Upcoming Bounty Board Changes
#1
Posted 06 July 2012 - 20:55
[*:39e4tdul]Add the ability to buy Bounty Tickets with gold.
[*:39e4tdul]Every PvP attack outside the Bounty Board can be bountied.
[*:39e4tdul]Bounties will expire 48 hours after they are placed.
[*:39e4tdul]Accepting a bounty will allow you to be bountied. (PvP attacks made to complete a bounty won't however).
[*:39e4tdul]Add the ability to view bounties placed on you.
Fallen Sword Lite App
We submitted the Windows Phone version of Fallen Sword Lite app today and we'll let you know when it is available to download. We're planning to submit the iOS version to Apple next week.
Beta Testing
Finally, thank you to everyone who has emailed us about helping beta test Fallen Sword Lite and our other upcoming iOS games
~ The Fallen Sword Team
#2
Posted 06 July 2012 - 21:01
We're going to be implementing changes to the Bounty Board next week, including:
[*:2m3wn5jx]Add the ability to buy Bounty Tickets with gold.
[*:2m3wn5jx]Every PvP attack outside the Bounty Board can be bountied.
[*:2m3wn5jx]Bounties will expire 48 hours after they are placed.
[*:2m3wn5jx]Accepting a bounty will allow you to be bountied. (PvP attacks made to complete a bounty won't however).
[*:2m3wn5jx]Add the ability to view bounties placed on you.
We submitted the Windows Phone version of Fallen Sword Lite app today and we'll let you know when it is available to download. We're planning to submit the iOS version to Apple next week.
Finally, thank you to everyone who has emailed us about helping beta test Fallen Sword Lite and our other upcoming iOS games
~ The Fallen Sword Team
Please make sure that multiple acceptances of the same bounty are stackable , similar to multiple hourly hits on the same player stack.
IE: player A accepts Player B's bounty, clears it.. Then Player A accepts Player B's Second bounty, They are now open to being Counter bountied 2 times. ( more if they accept more bounties)
Also, Can honor not affect XP loss % for the pvp ladder? ( similar to how it has no effect on bounty hits)
Something like...if there is any pvp rating transfer, then honor does not take effect.
Nice changes so far thanks hoof.
#3
Posted 06 July 2012 - 21:02
#4
Posted 06 July 2012 - 21:09
We're going to be implementing changes to the Bounty Board next week, including:
[*:157lfua2]Add the ability to buy Bounty Tickets with gold.
[*:157lfua2]Every PvP attack outside the Bounty Board can be bountied.
[*:157lfua2]Bounties will expire 48 hours after they are placed.
[*:157lfua2]Accepting a bounty will allow you to be bountied. (PvP attacks made to complete a bounty won't however).
[*:157lfua2]Add the ability to view bounties placed on you.
We submitted the Windows Phone version of Fallen Sword Lite app today and we'll let you know when it is available to download. We're planning to submit the iOS version to Apple next week.
Finally, thank you to everyone who has emailed us about helping beta test Fallen Sword Lite and our other upcoming iOS games
~ The Fallen Sword Team
Please make sure that multiple acceptances of the same bounty are stackable , similar to multiple hourly hits on the same player stack.
IE: player A accepts Player B's bounty, clears it.. Then Player A accepts Player B's Second bounty, They are now open to being Counter bountied 2 times. ( more if they accept more bounties)
The player that is being bountied would be able to place a bounty on each player that accepts the bounty on them. If a player accepted two bounties on the same player, the player being bountied would then be able to place two bounties on that player.
Also, Can honor not affect XP loss % for the pvp ladder? ( similar to how it has no effect on bounty hits)
Something like...if there is any pvp rating transfer, then honor does not take effect.
Nice changes so far thanks hoof.
We can take a look at this - I don't see an issue with making it so Honor doesn't work on the PvP Ladder. What does everyone else think?
#5
Posted 06 July 2012 - 21:16
#6
Posted 06 July 2012 - 21:27
#7
Posted 06 July 2012 - 21:28
#8
Posted 06 July 2012 - 21:29
#9 fs_scrogger
Posted 06 July 2012 - 21:31
Kind of pointless to change it as it effects the xp loss by very little. As long as XP lock doesn't work that is enough restriction.
#10
Posted 06 July 2012 - 21:33
What purpose would honor have if it is not used on the ladder?
Kind of pointless to change it as it effects the xp loss by very little. As long as XP lock doesn't work that is enough restriction.
I don;t think 35% recution to xp is a little but I guess we just agree to disagree. I look at honor on the ladder as using a pillow instead of a 2 x 4. *shrugs*
#11
Posted 06 July 2012 - 21:35
We're going to be implementing changes to the Bounty Board next week, including:
[*:3vbzdr9g]Add the ability to buy Bounty Tickets with gold.
Good
[*:3vbzdr9g]Every PvP attack outside the Bounty Board can be bountied.
Good
[*:3vbzdr9g]Bounties will expire 48 hours after they are placed.
Not good, because it will give advantage for certain groups to avoid losing xp(Bounty board meant for punishment) whatever sadly i don't think you will change anything back after you apply your changes...
[*:3vbzdr9g]Accepting a bounty will allow you to be bountied. (PvP attacks made to complete a bounty won't however).
Fine
[*:3vbzdr9g]Add the ability to view bounties placed on you.Good and whats about add ability to show who accepted to take the bounty?
#12
Posted 06 July 2012 - 21:38
I had understood there was supposed to be a change to the BB, where people who have been bountied can not hit the person who put them on the board, untill the bounty was cleared. The problem being people complaining about getting hit hourly while a bounty gets left up.
Making each hit off the board bounty-able, covers that problem, of course, but it adds also an extra protection for targets in general, before they place a bounty.
If there is yet more protection added for levelers, would it be too much to ask to get a larger range for off the board hits? PvP being nerfed all the time does not help in a game that already has seen many pvp-ers leave.
I.E. if someone is silly enough to go offline with a lot of gold, and you hit them twice for it, you are now looking to lose 10 levels, seems excessive to me.
#13
Posted 06 July 2012 - 21:42
[*]Bounties will expire 48 hours after they are placed.
Not good, because it will give advantage for certain groups to avoid losing xp(Bounty board meant for punishment) whatever sadly i don't think you will change anything back after you apply your changes...
[*]Accepting a bounty will allow you to be bountied. (PvP attacks made to complete a bounty won't however).
Fine
[*]Add the ability to view bounties placed on you.[/list]Good and whats about add ability to show who accepted to take the bounty?
You can already see who accepts bounties. And as for *groups* not sure who you are referring to , I'm not flaming by any means... but I;ve seen MANY players sit on the board for days, because its either too much of a challenge to clear them, or the reward ( gold or fsp) simply isnt worth the effort, stam , potions, etc needed to clear.
#14
Posted 06 July 2012 - 21:44
Bountying should be reserved for gold hits, smasher medal farming via bounty, quitters on bounties, etc.
Point 4 makes no sense, please clarify with example. As I understand it, if you complete the bounty, you wouldn't be bountiable, but all other hits are?
HOWEVER, I like points 1, 3, and 5, :mrgreen:
#15
Posted 06 July 2012 - 21:48
Also, Can honor not affect XP loss % for the pvp ladder? ( similar to how it has no effect on bounty hits)
Something like...if there is any pvp rating transfer, then honor does not take effect.
That is a horrible suggestion ... what is the point of Honor then?
To me, honor is to reduce XP loss when playing the pvp ladder, in a fight with someone and are expecting to be hit back, or just as a leveling precautionary buff.
#16
Posted 06 July 2012 - 21:48
[*:2s15i12v]Add the ability to view bounties placed on you.Good and whats about add ability to show who accepted to take the bounty?
Maybe just a place to see if anyone have taken it? Not who just if any, but that might as well just reduce the amount of players trying to clear bounties if they can see someone have already taken it.
#17
Posted 06 July 2012 - 21:50
What purpose would honor have if it is not used on the ladder?
Kind of pointless to change it as it effects the xp loss by very little. As long as XP lock doesn't work that is enough restriction.
+1, good point about the XP lock as well. I'm pretty sure that doesn't work on the pvp ladder anymore. that was a concern right when they released the pvp ladder, since people tend to find a "sweet spot" to stay at level wise.
#18
Posted 06 July 2012 - 21:50
Also, Can honor not affect XP loss % for the pvp ladder? ( similar to how it has no effect on bounty hits)
Something like...if there is any pvp rating transfer, then honor does not take effect.
That is a horrible suggestion ... what is the point of Honor then?
To me, honor is to reduce XP loss when playing the pvp ladder, in a fight with someone and are expecting to be hit back, or just as a leveling precautionary buff.
Gloat gives more gold when attacking pvp hits ( ie: gold hits)... no one carries gold on a ladder. Honor was made to lower xp loss when hit in pvp ( ie: for gold) I don;t think the main intention for honor was to soften up the ladders. again, just my honest opinion
#19
Posted 06 July 2012 - 21:54
Also, Can honor not affect XP loss % for the pvp ladder? ( similar to how it has no effect on bounty hits)
Something like...if there is any pvp rating transfer, then honor does not take effect.
That is a horrible suggestion ... what is the point of Honor then?
To me, honor is to reduce XP loss when playing the pvp ladder, in a fight with someone and are expecting to be hit back, or just as a leveling precautionary buff.
Gloat gives more gold when attacking pvp hits ( ie: gold hits)... no one carries gold on a ladder. Honor was made to lower xp loss when hit in pvp ( ie: for gold) I don;t think the main intention for honor was to soften up the ladders. again, just my honest opinion
You don't have to use it :wink:
Both sides have a point. Should it be on the ladder... 1. Yes if people want to use it they can do it if they want. They'll have to spend stam or gold on getting it. Their choice. or 2. No there shouldn't be any xp reduction on the ladder.
It's a difficult one. I suggest you just leave it be for the time being
#20
Posted 06 July 2012 - 21:57
[*:26wopfqh]Add the ability to view bounties placed on you.Good and whats about add ability to show who accepted to take the bounty?
Maybe just a place to see if anyone have taken it? Not who just if any, but that might as well just reduce the amount of players trying to clear bounties if they can see someone have already taken it.
Its not needed, because in your personal log, it gives you notice already that someone else has accepted a bounty on you. HOWEVER, it could go further and also state on which specific bounty (since you'll be able to place multiple bounties on a single person at a time now ... for multiple hits.)
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