, without completely destroying what is left of pvp.

Agree with the trimmed part but disagree with this portion. I think a sugar coated version could do wonders. No risk pvp global. Hope some live contests (where both are online) and have them dance. Once you do that, you will realize how fun pvp can be. It's worth 5 levels every time after getting a taste for it.

#183 duktayp

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Posted 13 December 2016 - 15:19

I'm experiencing "thread fatigue" here

 

Several times I've started typing a comment; then sighed, rolled my eyes and moved on to a happier thread

 

....why don't we just try this event in some form, and if it turns out not to be successful, then remember the words of the great philosopher Bob Ross:

 

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#184 tuvok77

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Posted 13 December 2016 - 15:21

PVP Season how it should have been:

 

PVP Season Ranges according to rankings:

50-499,

300-899,

700-1399,

1200-1899,

1700-2499,

2300-3099,

2900-3799

 

Entry for seasons is at least lvl 50.

Opt out/in feature at all times with a 24 hour cooldown, as in "no risk less fun"!!!

 

Opt out can and will still be PvPable, but they will not loose their XP and instead of earning full PVP Season rating they will earn only 10% of it. So instead of lets say 10 PvP seasonal rating points, they earn only 1 PvP seasonal rating points (rounded down)

 

A person who opted out and is PvPed by someone who is opted in will have their PvP seasonal Rating still deducted at the 100% the amount to discourage abuse.

 

 

PVP should be PVP and not a levelers delight. With my proposal we will have the happy ones happy and the levelers content. By right players should all be Opted in. And only players inactive for longer than 10 days prior to the event should be Opted as out to not have them being farmed and dlvld needlessly.

 

 

So to sum it up, just let it snow:

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Edited by tuvok77, 13 December 2016 - 15:25.


#185 Calista

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Posted 13 December 2016 - 16:08

Agree with the trimmed part but disagree with this portion. I think a sugar coated version could do wonders. No risk pvp global. Hope some live contests (where both are online) and have them dance. Once you do that, you will realize how fun pvp can be. It's worth 5 levels every time after getting a taste for it.

 

I believe I'm in the minority when it comes to this point. I think presenting pvp as risk free gives the wrong impression, because that's not how it works. It's going to hurt sometimes. Not everyone agrees with that. Hoof has said he believes for the event to work it will have to have an opt out or no xp loss. I totally think it's a baaaaaaad idea,  but I'm prepared to be out voted on it. 

 

Live contests can't be guaranteed. It's way more fun, sure. It's what got me hooked. But in this game, we come from all around the world. We work different schedules, or play different times. I don't see how a global is going to be confined in that way.


 


#186 Josh1404

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Posted 13 December 2016 - 16:23

Why does any thread with PvP in the title always descend into this?

 

I always try and view this type of scenario from both sides. I am not in any way a PvPer but I enjoy the competition aspect of combat and thus enjoy the ladder and bounty hunting. But I do get the purely level based player's viewpoint on this. I get that players who invest their game play into gaining levels don't want to lose them because of a competition they have little interest in. They feel subjected to an event rather than a participant in it. I get that PvP players don't wish that side of the game to be watered down any further. They want it to remain pure PvP with risk attached to every hit.

 

Ultimately we are never going to appease both sides as one solution is a kick in the teeth for the other. Some form of compromise can be reached surely? Take the combat system from PvP which in my opinion is the heart of everything PvP is and remove the XP loss and attract a larger number of participants to this global event. Or don't remove the XP loss but make it opt in only. A much smaller number of participants but all having agreed to opt in knowing what the event entails it can have more risk attached and include XP loss.

 

Either it becomes a new global more people might take part in or a more specialised global event for those interested in PvP. As an event it won't satisfy many but there are composing XP events for composers and double XP events for those who choose to level so an event for more PvP minded people isn't a bad thing either IMO.

 

I appreciate PvP has been changed multiple times and there is a huge amount of disagreement about some of those changes. And I think the people who love that part of the game are fearful of further damage. But I see no valid reason why we couldn't at least try an opt in based system for some variation of seasons. However it works in the end with XP loss etc it has to be worth a shot. If it is the PvP in the title of the global that amounts to no risk that bothers you then lets not call it that. Combat global anyone? I know I would love it.

 

Try viewing this as something separate from PvP. This is a global event of a different variation. Doesn't have to define what PvP is. 

 

That's my two. Be nice boys and girls. :)



#187 BigGrim

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Posted 13 December 2016 - 17:13

Hoof has said he believes for the event to work it will have to have an opt out or no xp loss.

 

Because we don't force people into any other type of event. We encourage participation but don't want to force people into it.

 

Now, can everyone please keep this thread a bit more civil?

 

~ Grim



#188 matt2269f

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Posted 13 December 2016 - 18:27

One thing everyone should keep in mind is this kind of Event is labeled PvP it is NOT meant to be like Normal Pvp -so 'Normal' pvp rules do not have to be Applied (like XP Loss) 

 

1st thing is Lvl Brackets of some sort must be in place (a lvl 50 player should never be pitted against a lvl 2000)

2nd there should be an option in preferences to ignore the event log attacks ( nobody wants to log in and see a ton of attack messages)

3rd we need a 'test run' to find and fix flaws before it becomes a 'live' event

 

was thinking  about the search and find target idea posted earlier - maybe open a realm like they do for other holiday events - each world area is lvl bound -example = world area 1 = lvl 50 -250 / area 2 = 251-500 etc

players must run around and find target - players can Only enter the world area assigned by their lvl

 

Players can only repeat hit the same player by a set time limit like 15 or 30 mins (prevents sitting and farming a player) - Any Leaving of world area during event resets player back at -0- (this is so players cant do hits then go 'hide' ) this will let players try it out and decide if its something they like or not

 

I am not sure on what to do about players that will wait till last min to race to top 

 

for players that dont want to participate they just dont go to the area

 

this is just some thoughts i had   


Edited by matt2269f, 13 December 2016 - 19:09.


#189 matt2269f

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Posted 13 December 2016 - 18:40

would like to clarify on a point >>> "Any Leaving of world area during event resets player back at -0- (this is so players cant do hits then go 'hide' ) this will let players try it out and decide if its something they like or not"

 

the reset to -0- only applies to the rating not the global kills a player has 



#190 Pythia

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Posted 13 December 2016 - 18:51

The level idea suggestion is like the Halloween and Christmas zones, you can only do the one for your level.

 

I like that idea better than the open one I suggested.  It can be opened and closed like the seasonal zones.



#191 matt2269f

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Posted 13 December 2016 - 19:00

the biggest problem i see with the special world areas is this - it would prevent a player from relic sitting /titan hunting or any other activities that require players to go different places / im not sure if it would be possible for hcs to make it so players could be in the seasons realm while also being in the normal world of FS

 

if it was possible it would eliminate this >>>> "Any Leaving of world area during event resets player back at -0- (this is so players cant do hits then go 'hide' ) this will let players try it out and decide if its something they like or not"

 

the reset to -0- only applies to the rating not the global kills a player has 


Edited by matt2269f, 13 December 2016 - 19:02.


#192 Mzzery

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Posted 13 December 2016 - 19:12

But I have to agree completely with that last statement - this topic is really sensitive and complicated as it is and catching others for a word is not exactly the best way to make it better/easier.  - agreed

 

P.S. Do I think bounty for DQ 10 stam hit is silly to say the least? Definitely. 

        Should the ability to do so be taken away? No. - agreed

Lets see what consequences I have just called for. - I think we should all get cookies and a pail of milk for sharing our views... wanna help me try to convince the cows? lol ;) 
 



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#193 Mzzery

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Posted 13 December 2016 - 19:14

 

Try viewing this as something separate from PvP. This is a global event of a different variation. Doesn't have to define what PvP is. 

 

That's my two. Be nice boys and girls. :)

 

If so, it might need a completely different name :)



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#194 matt2269f

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Posted 13 December 2016 - 19:18

By definition pvp encompasses pvp gvg and arena - as ALL are Variations of Player vs Player 

 

yet each is Totally different but the same 

 

maybe a name change wouldnt be a terrible idea - might stop some of all the back and forth fighting about  'pvp' 


Edited by matt2269f, 13 December 2016 - 19:23.


#195 Josh1404

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Posted 13 December 2016 - 20:00

If so, it might need a completely different name :)

Fair enough if we need some clarity between this event type and PvP.

 

Combat Global Event?

 

Titan League?

 

Just a couple of ideas. Just for separation between this and PvP. We can leave PvP as it is and move forward with this idea perhaps. :)



#196 wazzimoto

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Posted 14 December 2016 - 00:23

Seasons....Seasons....Seasons....   Lets go.....    (after XP event)  :ph34r:


                        aUcTiOnS  ---->   Check out my current auctions here!

 

 

 

                             WazziSig1_zps86dd99f5.png


#197 Mzzery

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Posted 14 December 2016 - 02:06

Global Pillowfight. Reward for being in top 100: A pillow you can wear as a shield. Reward for everyone else who played but didnt get on top 100: a duck and some cotton, so they can make their own pillows.

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#198 Pythia

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Posted 14 December 2016 - 05:06

The Killing Fields is apt.



#199 Mzzery

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Posted 14 December 2016 - 11:43

5gAg44M.gif


Edited by Mzzery, 14 December 2016 - 11:44.


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#200 yotwehc

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Posted 14 December 2016 - 14:36

I believe I'm in the minority when it comes to this point. I think presenting pvp as risk free gives the wrong impression, because that's not how it works. It's going to hurt sometimes. Not everyone agrees with that. Hoof has said he believes for the event to work it will have to have an opt out or no xp loss. I totally think it's a baaaaaaad idea, but I'm prepared to be out voted on it.

Live contests can't be guaranteed. It's way more fun, sure. It's what got me hooked. But in this game, we come from all around the world. We work different schedules, or play different times. I don't see how a global is going to be confined in that way.

Live contests can't be guaranteed indeed but the likely hood is much higher due to the fact that it's a global event. With the status quo, how often do we have live battles. Very few sadly :(

You may think opting out or no xp loss is bad but how do you justify the fact that the initial release of the smasher medal wasn't "baaaaaad?" It was exactly what you wanted and it was a disaster:/


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