can we get gvg fixed to not count inactive players im getting tired of getting hit 100 times im pretty sure im not the only player getting ganged up on what am i expected to do kick players lose the bp space and exp i dont even want to log on aand see how much the repair is
gvg needs to b fixed
#1
Posted 19 February 2016 - 05:17
#2
Posted 19 February 2016 - 05:35
can we get gvg fixed to not count inactive players im getting tired of getting hit 100 times im pretty sure im not the only player getting ganged up on what am i expected to do kick players lose the bp space and exp i dont even want to log on aand see how much the repair is
7 days inactive (I think) and they're not eligible to be hit.
As for mules - there has to be some negatives to having them in a guild as well as positives - just gotta accept that
Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.
Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?
I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...
#3
Posted 19 February 2016 - 05:46
can we get gvg fixed to not count inactive players im getting tired of getting hit 100 times im pretty sure im not the only player getting ganged up on what am i expected to do kick players lose the bp space and exp i dont even want to log on aand see how much the repair is
If the problem is that the 7 days inactive is not working properly, please send a ticket to HCS addresing the issue...Otherwise, it's working just as intended.
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#4
Posted 19 February 2016 - 05:54
what am i expected to do kick players lose the bp space and exp i dont even want to log on aand see how much the repair is
Yes. Looks like you can dish the attacks to your advantage from your GvG win/loss record. How much gear does one player need?
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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM
#5
Posted 19 February 2016 - 10:19
can we get gvg fixed to not count inactive players im getting tired of getting hit 100 times im pretty sure im not the only player getting ganged up on what am i expected to do kick players lose the bp space and exp i dont even want to log on aand see how much the repair is
bro, gvg working better than not getting hit inactives because inactive is after 30 days, gvg maximum time you can attacking player is 7 days
#6
Posted 19 February 2016 - 16:09
7 days inactive (I think) and they're not eligible to be hit.
As for mules - there has to be some negatives to having them in a guild as well as positives - just gotta accept that
7 days inactive is not right..only 2 active members in my guild..and i get the same 100 hit pounding as the op, luckily all i have to do is some repairs..no biggie...not sure exactly on the rules of gvging...this could be perfectly acceptable..
Edited by yodamus, 19 February 2016 - 16:12.
#7
Posted 19 February 2016 - 19:34
7 days inactive is not right..only 2 active members in my guild..and i get the same 100 hit pounding as the op, luckily all i have to do is some repairs..no biggie...not sure exactly on the rules of gvging...this could be perfectly acceptable..
A "Guild" is eligible to be hit in GvG if it has 4 or more members above level 50, active or inactive. Players that are active in such Guilds are targets, those that are inactive are not. You are getting hit because you are active in an eligible Guild. The fact that the rest of its members are inactive doesn't matter.
Cheers.
wil72
Edited by wil72, 20 February 2016 - 00:28.
#8
Posted 19 February 2016 - 20:17
A "Guild" is eligible to be hit in GvG if it has 4 or more members above level 50, active or inactive. Players that are active in such Guilds are targets, those that are inactive are not. You are getting hit because you and are active in an eligible Guild. The fact that the rest of its members are inactive doesn't matter.
Cheers.
wil72
finally, a great answer to my question...thxs for the clarifying that for me..i now understand completly
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#9
Posted 22 February 2016 - 22:38
A "Guild" is eligible to be hit in GvG if it has 4 or more members above level 50, active or inactive. Players that are active in such Guilds are targets, those that are inactive are not. You are getting hit because you are active in an eligible Guild. The fact that the rest of its members are inactive doesn't matter.
Cheers.
wil72
very good explainatio bro, thank you
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#10
Posted 25 February 2016 - 08:21
Simple fix, when in hibernation:
Kick all players but most important 3. That way no GvG will be commencable since you need at least 4 players for a GvG to start.
Once the guild is active again: simply get the rest of the players back IF they still wanna be a part of your guild at this point.
You wont be hit, your guildmates wont be hit, and you wont have to GvG... Well thats all the input I can give you on this.
#11
Posted 19 April 2016 - 07:13
i found a way just let my account go inactive past the 7 day mark
#12
Posted 19 April 2016 - 07:43
Isn't the stated objective to get players into the game, not out of the game?
The post above this one is a BIG out. Another dead guild with sleeping members.
I commend those that absolutely, positively must have that rp at all costs.
Perfect... lol
#13
Posted 19 April 2016 - 08:15
I would not be surprised that if guilds were looked at more closely, more could be found with 10 or more active members instead of 2 or 3 and a small handful of mules.
It would be more of a benefit to the game than not doing/being bothered.
Edited by Pythia, 19 April 2016 - 08:16.
#14
Posted 20 April 2016 - 17:09
i haven't been lost i love this too much to walk away im just waiting for a change something like gvg opt in or out i work way too much to deal with gvg 3 times a week 100 hits a time and be able to hunt so ill keep checking till there is a change
#16
Posted 20 April 2016 - 18:40
the only options ive been offered are quit my guild or kick old members out and sell the gear they have in there bp or go inactive is there something im missing?
and the one option be a punching bag for gvg
Edited by onray24, 20 April 2016 - 18:42.
#17
Posted 20 April 2016 - 18:44
How does this opt out work and where can I find it please, Mister Doom?
I've been looking for a long time now and have found nothing.
#19
Posted 20 April 2016 - 19:10
I wondered if you had a secret you were not sharing.
I said GvG was not optional unless you had access to an opt out option, and I'm still watching for it.
I stand by that.
#20
Posted 20 April 2016 - 20:02
I wondered if you had a secret you were not sharing.
I said GvG was not optional unless you had access to an opt out option, and I'm still watching for it.
I stand by that.
His statement IS an opt-out - start / join a VERY small guild. No more GvG
That said, I must admit, I would like there to be a guild "opt-out" button, regardless of guild size, but I don't envisage it ever happening ...
(just as it would be nice to have a complete pvp opt-out too - we'd see just how popular pvp actually was then - but again, I don't ever envisage it happening ... )
Edited by Pardoux, 20 April 2016 - 20:08.
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Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.
Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?
I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...
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