Hey all.
Here's a list of the patch notes for Game Update 1.5 which will hit the servers on Monday at 11am (UTC - London time). The game servers will be unavailable and offline for approximately 2 hours while we update the game. During this time please download the latest version of the game from the App Store, Google Play or Steam.
Features
- A new interior structure has been added, the Situation Room, this structure will allow Alliance members of rank Officer and above to create Rallies. Players will require a level 10 Headquarters in order to build the Situation room.
- Rallies are deployments that can up to 2.5 million in units in size, and can contain the troops of multiple alliance members, the creator of the Rally will specify a briefing period, in which Alliance members have time to donate troops before the Rally is deployed.
- When joining the Rally, your troops will deploy to the main Facility of the Rally owner and join into a Rally deployment. This deployment cannot be attacked by other players.
- As many alliance members can donate as needed in order to reach the rally capacity, however each Alliance member may only donate once.
- Alliance have a limit of 10 concurrent rallies, regardless of stage.
- Rallies travel at a speed of 3 regardless of troop composition and cannot use fuel boosts.
- Destroy attacks on Facilities no longer prevent defenses being salvaged.
- The amount of defenses the ‘Defensive Salvaging’ research salvaged in combat has been increased for levels 1 through 9 for each skill I, II, III and IV.
- You can now share combat-related notifications with your alliance.
- Selecting territory sectors in the world now displays an Alliance name when possible.
- Mailing list can now be joined from in-game.
- New event type added : Dark Activity added. We'll be posting start times for the event shortly after the update goes live.
Platform Specific Fixes
- (ANDROID) Fixed push notifications not being sent to some devices.
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(STEAM) Steam version now caps at 60 fps in response to players reporting extremely high frame rates.
Performance
- Improved responsiveness of opening windows.
Bugs
- Fixed an issue where heroes experience loss from dying was higher than expected in some cases.
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Fixed an issue when clicking to view Nuclear Strikes the panel wouldn’t always close correctly.
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Fixed an issue with units being sorted differently each time a troop deployment panel was opened.
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Fixed a bug where the text for the deploy options would be blank.
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Fixed language format exception in every language file when alliance help was completed.
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Fixed a bug where the level of the enemy hero sometimes wouldn’t be displayed on a scouting report.
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Captured heroes displayed in a player’s extended profile now correctly display their rank.
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Fixed an issue where the world map tutorial would display even if you had already visited the world map.
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Fixed bug where requesting help was not boosting the time correctly for the production queue at times.
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Fixed a bug where some deployments would stay on the deployment screen until you closed the window even if they already completed.
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Fixed a bug where boosting or requesting heal on healing units could cause a disconnect.
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Fixed a bug where the client would be able to add hero XP to the hero even if the hero is dead, resulting in an incorrect event score displayed to the player.
We hope you are all as excited as we are about this update! Thanks for supporting the game and we'd love to hear any feedback you may have after the game update goes live!
~The New Earth Team