Votes in the pole were split mostly between 'Level 81 - 90 Hunting Content + Items' and 'More Varied Avatar Item Upgrades'. These two changes happily go together quite nicely so these will be the first things implemented.
Level 81 - 90 Hunting Content + Items
Just to clarify this does not mean we're giving players stat points for levelling from level 81 to 90. This simply means that 81 - 90 Hunting Groups and the new level 90 boss will be released. These new NPCs will drop new items of similar quality to the drops of Tyran and new "parts" for upgrading the old and new items in to Tier 2 avatar items.
We're thinking this new tier will be unlocked using the crystals dropped by Crystal Entities so new Avatars will need to farm for a little while before progressing.
More Varied Avatar Item Upgrades
We've been thinking about this for a while and right now the end game items are too static and similar. As well as making the tier 2 items upgradable (like the gang weapons) we were also thinking of giving items a stat range instead of static stats.
What this means is all items in the game would stay as they are at 'Uncrafted' quality. Newly dropped items however would get their stats rolled from their stat ranges, and assigned a quality based on their resulting stats.
So for example a 'Legendary Scythe' would be nearly maximum stats it could have and a 'Perfect Scythe' would be the best possible Scythe in the game. Similarly lower qualities would be introduced such as 'Damaged Scythe' and 'Poor Scythe' which had lower than normal stats.
We would then introduce an NPC that could re-craft items (for 300 - 500 Platinum) which would re-roll its stats as if it were a new drop. Which may result in a better or worse item, this could be done as many times as you wished.
I'm interested to hear feedback on these plans. I think it would add a lot of diversity to items, along with a much more interesting Market Place.