Proposed Changes
#1
Posted 14 January 2010 - 18:01
As mentioned by Forn yesterday we have just finished an exceedingly fun meeting interrupted by Hoof requiring Cake so we are posting this a little later than expected.
First on the Agenda is the PvP / Prestige System.
The proposed changes are :-
- No prestige gain from inactive accounts.
- Prestige can only be gained from the same player once every 7 days.
- No prestige gain from PvP against your own guild members.
- PvP rating will no longer effect the amount of prestige gained per combat.
- The Top 100 players on the PvP ladder will recieve a weekly bonus.
We feel these changes should improve PvP and remove most if not all abuse of the PvP system.
Second on the Agenda is Guild Conflicts.
After a length discussion and a number of good ideas to improve the system. We have decided to change the current system drastically. More details of this will follow soon. We plan to rectify the issues with people trading RP points aswell as other abuses of the system as it currently stands.
Additional changes.
It will now cost double stamina to activate skills if you no-longer meet the level required to learn the skill.
John Stewart
Chief Operations Officer
#2
Posted 14 January 2010 - 18:03
But, so say if I was level 700... With those skills... Then de-leveled myself along with the Virtual Level. That means it would cost double?
#3
Posted 14 January 2010 - 18:04
#4
Posted 14 January 2010 - 18:04
#5 fs_smunn02
Posted 14 January 2010 - 18:04
#6
Posted 14 January 2010 - 18:05
#7 fs_ac23091993
Posted 14 January 2010 - 18:05
#8
Posted 14 January 2010 - 18:05
#9 fs_knc
Posted 14 January 2010 - 18:05
you can't PvP your guildmates anyway, can you?
#10
Posted 14 January 2010 - 18:06
I especially like the double stamina thing. In terms of prestige, I think 7 days for the same player is a bit overkill.
I think it's a decent idea to prevent overfarming and Prestige agreements, but it might be too long. 3 days would be better I think.
#11 fs_nesera
Posted 14 January 2010 - 18:06
#12
Posted 14 January 2010 - 18:07
I especially like the double stamina thing. In terms of prestige, I think 7 days for the same player is a bit overkill.
I agree here. That Seems to be a bit of an overkill to me. Maybe 24-48 hours would be a better time frame. Otherwise, I like the changes to the PvP.
#13 fs_deadav
Posted 14 January 2010 - 18:07
#14
Posted 14 January 2010 - 18:07
#15
Posted 14 January 2010 - 18:07
#16
Posted 14 January 2010 - 18:07
#17
Posted 14 January 2010 - 18:08
I especially like the double stamina thing. In terms of prestige, I think 7 days for the same player is a bit overkill.
I think it's a decent idea to prevent overfarming and Prestige agreements, but it might be too long. 3 days would be better I think.
The amount of days isn't set in stone, as always we're open to feed back.
John Stewart
Chief Operations Officer
#18
Posted 14 January 2010 - 18:08
This wont make people abuse the system at all. Right.
#19 fs_spoonie95
Posted 14 January 2010 - 18:08
#20
Posted 14 January 2010 - 18:09
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users