Smorgasbord V3
#1
Posted 05 May 2012 - 13:46
Over a series of 7 edits, a blank canvas will go from blank, to divine. The person completing step 7 will add "Smorgasbord" for text, and everyone who participated will be allowed to wear it. When completing their step, step 7, they will also provide a blank canvas, essentially starting the new smorgasbord at step 0. Get it?
All posts must be saved png format, by the way. Each artist, from step 1-7, will add a little bit to the graphic, such as a render, stock, or brushing. However, putting a whole new image on top of the canvas is not permitted, as it will essentially void what the previous artists have done. Finally, please make sure to say that you are doing a step, such as to avoid double posting. Oh, and once you've worked on the piece, you can't work on the same piece again.
I think that's it. Have fun!
Step 0:
http://i1191.photobu...resourcecom.png
Just put it on a canvas and throw on a background, next person.
#2
Posted 05 May 2012 - 18:24
PSD: http://www.mediafire...a2b799ar140bbjt
I threw a background of a cityscape on there, rotated a little and resized. Added a small gradient map to both the render and the bg to get the colors to match a little better. I also rendered out the flag, to make space for the bg. Smudged the render a few times and erased as needed. Check out the PSD if you're interested
#3
Posted 05 May 2012 - 20:00
*Changed colors slightly
*Added linear dodge splatter effects and some brush work
*lightened and darkened bullet damage on right shoulder to make them stand out just a little more.
*Blurred around image to reduce the "White" render lines encircling the render.
Next
#4
Posted 05 May 2012 - 20:06
~ sharpened focal and blurred background to give a bit more depth ~
~ green-orange-purple gradient on softlight at 50% to enhance a bit of color ~
~ clipping mask to right side to scatter the splotch a little bit ~
Next
#5
Posted 05 May 2012 - 21:02
- Added some splater clipping masks with c4d effect
- Added some grunge clipping masks with c4d effect
- Added a High-pass in overlay 60% opacity and 80% Fill
Next
:mrgreen: :mrgreen:
ps.: I didnt like what I do
-.-
#6
Posted 05 May 2012 - 22:25
just an advice, dont use the new beta version of gimp
#7
Posted 05 May 2012 - 22:51
#8
Posted 05 May 2012 - 23:40
Im fine, thinking in start messing around with graphics again but first I need to format my notebook
#9
Posted 06 May 2012 - 00:56
hey man, long time no see =D
Im fine, thinking in start messing around with graphics again but first I need to format my notebook
you make avis on paper?
#11
Posted 06 May 2012 - 01:03
- Blurred background a bit, for depth.
- Added gradient maps.
- Added lighting.
Skip mine if you wish, first time I open PS in a while.
#12
Posted 06 May 2012 - 05:38
- Added lighting effects in overlay with 40% opacity and fill
- Added some soft brushes in Linear dodge with 20% opacity and 100% fill
- Added some gradient maps, old style and photofilter sepia
#13
Posted 06 May 2012 - 06:06
#14
Posted 06 May 2012 - 06:25
Hmm, not sure if you can have two steps on the same piece. But doesn't matter, you made it look better..
Due to the risk of lack of participation, I'd say multiple times in 1 smorgasbord is fine, as long as there is at least 1 person between your entries.
#15
Posted 07 May 2012 - 09:56
#16 fs_narael
Posted 07 May 2012 - 13:23
-rendered and slightly darkened image (also, repositioned her naginata arm to fit better in the sig)
-added and blurred for some depth a japanese temple backbround
-smudged and blended a bit (only a bit, others can certainly do better than me XD) the render with the background
[edit : on retrospect i should have kept the naginata a bit lighter...?]
#17
Posted 08 May 2012 - 02:29
Step 1:
-rendered and slightly darkened image (also, repositioned her naginata arm to fit better in the sig)
-added and blurred for some depth a japanese temple backbround
-smudged and blended a bit (only a bit, others can certainly do better than me XD) the render with the background
[edit : on retrospect i should have kept the naginata a bit lighter...?]
Couple tips on smudging and blurring - at least, this is how I do it.
Start off by duplicating your layer a few times, and smudge the crap out of your bottommost layer. This will start to get the colors around your render blended into the BG while making a smooth transition towards the render. Then, you want to smudge only the edges of the next layer. Finally, use a small soft brush to erase parts of the next render that you want to blend into the bg - this way, you're not actually smudging it. If you're pro enough, I'd recommend using masks, in case you mess up.
For blurring and sharpening, I'd generally save that for the end. What you can do is finish your sig for the most part, and then paste your render over the entire sig (on a new layer). Then erase parts you don't want to sharpen ... and sharpen what's left. To get color correct, apply an image of everything but your sharpened render, and set that to color as a clipping mask. Same technique for blurring. Enjoy
#18
Posted 08 May 2012 - 02:29
Sorry for ruining it again. I just had spare time. ._.
New Render:
http://i35.tinypic.com/vnh7bo.jpg
Actually, I quite like it. Nice job guys, lets keep up the good work!
And next text should be smorgasm. Just cause.
#19
Posted 08 May 2012 - 02:52
Sorry for ruining it again. I just had spare time. ._.
New Render:
http://i35.tinypic.com/vnh7bo.jpg
Actually, I quite like it. Nice job guys, lets keep up the good work!
And next text should be smorgasm. Just cause.
Just an idea. Maybe we can auction off what we finish here and donate the money to GGT fund. Its obvious the pieces are going to look good. Maybe wait till we have a few then put a 10 FSP BIN on them and a min bid of 5 FSP. Just a short idea
#20
Posted 08 May 2012 - 02:57
^ SAHARDY ^
<><><><><><><><><><><><><><><><><><><><>< Selling Stuff ><><><><><><><><><><><><><><><><><><><><>
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