hi everybody i've come up with possibly a good addition to the game please try to give constructive feedback negative positive no problemo as long as it contributes i really don't want to see any flaming or biggrim removing posts.
well then let's begin with the idea !
guild warfare
my idea to was to have a huge squared map where every guild get's to place a HQ and build stuff around it to have their own piece of land in the majestic world that is erildath.
let's break it down !
this is an example piece for the map where guild get to place down their HQ wich can be placed down upon getting a new gvg structure
depending on the level of the guilds gvg structure they can have more buildings
this is an example of the map with one guild HQ and a small city with a gvg structure of higher level
legenda:
red : guild HQ
blue: built structures
green area = buildable for the current guild gvg structure
other stuff to be on the map
there will be various resource nodes/mines on the map on wich you can build an extractor building with some npc defenses
these npc defenses can differ in strenght depending on multiple things
- distance from the guild hq
- level of the guild ( in most cases the higher the guild level the stronger the guild so they won't be needing as strong npc defenders as the lower level guilds)
- extra defenses from players defending it
- structures built around the hq that might give boosts
these buildings are not bound to the maximal buildable area determined by your maximal city range
each guild can have up to a maximum of 6 extractors running
two by default and the other 4 can be added by building certain structures.
there will be 3 different resources around the world of erildath
- crystal shards
- magic stone
now then the third one is a rather special one
basically the crystals shard and the magic stone have infinite amounts in it's nodes/mines
the third one sacred milk ^^
every hour 5 sacred wells filled with hoof milk will appear with about 100 distributions this can only be collected by players and can't have a structure over it
now let's go further into detail with the crystal shards and magic stone
these resources are needed for building structures and that's basically it.
the sacred milk is used to upgrade the gvg structure and upgrade your structures
( when i say structures it's structures/buildings in the warfare map not guild structures)
collecting resources
now how does the resource collecting work?
the magic stone and crystal shards will be collected via a structure built there will be a vast amount of these mines the structure collects 1 piece of crystal or magic rock every 15 minutes
however this can be boasted by players working in the mines
every allied guildmember on a structure will get a roll between 1 and 3 every minute and depending on that roll your guild will either gain 1,2 or 3 pieces of the resource.
onwards towards the gvg structure
the structure itself will have to be made by using gold
further levels will also require sacred milk which can be collected during warfare.
the gvg structure will do multiple things:
-list completed conflicts
-determine the amount of structures and the distance that these structures can cover
-minor gold sink
next up warfare structures!
there will be multiple different structures to be built
building these structures will cost magic rock and crystal shards.
for building types i'd suggest the following
- defence boosting structures
- gathering boosting structures
- overworld boosting structures
- offense boosting structures
( yes offense it's called warfare the fighting will be coming soon don't you worry )
Let's get into the fight!
but first why should we fight? XD
well basically to get to a resource node you will have to expand your territory like in the good old days you would have a castle and around that a village with farms etc etc in this case the city ( guild HQ + structures) resembles the castle and the region around that is the village but before getting the village you will have to conquer land ^^
in the beginning the land will be defended by strong monsters or infested with vile creatures once cleansed it will then be occupied by a random person from your guild with his full stats this person is the landlord
they say cats have 9 lifes?
well a landlord had 5
the landlord of a square gains strenght after defeat his or her rage will grow giving more adrenaline and empowers him to fight even harder back.
the second fight the person get's 110% of his stats
3rd fight 125%
4th fight 150%
and last fight 200%
now then how do we beat an eoc player?
it's simple duh you just gotta go and take him/her on with some buddies create a group and swing at him
but wait wait uncle crip didn't you say that defenses got weaker the further away they were from the HQ?
well good job! that is indeed true !
every square that you are removed from the HQ you lose 5% of your stats after having moved away out of a 3 square radius example picture down below after that every circle around it loses you 5% of your stats
picture incoming!
red = guild HQ
blue line = indicator of the weakening radius move past it and you start losing 5% of your stats per square
now then for defending it would be kinda stupid to have the strongest defenders on the frontlines where they would have the lowest stats that's why guild with the correct permissions change the landlords
to become a landlord on a square you must have logged in during the last 7 days upon capturing a square for your guild by defeating the opposing landlord 5 times or something else if still controlled by a npc a random player from your guild wich meets the 7 days requirement will be placed as landlord the landlords will be evenly divided so that atleast every guildmember who meets the 7 day requirement will be a landlord before another person becomes landlord on a second square.
landlords in play must stay in play so say players 1 to 20 are in the guild
the guild has captured 8 squares and players 1,5,9,11,15,16,18,20 are landlords the guild can then swap the land ownership between those players this means that player 2 will not be able to become landlord unless he get's automatically added upon capturing a new square.
now what can we earn and how do we earn it?
yup that's right i left the good stuff for the end ^^
i was thinking that this could actually bring some sort of new school gvg action
i was figuring 0.25 RP per square controlled at the end of each week?
this would encourage people to fight everybody around him/her and even further!
i think that his is about it
got any ideas suggestions critics you name it just post it down here and keep it civil and on topic