Warning, this E-diatribe is a result of speed reading. All quotes have been made so interested parties can go back and read the entire part. E has only quoted those parts he is interested in to make a response.
E has done this to cut down on the typical E-diatribe (warning: this does not mean it's not a diatribe).
E would hope Hoof takes time to read the entire thread (clarification: by this I mean this entire FS thread, not referring to my post).
E would remind players that everything that follows is really only half the diatribe it appears to be... everyone else provided the quotes.
The problem is how players see ( Player vs Player) pvp is not strictly defined as pvp = xp loss
I get your point and think that's mostly the problem. I've commented on it in depth. The so-called "PvP Arena" isn't so PvP for me. The ladder is more so. GvG is not at all, nor should it really be, but the retaliation side def is PvG.
In any case, when this particular thread was brought up, I understand it as a "real" PvP event entailing the exact same amount of risk that "regular PvP" (if you insist) does.
PvP need both P's
(...)
PvPing is attacking in an PvP
PvP is both parts, attacking and defending.
I think PvPing can definitely be defending. Difference of opinion on the semantics.
Kbyte, I have played PvP in other games, burned out in time and moved on. I did not know that was part of this game when I made my account, but that is past history.
Love this part of the post as it proves that PvP is NOT the reason everyone quits. As do many posts on this topic in many different FS Forum threads.
A PvP global event as suggested would be a great way, in my opinion, to teach people "how to react" (in the myriad of views on that). Way overdue.
A pvp global needs to do the same. Give incentives to get people to try it out as it is in the game. Not something new.
Indeed. +1. Again. Just in case it fell on deaf ears all the other times. Bring it on!
what incentives could a pvp global give that cant be gotten from other globals?
Umm, having a global that involves PvP. (And only since I feel it coming, I disagree fully with your immediately following conclusion.
I have purposely avoided the rest (caveat), because it's a never-ending debate where people invent reasons with no fact involved. However, I cannot and refuse to allow, as an FS player that enjoys almost all aspects of the game and yet is not fervently "for" any aspect, players to constantly blame "PvP existing" for the exodus. You all must have zero knowledge about the huge loss of player base precisely because of lack of attention to the game aspect. Of course that is a conversation for another thread).
And the prior paragraph diatribe is a huge reason why this global is not only way overdue, but fair and a great opportunity to teach players new to the aspect how to deal with it. One PvP global and I'd be willing to bet that new players will have far more knowledge than a large majority of the older ones. Hallelujah!
PvP is Player vs Player. The event at discussion is a Player vs Player event.
There is hope. Me and many others have hope here. But we have to wait for the Cows to give us something to work from and we can go from there.
+1. I am on the side that believes old dogs can learn new tricks. It's a long shot, but at least the new pups can and will definitely far outpace their "masters" in knowledge and anything else they want to do. That's what always seems to be lost.
This thread is full of great ideas for what to use as incentives. Medals, rewards tied to what was used with the original seasons thing. Lots of ideas.
There are players who hate leveling. The events help get them involved. Some players hate titans, but they get involved for the holiday titans. Some players hate composing but get involved during an event. Do you really see any less for any type of event?
You are at risk to be hit at all times in this game. You are never safe from an attack. This isn't a change. This is a fact. In no other area of the game does an event remove the basic design of that area of game play. It's ridiculous to do it here.
And never better said.
im wondering how many here in the forum were in 'The' seasons event
Unfortunately, I was away and completely missed it. I did read several of the entire forum posts on it. I talked with PvPers I know and levelers I know.
Based on an huge investigative effort that filled many players' logs with questions, I then compiled the info and made several suggestions in the thread.
Which leads to:
Although I agree with some adjustments, things would have worked out but the community voted against it so hence it was removed. What many here want to do is revive it the way it was before it was tweaked or want to keep the unpopular portions of it. Somehow, the backlash from it seems to have been forgotten... :/
The community voted against for a huge number of reasons spanning all game aspects. The major issue was the mess up with XP loss at the beginning.
Beyond that, there were several adjustments that needed to made. Simplifying (in an extreme manner), it all came down to "autopunishment" vs. "no punishment". The reality is that there were loud voices on both extreme that represented an a minute portion of the general opinion.
Excluding the initial misstep, the positive feedback was huge. That is "mostly" exactly why it's being revisited after so much shelf life.
(...)
No opt out of PvP. Reach the required level then you can be hit. This must remain.
As for reintroducing PvP Seasons as a Global event this, in my opinion, must be similar to the current Fallen Sword PvP combat mechanism. XP loss, gold loss and Bounty Board postings must be part of it. As I have stated before removing one, some or all will set a precedent that could have a detrimental effect on the existing PvP combat mechanism. And that, again in my opinion, would be bad for the game.
(...)
I'd simply add that PvP protection (which I've never really liked but "get") could be allowed as an "opt out" since it has been engulfed by the game.
I'd like to remind peeps here that wil was actually for an opt out of the GE in his post. I'm not nor see any reason for there to be one as long as all the current PvP rules are maintained.
Edit: added a warning and a clarification at the very beginning.
Edited by Egami, 28 December 2016 - 22:29.