What is wrong with fallen swords economy ?
right now fsp per gold exchange is at all times high with averages of 220k gold per fsp
gear value is very low (ff gear sometimes selling at 1 fsp - this is really bad since its 10 fsp + gold costs to ff any gear)
AH used to be packed with anything and everything at all times - now half the time you search for something and nothing is there
i understand lower fan base is part of the problem
back in the day before drop rates got tweaked / 'fixed' the game was flooded with gear during events (maybe overly so) but now that stuff is dropping less you would think value of stuff would rise but it hasnt
used to be the hunting of se's for gear was of some value but now the se logs show at best 2 or 3 drops per 10 se's
with all gear being fragable i think we could go back to the old ways of getting drops - it would help the composers and maybe stimulate the economy
there used to be bidding wars on the potion of supreme luck (lvl 1k find item) now this potion is still the best around but its not very effective - any buff of 1k+ should be powerful but the drop rate with this pot is average at best
Edited by matt2269f, 08 September 2016 - 15:07.