PvP Ladder Suggestions
#1
Posted 28 July 2010 - 10:57
We would like your feedback regarding the PvP Ladder changes. Here is what we are looking at currently:
- Bounty Attacks must be 100 stamina otherwise they don't count as bounty hits.
- Potion to increase PvP rating transfer.
- Reset every two weeks - PvP tokens are allocated to the top 50 which can be exchanged for items.
- Increase the PvP target range to +/- 10
- If the targets actual level is outwith the range (ie. they are only in range due to virtual level), only pvp rating / gold is taken.
~ The Fallen Sword Team
#2
Posted 28 July 2010 - 10:59
This is exactly why you must not smoking weed before making updates, hoof...Hi all,
We would like your feedback regarding the PvP Ladder changes. Here is what we are looking at currently:
- Bounty Attacks must be 100 stamina otherwise they don't count as bounty hits.
~ The Fallen Sword Team
#3 fs_aeroblade
Posted 28 July 2010 - 11:00
#4
Posted 28 July 2010 - 11:02
Loving all the nice tweaks and adds lately
#5 fs_lamslove
Posted 28 July 2010 - 11:02
This is exactly why you must not smoking weed before making updates, hoof...Hi all,
We would like your feedback regarding the PvP Ladder changes. Here is what we are looking at currently:
- Bounty Attacks must be 100 stamina otherwise they don't count as bounty hits.
~ The Fallen Sword Team
there suggestions not updates, hes looking for feedback on how to fix a clearly broken system
#6 fs_lamslove
Posted 28 July 2010 - 11:03
Please HCS, could you leave PVP as it is? I'm sure no one will like either suggestions.
its not breaking pvp, its fixing the ladder system
#7
Posted 28 July 2010 - 11:03
If the targets actual level is outwith the range (ie. they are only in range due to virtual level), only pvp rating / gold is taken.
If you cannot maintain your actual level it is no ones fault but your own, and you shouldn't get a benefit from it.
#8
Posted 28 July 2010 - 11:03
#9
Posted 28 July 2010 - 11:04
#10 fs_azkasha
Posted 28 July 2010 - 11:04
NONE OF THE ABOVE???
#11
Posted 28 July 2010 - 11:04
What I'd like to see is that player can bounty attacker as many times player has been attacked. (excluding BB hits). When player is on BB, player shouldn't be able to hit the placer of bounty. Some people are abusing this.
#12 fs_warangel
Posted 28 July 2010 - 11:05
then new players dont have a chance to complete bountys.. No fair
You dont deserve anything becouse you atk alot of people? No tokens
Increase pvp range is fair
Target outrange? That means a lvl 100 and atk a lvl 1? No chance man
If u mean +/- 10 levels its cool
I think yo should decrease GvG to 10 instead of 25. hitting a guy thats 25 lvls lower is lame and a sure lose. If his the only guy in that guild you cant hit back. decrease it to 10
#13
Posted 28 July 2010 - 11:05
Hi all,
We would like your feedback regarding the PvP Ladder changes. Here is what we are looking at currently:
- Bounty Attacks must be 100 stamina otherwise they don't count as bounty hits.
I like it, but I dont think most will. The BB is supposed to be punishment.
- Potion to increase PvP rating transfer.
No, this is horrible! A buff or potion doesnt mean your good at pvp. Isnt that what rating is supposed to measure?
- Reset every two weeks - PvP tokens are allocated to the top 50 which can be exchanged for items.
Sounds good. This will stop levelers from abusing it like they do with trading prestige.
- Increase the PvP target range to +/- 10
I love you!
- If the targets actual level is outwith the range (ie. they are only in range due to virtual level), only pvp rating / gold is taken.
I know most "hardcore pvpers" will be against this, but I think this is by far the best idea on here. It stops one from taking xp from the same person after after they have been deleveled by bounties on that person, forcing them to level in order to atack an thus not being able to bully past a certain point except stealing gold. A HUGE resounding yes from me to this one.
~ The Fallen Sword Team
(Red text=KingTyrin lol)
Thanks for listening Hoof
#14
Posted 28 July 2010 - 11:05
#15
Posted 28 July 2010 - 11:06
you kidding??? this is terrible update suggestion.. please never do it!!
Could you explain why you think it's terrible?
#16 fs_snukis
Posted 28 July 2010 - 11:06
Love every suggestion exept this one. Just don't increase targer range. :\
#17 fs_damnface
Posted 28 July 2010 - 11:08
#18 fs_zara
Posted 28 July 2010 - 11:08
- Reset every two weeks - PvP tokens are allocated to the top 50 which can be exchanged for items.
That would make quests with PvP rating requirement *really* hard. I remember how annoying it was to gather up the required points for Remnants of Corruption (needs 1,350). Sometimes I'd get bountied for 10 stam hits when the target's profile didn't say they would bounty, and I went back quite a few points
#19
Posted 28 July 2010 - 11:09
This would be my favourite update in 2 years of FS if it's initiated. I LOVE the ideas, and they should've been implemented long back.
Finally an actual opinion of the SUGGESTED updates and not just whinning.
I also like these, or at least the last two suggested changes.
+1
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I'm also known as @UnoWild
#20
Posted 28 July 2010 - 11:09
My suggestion is raise the minimum ammount of a bounty to 1 fsp or 150k gold per every 100 levels. I think if you raise the prizes, u may see more people get involved in PvP since it may become worth it.
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