Return of the Chompers!
#1
Posted 11 April 2012 - 15:25
A wretched rattling of teeth on Spines heralds the return of the voracious Spine Chompers!
Blue Spine Chomper (Legendary)
The Blue Spine Chomper lives underground in remote locations, awaiting its prey. As it senses the tremors above the ground, it bursts its head above ground, stripping the victim of its flesh, keeping the spine as a trophy.
Level: 5+
Undead Spine Chomper (Legendary)
The Undead Spine Chomper was once the most vicious living spine chomper in known existance. Since its departure due to lack of fresh spines, its now the most vicious non-living spine chompter in known existance.
Level: 35+
Dark Spine Chomper (Legendary)
The Dark Spine Chomper is a biological mystery. In legend, it is told that it developed additional heads to satisfy its need for more spines, so it could process its victims faster.
Level: 75+
Red Spine Chomper (Legendary)
The Red Spine Chomper, like its blue cousin, keeps the spine of it's prey as a trophy. However its mouth acts almost sawmill like in the process, with you being the tree.
Level: 150+
Yellow Spine Chomper (Legendary)
After many years of evolutions, the Yellow Spine Chomper has taken to the skies, swooping down on unexpecting victims, bringing agonising death from above.
Level: 225+
Green Spine Chomper (Legendary)
The Green Spine Chomper, when idle, appears like any other mushroom. However as its victim approaches, it spouts blazing green fur and proceeds to consume its prey whole. With no remorse.
Level: 275+
Octo Spine Chomper (Legendary)
The Octo Spine Chomper uses its multiple tendrils to ensnare its prey and drag it kicking and screaming into its toothy maw.
Level: 350+
Clockwork Spine Chomper (Legendary)
The Clockwork Spine Chomper is a creature from an inventors fevered nightmares! Some strange fellow was enraptured with the Spine Chompers as a species and sought to replicate them artificially. This Clockwork Spine Chomper is the result. What the Inventor did not expect was the level of success he would achieve! The Clockwork Spine Chomper powered up and immediately ate its creator! It has created more Clockwork Spines as it has eaten its way through anything it catches, meaning there is a small horde of these mechanical monsters on the loose!
Level: 525+
Polar Spine Chomper (Legendary)
Being an arctic predator, prey is hard to come by for the Polar Spine Chomper. It will charge its new prey as a great ball of camouflaged fur with gaping maw and rapidly freezing drool. As it feverishly devours it's prey, it takes great care not to damage the spine of its latest victim, which the Polar Spine Chomper, like the rest of its vicious kin, will keep in an ever growing trophy collection.
Level: 650+
Fire Fur Spine Chomper (Legendary)
The Fire Fur Spine Chomper is yet another peculiar off-shoot of this very strange creature. This particular specimen appears to be an elemental of sorts or possibly
magical in origin. The creature fur is as normal as most usually, however, when it closes with its prey it's fur turns into pure flame, giving off some pretty intense heat. The Chomper itself does not notice any heat, having discovered the effect it's personal conflagration can have on others resulting in a Chomper that actually likes to cook it's prey before consuming them!
Level: 800+
Sludge Spine Chomper (Legendary)
Yet another of the frankly odd Chomper species, the Sludge Spine Chomper makes its home in swampy areas. One would have thought the thick mass of fur that covers a Spine Chompers body would make Swamps an unlikely place to find such a creature but once again, the Chomper finds a way to put it's surroundings to good use. The sludge in the swamp coats the Chomper making it hard to see as well as making it's thick coat even thicker and considerably more foul. It has learned to use it's disgusting fur to trap any weapons it's prey may be wielding and disarm them before devouring them messily.
Level: 950+
The vile Monsters will be available in the Realms for 48 hours.
Additionally, we intend to release 7 new recipes in Wulfs Arena Wares at the Colosseum of Gurgriss by the end of the week. These shall allow players to build new sets from Arena rewards and LE items.
Enjoy!
~ The Fallen Sword Team
#2 fs_kairy
Posted 11 April 2012 - 15:29
#3
Posted 11 April 2012 - 15:30
#4
Posted 11 April 2012 - 15:31
#5
Posted 11 April 2012 - 15:31
#6
Posted 11 April 2012 - 15:33
Surely the Hooves are joking, people complained to you about you lack of announcements before the last global quest, and now you go and do the same thing again? Just finished my hunt about 20 minutes ago, had you given the community a warning i would have saved my stam for this.
This is not the type of event that should be for warned of. That just allows people to profit (or loose out on profits).
BG, there is no indication in your post of how long this event will last.
#7
Posted 11 April 2012 - 15:34
#8 fs_aidenwolf
Posted 11 April 2012 - 15:34
#9 fs_cobra7781
Posted 11 April 2012 - 15:35
cheers for the event mate
#10
Posted 11 April 2012 - 15:36
#11 fs_napoez3
Posted 11 April 2012 - 15:36
#12
Posted 11 April 2012 - 15:37
Nothing over 950?
Agreed .. Using Starlite for 320+ levels and Sludge for 470+ levels now .. (not to mention HH non crystaline for 530+ levels)
Kinda hope that some of the new arena won gear or at least the PvP invented gear rememdies that ...
#13
Posted 11 April 2012 - 15:38
Gonna be hard for many to hunt with a completely black map
Gah! Workin' on it!
BG, there is no indication in your post of how long this event will last.
The post states 48 hours.
does this mean the arena items could take us into next week now Grim if the recipe will be releases within the next 7 days.
7 recipes to be released by the end of the week. As in, this friday at latest.
#14
Posted 11 April 2012 - 15:38
#15 fs_kairy
Posted 11 April 2012 - 15:39
#16
Posted 11 April 2012 - 15:39
#17 fs_kairy
Posted 11 April 2012 - 15:41
#18
Posted 11 April 2012 - 15:42
Map is fixed! If it is still not showing correctly, please do a hard refresh. (Ctrl F5).
#19
Posted 11 April 2012 - 15:44
Gonna be hard for many to hunt with a completely black map
Gah! Workin' on it!
Thanks
BG, there is no indication in your post of how long this event will last.
The post states 48 hours.
My appologies, I was expecting it at the top and missed it lower down.
#20
Posted 11 April 2012 - 15:47
Thanks guys . i have my eye on a couple sets for the guild!
+1
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