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With the introduction of 33% damage resistance to Celestials and +50% base attack and HP for Infernals.... I dont think this will last very long
![:lol:](/public/style_emoticons/default/laugh.png)
![:P](/public/style_emoticons/default/tongue.png)
Posted 29 September 2006 - 16:49
Posted 29 September 2006 - 16:56
Posted 29 September 2006 - 16:59
The news was posted incorrectly
Its +25% atk/def
+50% hp/mp
Posted 29 September 2006 - 17:03
Posted 29 September 2006 - 17:04
I think it's going to take a lot more than that to unseat you, Andor. Maybe if all the players of Gothador rallied under one banner it could happen.
Posted 29 September 2006 - 17:06
I think it's going to take a lot more than that to unseat you, Andor. Maybe if all the players of Gothador rallied under one banner it could happen.
Posted 29 September 2006 - 17:07
Posted 29 September 2006 - 17:28
Kamikaze charity drive... It definitely has potential!
If it makes everyone feel better I'll offer myself up as a living shield. I'll put a strap on my back and everything.
Posted 29 September 2006 - 17:32
Posted 29 September 2006 - 18:21
I think it's going to take a lot more than that to unseat you, Andor.
Posted 29 September 2006 - 18:24
Posted 29 September 2006 - 18:26
I appreciate the vote of confidence, but let me do some math for ya to make it clearer:
A lvl 4000 Mage (anything but Celestial) and a lvl 4000 Celestial mage go to battle. Each has equal stats, resistances, everything.
Indeed the Celestial will win almost every time.
So for the purposes of PvP vs Celestials - I just lost 33% or over 1000 points of wisdom. :evil:
Infernals wont have it *quite* so bad b/c they now have 50% more base HP. So a character with 1000 base HP just got 500 HP to 1500. A Pat vial gives another 400% on top of that so now the same infernal will have what? 6K HP???
Top lvl Infernals are going to be running around with 35-50K HP when they had 20K yesterday. :shock:
That's just silly... buy hey the'll need it against Celestials that happen to have their sheilds up. Fortunately with that 25% attack bonus, they'll be able to hit anything now. :roll:
*sigh*
:evil:
Posted 29 September 2006 - 18:35
Posted 29 September 2006 - 18:49
Posted 29 September 2006 - 20:02
But you have Cloak and Kindred Spirit!*sigh*
:evil:
Posted 29 September 2006 - 20:34
But you have Cloak and Kindred Spirit!*sigh*
:evil:
Posted 29 September 2006 - 22:45
Posted 29 September 2006 - 23:13
Posted 29 September 2006 - 23:53
Posted 30 September 2006 - 00:18
I think it's going to take a lot more than that to unseat you, Andor.
I appreciate the vote of confidence, but let me do some math for ya to make it clearer:
A lvl 4000 Mage (anything but Celestial) and a lvl 4000 Celestial mage go to battle. Each has equal stats, resistances, everything.
Indeed the Celestial will win almost every time.
So for the purposes of PvP vs Celestials - I just lost 33% or over 1000 points of wisdom. :evil:
Infernals wont have it *quite* so bad b/c they now have 50% more base HP. So a character with 1000 base HP just got 500 HP to 1500. A Pat vial gives another 400% on top of that so now the same infernal will have what? 6K HP???
Top lvl Infernals are going to be running around with 35-50K HP when they had 20K yesterday. :shock:
That's just silly... buy hey the'll need it against Celestials that happen to have their sheilds up. Fortunately with that 25% attack bonus, they'll be able to hit anything now. :roll:
*sigh*
:evil:
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