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Extended Guide to Classes


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#1 gothador_mrpointy

gothador_mrpointy
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Posted 25 July 2005 - 18:59

Introduction

Credit: This is an expanded version of Trillions "Class & Subclass Guide" as found here. Parts are cut 'n pasted directly of the Book of Wisdom. Several details were supplied by Kobayashi, Achab and karamazov :)

As a player in Gothador you have a certain "race" or class. If you are a supporter you can do certain quests to change your class - but be warned: this is in principle a final decision. Think about it carefully before deciding !

The paths you can follow are:
Human :arrow: Vampire :arrow: Demon :arrow: Greater Demon
Human :arrow: Monk :arrow: Angel :arrow: Trancendant
Human :arrow: Undead :arrow: Necromancer
Human :arrow: Elf :arrow: Dark Elf
Human :arrow: Greenskin :arrow: Warlord

The last classes in these chains are generally referred to as "Third tiers", even though most of them are not actually a "third tier". Blame game history.

You can also choose a subclass, or 'profession' in addition to your class or 'race'. Currently 3 of those classes are available, namely warrior, mage and miner. After choosing one you can revert if you feel regrets, however you will then stay unsubclassed forever. So again: think carefully !

Finally there exist special classes which you can turn into temporarily by drinking a vial. After a short time you will revert to your normal class. At the time of writing those classes are dragon, beast, frostling and vampire lord. Nonsupporters can not drink these vials.

The Classes

Posted Image Human Class
Simple, boring, you. This how you are born into the world of Gothador, naked and helpless.
Class specific skills:
- Can heal and seek sanctuary in hospitals.
- Can buy (and wear) the Humanic Ring for 5 pp at Vasirian Trader, Frozen North (56,7)
- Can NOT use the mindmelt, waterblast and overlord ion storm spell.


Posted Image Vampire Class : Bloodsuck' skill and 2000xp
Class specific skills:
- Able to complete the Dark Destiny quest
- Can suck blood from other players, reducing their hp.
- Can obtain the Vampyric Rejuvination skill (HP+5 per 30 minutes)
- Shopping at the class-specific Vampyr Blades, Gothador (13,78 )
- Can become a Demon
- Can heal and seek sanctuary in graveyards.
- Can use the Death Ray spell: damages Humans, Monks, Beasts and Angels. Is pvp. Bought for 100 pp @ Fire Cave (7,9)

Turning vampire: Sacred Stone Quest
This is a "find it" quest. You being at the Sacred Stone (50,25) which hints that you ought to go the Sacred Grounds (49,24) and search there. There isn't anything much in the Sacred Grounds except 4 graves which you must investigate in order:
(2,2) , (8,7) , (5,1) , (9,9)

Once you have investigate the graves in order, you must go to the Open Grave (6,8 in the Sacred Grounds) and investigate the 5th and final grave. You will then become a vampire.

Getting Rejuvenation: Vampyric Mastery
Go to Dark Forest (59,22) with 5000 gp. After accepting the quest go to Kames Hill Hospital - found at (1,74) .

Doing the dark destiny quest (vampires only)
Start by getting a grey crystal from Zombie critters. Then go to the Dark Forest 99,0 The grey crystal will be turned into the light crystal. Next you must find a monk who has obtained a dark crystal from the light destiny quest. Trade crystals and go back to receive the reward:
5000xp and a Dark ring -> Atk +10, AC +5, Dmg +5, Rage

Vampire revert
If you ever change your mind: take a demonic blade to the revert stone at Mt. Braskin (34,46). You will lose all your vampiric powers and revert to human. You will also lose the blade.

Posted Image Demon Class : +10 HP, + 10 ATK, +10 DEF, a Demonic Teleport scroll, 10,000 xp
Must become a Vampire first.
Class specific skills:
- Can heal, recharge mana and seek sanctuary in hellgates.
- Can use the Death Ray spell; damages Humans, Monks, Beasts and Angels. Is pvp. Bought for 100 pp @ Fire Cave (7,9)
- Can wield the Demonic blade: DEF-20, DMG 85-100 SPEED-2, Holy 50%
- Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.

Turning Demon: Demonic Prowess Quest
To do this you will need to have a Deimos key. This can be borrowed from someone else (for instance your cult) or you can forge your own. See the next questdescription for details if you wish to forge it. Then just go to Plains of Deimos (13,13) (through the ethereal void) and click the button.

Getting the key: Deimos Key quest
Go to 98,95 Gothador and hand over the 26 deimos shards. They can be obtained from the following places:

A - Jayr Trading 80,86 (Gothador) for 5,000gp
B - dropped by Hellhounds
C - dropped by Spawns
D - dropped by Tree Gollums
E - Fires Loot 80,90 (Gothador) for 10,000gp
F - dropped by Gargoyles
G - dropped by Mine Spawns or forged from 666 copper bars
H,I - dropped by Mine Spawns and Frost Giants
J - forged from 666 iron bars
K,L,M - dropped by the Lord of Wrath
N - dropped by Bile Demons
O - Uve Weapons 16,17 (Gothador) for 20,000gp
P,Q,R,S,T,U,V,W,X,Y,Z - dropped by Deimonus

Demon revert
If you ever change your mind: take a holy blade to the revert stone at Varo Dungeon Lvl 2 (3,8 ). You will lose all your demonic powers and revert to vampire. You will also lose the blade.

Posted Image Greater Demon Class : Summoner skill and 1 million xp
Must become a Demon first.
Class specific skills:
- Can heal, recharge mana and seek sanctuary in hellgates.
- Can use the Death Ray spell; damages Humans, Monks, Beasts and Angels. Is pvp. Bought for 100 pp @ Fire Cave (7,9)
- Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.
- Can summon. Default summon is the imp.
- Can buy and use the "summon imp swarm" spell from hellfires delight [gothador (68,66)] for 10 pp

Turning Greater Demon: Demonic Intent
Take the 5 third tier keys (see the seperate third tier post) to Plains of Deimos (18,16). The keys will be destroyed.

Greater Demon revert
Third tiers cannot revert.

Posted Image Monk Class : 'Hurt' & 'Heal' skills, 5000xp

Class specific skills:
- Can become an Angel
- Can complete the Light Destiny quest.
- Can use the Holy Blast spell; damages demons, vamps, undead and necromancers. Is pvp. Bought for 100 pp @ Fire Cave (7,9)
- Can heal and seek sanctuary in hospitals.
- Can 'hurt' vampires and undeads (including players) for 10-30% of their hp
- Can 'heal' humans and monks for a small amount (probably % based)

Becoming a monk: Enlightenment quest
Collect a Beech, Oak, Yew, Juniper and White Beam twig by killing Tree Golums in the dark forest (or buying/trading them from other players).
Then hand them over at Dark Forest (63,16)

Light destiny quest (monk only)
Start by getting a grey crystal from Zombie critters. Then go to the Dark Forest 0,99 The grey crystal will be turned into the dark crystal. Next you must find a vampire who has obtained a light crystal from the dark destiny quest. Trade crystals and go back to receive the reward:
5000xp and a Light ring -> Def +10, HP +5, Dmg +5, Rage

Monk revert
If you ever change your mind: take a holy blade to the revert stone at Dwarven Mines (4,7). You will lose all your monk powers and become a human. You will also lose the blade.

Posted Image Angel Class: +20 Def, +10 HP, Angelic Shift scroll, 10,000 xp
Must become a Monk first.

Extra Benefits:
- Can heal, recharge mana and seek sanctuary in heaven gates.
- Can wield the holy blade: DEF-20, DMG 80-105 SPEED-2, 50% dark resistance
- Can use the Holy Blast spell; damages demons, vamps, undead and necromancers. Is pvp. Bought for 100 pp @ Fire Cave (7,9)
- Can 'hurt' vampires and undeads (including players) for 10-30% of their hp
- Can 'heal' humans and monks for a small amount (probably % based)
- Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.

Becoming an Angel: Divine Transcendence
For this you need a Vevalian Key. You can borrow one from someone else (e.g. your cult) or forge your own - see the next questdescription for a how to.
Then go to Clouds of Vevalian (9,9) through the ethereal void and press the button.

Getting the vevalian key: Key to Heaven quest
Get the 10 angelic shards:
Shard 1: 50,000 from Pathers Potions (Gothador)
Shard 2: 10,000 from Mana Supplies (Dark Forest)
Shard 3: Dropped by Dark Monks
Shard 4: Forged: 500 x crystal, 10 x gold
Shard 5: Dropped by Young Zenixes
Shard 6: Forged: 100 x copper, 50 x iron, 1 x crystal, 25 x monazite, 5 x pyrite, 1 x gold, 10 x silver, 1 x zircon
Shard 7: 100,000 from Varo Trader
Shard 8: Dropped by Crystal Golems
Shard 9: Dropped by Vamp Lords
Shard 10: Dropped by Echos

And bring them to the Zenix homeworld 499,499. Note that the homeworld reduces all your stats except hp and ap to 1 while you are there and that itembonusses don't count.

Angel revert
If you ever change your mind: take a demonic blade to the revertstone at cells level 3 (10,12). You will become a monk and never be able to become an angel again. You will also lose the shiftspell and the blade.

Posted Image Trancendant Class: Summoner skill & 1 million xp
Must become an Angel first.
- Can heal, recharge mana and seek sanctuary in heaven gates.
- Can use the Holy Blast spell; damages demons, vamps, undead and necromancers. Is pvp.
- Can 'hurt' vampires and undeads (including players) for 10-30% of their hp
- Can 'heal' humans and monks for a small amount (probably % based)
- Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.
- Can summon. Default summon is a wisp.

Turning Trancendant: Angelic Starlight
Take the 5 third tier keys (see the seperate third tier section) to Clouds of Vevalian (12,14). The keys will be destroyed.

Trancendant revert
Third tiers cannot revert.

Posted ImageUndead Class : +10 DEF, +20 HP, 'Unholy Terror' skill and 15,000xp

Class specific skills:
- Can heal and seek sanctuary in graveyards.
- Can shop at the class-specific Fire Crypt, Mt. Braskin (98,46)
- Can wield the cursed blade: DEF-20, DMG 90-95 SPEED-2, Holy 50% resistance
- Unholy terror: between 25-50% chance that a melee attack on you misses regardless of stats
- Can obtain the drain skill: drain another player's MP and HP
- Can use the Death Ray spell: damages Humans, Monks, Beasts and Angels. Is pvp. Bought for 100 pp @ Fire Cave (7,9)

Becoming an Undead: Unholy Darkness quest
The quest starts at 3,3 in the Cells Level 1.
The entrance to the Cells is at 30,34 in the gothador realm. In the Cells there are 10 levels that are each 15x15 squares with all the stairs going down at 8,1 and the stairs going up at 1,8. Each level is inhabited by different creatures that can drop bones at pretty low droprates. The 10th forms the exception: the Undead Yvew always drops an Undead Yvew Stone.

Level 1 - Dark One
Level 2 - Bone Crusher
Level 3 - Skull Fire
Level 4 - Walking Dead
Level 5 - Scuttler
Level 6 - Death Finder
Level 7 - Plague Skull
Level 8 - Flesh Eater
Level 9 - Soul Seeker
Level 10 - Undead Yvew

Bring the 9 bones and 1 stone back to Level 1 at 3,3 and get this message from the old man: "Your wish is my command human...". A blackness rises from the ground, twisting and twining throught your body. You have become 'Undead'.

Getting the drain skill: Undead Destiny
Go to the Lost Temple at Gothador 97,94. Pray there until you get Soul Crystals A, B, C & D. Then go to Cells Level 7 (8,9).

Undead revert
If you ever change your mind: bring a cursed blade to the revert stone at Fire Cave (11,14). You will lose all undead powers and revert to human. You will also lose the blade.

Posted ImageNecromancer Class : Summoner Skill and 1M xp
Must become undead first
Class specific skills:
- Can heal and seek sanctuary in graveyards.
- Unholy terror: between 25-50% chance that a melee attack on you misses regardless of stats
- Can use the Death Ray spell: damages Humans, Monks, Beasts and Angels. Is pvp. Bought for 100 pp @ Fire Cave (7,9)
- Can summon. Default summon is a skeleton.
- Can buy and use the "Summon Skeleton Lord" Scroll for 10 pp from Dark Past: Cells Level 3 (4,4)
- Can complete the "necrotic" quest and obtain dark phaze teleport. Unsubclassed max distance is 29.

Turning Necromancer: Blacker Than Black
Take the 5 third tier keys (see the seperate third tier section) to Cells Level 9 (1,6). The keys will be destroyed.

Getting dark phaze: necrotic quest
Go to Teridia Anomaly and kill sprites until one drops a phaze stone (or buy one from someone else). Take it to anomaly (15,9) and receive the scroll.

Necromancer revert
Third tiers cannot revert.

Posted Image Elf Class : 30,000xp, +20 Atk, +20 MP, 'Cloak' skill and the 'Revive' skill

Class specific skills:
- Can seek sanctuary in forests. Elves cannot heal there. This means they depend entirely on potions and revive.
- Immune to the Death Ray and Holy Blast spells.
- Can use the Holy Blast spell. Bought for 100 pp @ Fire Cave (7,9)
- Can wield the Isilwen Blade: DEF-20, DMG 75-110 SPEED-2, 10% resist against all magic
- Shopping at the class-specific Elven Trader, Mt. Braskin (3,75)
- Automatically revive 20 hp and 20 mp per 30 mins.
- Cannot be located due to the cloak skill.

Becoming an elf: Elven Charms quest
Collect 5 different colored charms (blue, green, yellow, red and black)from the Charm Thieves roaming the dark forest. Charm Thieves are not locatable. Then take them to 1,57 Dark Forest and hand them over.

Elf revert
If you ever change your mind: take an Isilwen Blade to the revert stone at Dark Forest (67,15). You will lose all your elven powers and revert to human. You will also lose the blade.

Posted Image Dark Elf / Drow Class: Critical Hit skill, Scroll of Shadows, 10,000 xp
Must become an Elf first.
Extra Benefits:
- Can seek refuge in forests, but cannot heal there. This means they depend entirely on potions and revive.
- Can use the Death Ray spell (and the holy blast spell if they bought it as elf.. this is weird) Bought for 100 pp @ Fire Cave (7,9)
- Immune to the Death Ray and Holy Blast spells
- Can complete the Ulth'ran Pillars quest
- Can obtain and wield the Tebryn Blade: ATK+5, HP-5, DMG 70-110 MP-5, SPEED-5
- Automatically revive 20 hp and 20 mp per 30 mins.
- Cannot be located due to the cloak skill.
- Have a small chance of doing a critical hit when attacking: double damage
- Can upgrade critical hit to critical hit+: does 4x damage
- Can teleport for 10 mp. Unsubclassed max distance is 13 squares.
- Can learn the summonskill.

Becoming a dark elf: Nefarious Orbs quest
Get the 5 dark orbs:
- Orb of Deceit dropped by Ardul
- Orb of Doom dropped by Qualyn
- Orb of Death dropped by Guard
- Orb of Darkness sold at Mage Emporium (Kingdom 33,33) for 20 PP
- Orb of Night is at the tomb in Vetro Dementia Level 3 (Entrance of VD is at Kingdom (23,24)

Then go to Kingdom of Ulth'ran (33,35) and hand them over.

Ulth'ran Pillars: obtaining the Tebryn blade
The quest starts at Library of Ages - Level 1 3,2 (entrance at level 2 1,1). You have to visit 5 pillars in the Kingdrom of Ulth'ran in order and give gold at each one.
Pillar 1 is at the following location 3,2 its cost is 3125 gp
Pillar 2 is at the following location 60, 2 its cost is 6250 gp
Pillar 3 is at the following location 65, 46 its cost is 12500
Pillar 4 is at the following location 2, 34 its cost is 25000
Pillar 5 is at the following location 34, 30 its cost is 50000

Thank you for thy gold. May the blood run freely..."
As you step back from one of the pillars a blade materialises in front of you.
Gained Tebryn Blade
Gained 10,000xp

Getting critical hit+: Critically Acclaimed quest
Buy a dark elven rune at Elven Anomaly - Teridia Anomaly (4,7) -
for 40 pp. This rune provides already provides the skill, but if you take it to Kingdom of Ulth'ran 15,4 it will get integrated into your system ;)

Elven Summoner: obtaining the summon skill
Take the 5 thrid tier keys (see seperate section) to Kingdom of Ulth'ran (60,12). You will obtain the 'Summoner' skill, a 'Summon Scout Scroll' and 1 million xp.

Dark Elf revert
Third tiers cannot revert.

Posted ImageGreenskin Class : 20,000xp, +30 ATK, 'Thump' skill

Class specific skills:
- Can seek sanctuary and heal in Orcish Camps.
- Immune to the Death Ray and Holy Blast spells.
- Can 'thump' : double damage for 2 ap (but less accurate)
- Can get thump+: more accurate thump for only 1 ap

How to become a green skin
Go to Mt. Braskin 60,72 to accept the quest. The Water Clan instructs you to kill 100 Fire Clan and return to 60,72 when finished.
This class is the only one that actually demands you to kill things yourself, instead of allowing you to hand over items. You can of course let a cultmate or friend deal most of the damage and give you the killing blow ;)

Getting Thump+ and Rhogarg's fury: Orcish Kin quest
Go to Orc's Drift (2,1). Then Desecrate the 5 graveyards in the dark forest:
tamarind (67,24) , jefferson (10,22), rhinefield (68,94), kames hill (9,51), ormindale (57,54) .

Return to Orc's Drift (2,1) and obtain Rhogarg's Fury. DMG 65-75, ATK +95, DEF -55, HP +10, Lucky strike.
Then proceed to kill 15 cyclops. Most low level greenskins will need to use lucky strike to kill them, hence it is advisable to thump with rhogarg's fury.
Return to (2,1) and get thump+. Thump+ is a chance to do double damage with a reduced chance to hit. If you normally have 99% to hit your chance will be reduced to (about) 75%.

Greenskin revert
Does not exist !

Posted ImageWarlord Class : summon skill and 1 million xp
must become a greenskin first
Class specific skills:
- Can seek sanctuary and heal in Orcish Camps.
- Immune to the Death Ray and Holy Blast spells.
- Can 'thump +' : double damage
- Can get the Lord's rune
- Can summon. Default summon is an ogre.

How to become a Warlord
Take the 5 third keys to Orcish Cave (1,6) . The keys will be destroyed.

The Lord's rune
Bought at Frozen north (67,29) for 15 pp:
Item Name Lord's Rune Item Type Rune
DMG n/a AC n/a
Bonus Attributes
[none]
Bonus Skills
Light Foot, Light Foot+, Light Foot++ 'Warlord' class only.
Magic Resistances
[none]

Warlord revert
Third tiers cannot revert.

The quests to become a summoner ("third tier")

The quests for all the 3rd tiers are the same. You need to bring the following 5 keys to the location suited for your subclass.
Angel :arrow: Trancendant: Clouds of Vevalian (12,14)
Demon :arrow: Greater Demon: Plains of Deimos (18,16)
Undead :arrow: Necromancer: Cells Level 9 (1,6)
Greenskin :arrow: Warlord: Orcish Cave (1,6)
Dark elf :arrow: Dark elf with summon: Kingdom of Ulth'ran (60,12)

Vevalian key: Key to Heaven quest
Get the 10 angelic shards:
Shard 1: 50,000 from Pathers Potions (Gothador)
Shard 2: 10,000 from Mana Supplies (Dark Forest)
Shard 3: Dropped by Dark Monks
Shard 4: Forged: 500 x crystal, 10 x gold
Shard 5: Dropped by Young Zenixes
Shard 6: Forged: 100 x copper, 50 x iron, 1 x crystal, 25 x monazite, 5 x pyrite, 1 x gold, 10 x silver, 1 x zircon
Shard 7: 100,000 from Varo Trader
Shard 8: Dropped by Crystal Golems
Shard 9: Dropped by Vamp Lords
Shard 10: Dropped by Echos

And bring them to the Zenix homeworld 499,499. Note that the homeworld reduces all your stats except hp and ap to 1 while you are there and that itembonusses don't count.

Deimos Key:Deimos Key Quest
Go to 98,95 Gothador and hand over the 26 deimos shards. They can be obtained from the following places:

A - Jayr Trading 80,86 (Gothador) for 5,000gp
B - dropped by Hellhounds
C - dropped by Spawns
D - dropped by Tree Gollums
E - Fires Loot 80,90 (Gothador) for 10,000gp
F - dropped by Gargoyles
G - dropped by Mine Spawns or forged from 666 copper bars
H,I - dropped by Mine Spawns and Frost Giants
J - forged from 666 iron bars
K,L,M - dropped by the Lord of Wrath
N - dropped by Bile Demons
O - Uve Weapons 16,17 (Gothador) for 20,000gp
P,Q,R,S,T,U,V,W,X,Y,Z - dropped by Deimonus

Key of War: Forge of War Quest
Take the 4 warkeyfragments to Kingdom of Ulth'ran (1,1).

War Key Fragment A: Ogres in Gothador
War Key Fragment B: Dark Ogres in Varo Dungeon 5
War Key Fragment C: Night Orcs in Dark Forest
War Key Fragment D: Trogladytes in Orcish Cave (capturable)

Key of Darkness: Forge of Darkness Quest
Gather Dark Talisman A, B, C and D, all dropped by the Banished in the Kingdom of Ulth'ran, and take them to Kingdom of Ulth'ran (47,48 )

Key of Death: Forge of Death Quest
Take the forgeable undead crystals A, B, and C to Kingdom of Ulth'ran ( 3,48 )
Undead Crystal A: Forged from 1000 Copper Bars
Undead Crystal B: Forged from 5 Copper, 5 Crystal 5 Gold, 5 Iron, 5 Kunzite, 5 Monazite, 5 Mystic Copper, 5 Nagyagite, 5 Osumilite, 5 Pyrite, 5 Rutile, 5 Silver, 5 Xonotlite and 5 Zircon bars
Undead Crystal C: Forged from 500 Copper, 100 Crystal, 500 Gold, 50 Kunzite, 100 Monazite, 100 Pyrite

Rebuilding the world
If you are a third tier you can do a 3rd tier upgrade quests that gives nice stat boosts:
+ 10 ATK + 10 DEF + 15 HP + 15 MP + 15 AP & 200,000xp

To get this reward you must first construct the fragment of the worlds. Needed for this are 8 world fragments, which you can get as follows:[*:2a80acf8]Dark forest fragment: Bought for 25 pp at Daemonic Stronghold Teridia Anomaly (76,76)
[*:2a80acf8] Darkwater swamp fragment: Reward of Death of the Death quest. Starts at Teridia Anomaly (76,76) and requires you to kill a skeletal dragon in darkwater swamp.
[*:2a80acf8]Ethereal void fragment : A rare drop from Mortis Crawlers.
[*:2a80acf8] Gothador fragment: Bought for 25 pp at Daemonic Stronghold Teridia Anomaly (76,76)
[*:2a80acf8] Great Desert Fragment: Dropped by Djinns
[*:2a80acf8] Varo Fragment: Mixed from 10 shattered Varo fragments, which are obtained by praying at the delirium temple in Teridia Anomaly (265,132). Optionally you can use an 11th fragment for the quest at Teridia Anomaly (432,64) - which rewards you with the knowledge you need to mix 10 shattered frags :P
[*:2a80acf8] Yvew Fragment: Reward of the "Yvew Spores" quest which starts at Teridia anomaly (243,453) and requires you to kill 100 yvew spores.
[*:2a80acf8] Zenix Fragment: Reward of the "taverns apart" quest which starts at Teridia anomaly (54,54). From there go to Great Desert (76,121) , then to GD (79, 126).Once you have all these frags take them to Teridia Anomaly (432,231), complete "defragmentation" and obtain the fragment of the worlds and 200 000 xp.

And now for the final step. In Teridia there are 5 moving questlocations, 1 for each 3rd tier class. You need to find the one that corresponds to your own class and place the fragment there to get the statboosts. As said: the questlocations move, but they are detectable. Each one looks like a rock with differently coloured flames:

The Transcendant : Golden flame blazes upon the pedestal.
The Greater Demon : Red flame blazes upon the pedestal.
The Necromancer : Silver flame blazes upon the pedestal.
The Dark Elf : Violet flame blazes upon the pedestal.
The Warlord : Blue flame blazes upon the pedestal.

Posted ImagePosted ImagePosted ImagePosted ImagePosted Image

Find the one you need ( the "sight" skill is very useful here to see if the rock you detected is the right one) and.. voila ! You just completed another quest ;)

Subclasses ("professions")
You can also choose a subclass, or 'profession' in addition to your class or 'race'. To do this:

Obtaining a Subclass - secret portal quest
Go to the secret portal at Mt. Braskin 35,62. There are nasty demons surrounding it, but if you ask nicely someone will probably be willing to kill them for you ;) Or you can wait for an opening.
Note: passing through this portal forces you to chose a subclass.
Inside you can now read one of 3 tomes:

The Warrior Class
The warrior class specializes in hand-to-hand combat, bolstering his strength and damage, while sacraficing his magical abilities.
Min Dmg: +25%
Max Dmg: +25%
HP: +50%
AC: +25%
MP: -75%
Spell Max Lvls: -50%

The Mage Class
The mage class specializes in magic abilities, causing extreme damage with spells, while becoming weaker at sustaining physical damage.
HP: -50%
AC: -75%
MP: +100%
Spell Max Lvls: +100%
Spell Casting Exp: +100%

The Miner Class
The miner class specializes in mining and smelting. They are the masters of the pickaxe, finding most ore easy to extract and smelt.
Atk: -50%
Def: +50%
Mining Lvl: +200%
Smelting Lvl: +200%

The increases are relative - if you subclass warrior with damage 100 and then pour 900 leveluppoints in it you will have 1000+ 25% =1250 and not (100+25%) +900 = 1025 dmg. So waiting for a day when the increases are bigger is not necessary ;)

Special Classes (temporary)
And then there are the "temporary" classes which give great statboosts for a short amount of time, after which you return to your old class. While transformed you keep all the talents of your old class, so a trancendant who becomes a vamplord can still use angelic shift for instance.
The available classes are:
:arrow: Vampire Lord
:arrow: Beast
:arrow: Frostling
:arrow: Dragon

Nonsupporters can not drink these vials.

Vampire Lord
How to become a vamplord
You can become a vampire lord by buying a "Vampiric Vial" for 800 000 gp from the moving shop called "Frozen Blood", which moves around in the Frozen North. As a vampire Lord your icon will change, your stats will increase by 5-10%, you will gain the bloodfury skill and you can learn the bloodrage spell. The effect lasts for 2 hours.

The skill: Blood Fury
This skill allows the vampire lord to suck blood from other players, creature humans and creature vampires. Bloodpoints are needed for the bloodragespell. You keep BP after the vial runs out.

The spell: Blood Rage (stats from koba)
Bought in the shop Blood Hoard at Gothador 21,14 for 25 pp. Only suitable for vampire lords.

Class: Blood
Type: Damage / Healing
Level: 6 / 400
Exp: 4396 xp / 5250 xp
Effects: Creatures
Effects Type: Single
Effects Range: Same Square Only
MP Req.: 5 MP
Cast Chance: 98%
This Level (6)
CLASS DMG / HEAL
Generic 410 - 460
Next Level (7)
Generic 412 - 462

This spell uses one BP with every cast and the casting exp is from 200 to 300. You can't cast after the vampire lord vial runs out.

Beast
You can become a beast by drinking a vial of the beast. These were dropped by invasioncreatures called "fury's" at 28/07/05.
it gives the following statbonusses:

+200% ATK
+200% DEF
+50% AC
+33% DMG
+200% AP
+150% HP
+80% MP
Skill: creature locate.
And lasts between 20-25 minutes.

Frostling
You can become a frostling by drinking a vial of frost. These were dropped by invasioncreatures called "fury's" at 28/07/05.
it gives the following statbonusses:
DEF + 150%
HP + 100%
MP + 450%
Skill: overcharge
And lasts between 20-25 minutes.

Dragon
How to become a dragon
You become a dragon by buying a dragon vial from the Dragonesk shop for 2 million gp at Great Desert (47,47). It lasts for 55-60 minutes.

The statbonusses (estimates)
Enhances Def (50%), AC, Dmg, HP, MP (10%)
Allows you to use the firebreath spell

The spell: firebreath
Bought for 10 pp from Dragonesk when in dragon form. Requires 20 mp and 1 dragon potion. Does 4000-5500 fire dmg to everything in the square.
Dragon potions are dropped by pit dragons, found in the monster pit lvl 2.

#2 Skallagrime

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Posted 25 July 2005 - 19:08

NICE! guess I'll be referencing this list for a while then, gow is good, but this is COMPLETE

Quit your whining, I'm mining

 

https://drive.google...eVU&usp=sharing


#3 gothador_mrpointy

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Posted 25 July 2005 - 19:16

NICE! guess I'll be referencing this list for a while then, gow is good, but this is COMPLETE


Actually it wasn't - I forgot the humanic rings ;) And didn't include the bug allowing drows to use holy blast.

#4 gothador_achab

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Posted 25 July 2005 - 19:58

3rd tier classes also have the ability to complete the "The" quests.

#5 gothador_zenononez

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Posted 25 July 2005 - 20:30

this def helped me in my decision thanks masta p.

#6 gothador_mrpointy

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Posted 27 July 2005 - 15:54

3rd tier classes also have the ability to complete the "The" quests.


Added :)

#7 gothador_mrpointy

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Posted 11 August 2005 - 16:56

Added info on the special classes (info on where to get the dragon potions is not mine to give out.. sorry :() and updated drowtele & warlordrune.

#8 gothador_moonmagic

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Posted 11 August 2005 - 19:32

shouldn't someone sticky this thread? ;)

#9 gothador_karamazov

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Posted 13 August 2005 - 23:15

2 things:

1) Beast vial also gives creature locate skill (though I'm sure almost no one who'll actually drink the vial needs the skill.)

2) Frost vial gives the Overcharge skill, which some people who drink the vial might actually find that skill useful.

Other than that, this thing is complete. Cudos to you for creating it! ;)

Edit: Also, I just realized something. The Dragon skill: Fire Breath. That is the skill that causes you to have to use the Dragon potion for every time you cast the FireBreath spell (because that's the only thing the skill could possibly be used for).

Therefore, it stands to reason that not only does the Blood Fury skill give you the bloodsuck ability upon driking a vampyric vial, it's also the skill that causes you to loose 1 Blood point every time you use blood rage until you are out of Blood points.

#10 gothador_mrpointy

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Posted 25 August 2005 - 17:46

Fixed the broken icons and added karamazovs special classes info.

#11 gothador_bloodula

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Posted 25 August 2005 - 18:06

Great information, thanks for all the work you put into it MrPointy.

Bloodula

#12 gothador_ryan4nayr

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Posted 07 September 2005 - 16:43

Kindly add to the information that the Class-specific PvP spells aren't handed at 1st Tier quest completion like the Summoner scroll after 3rd Tier.

Death Ray scroll (Vampire+, Undead+) - 100 pp @ Fire Cave (7,9)
Holy Blast scroll (Monk+) - 100 pp @ Fire Cave (7,9)

The Fire Cave is a PvP realm, & so is Mt. Braskin, the only entrance to Fire Cave.

#13 gothador_mrpointy

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Posted 07 September 2005 - 17:25

Kindly add to the information that the Class-specific PvP spells aren't handed at 1st Tier quest completion like the Summoner scroll after 3rd Tier.

Death Ray scroll (Vampire+, Undead+) - 100 pp @ Fire Cave (7,9)
Holy Blast scroll (Monk+) - 100 pp @ Fire Cave (7,9)


Added - and you forgot elves ;)

#14 gothador_shadowscout

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Posted 22 September 2005 - 07:09

If you dont go third teir and drop the class can you then switch to another class? or redo the one you dropped?

#15 gothador_mrpointy

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Posted 22 September 2005 - 07:13

You can follow any other classpath, but not the one you dropped. Or to rephrase: you can only do a quest once...

Do note that greenskins and dark elfs without summon can not revert either.

#16 gothador_silentknigh

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Posted 22 September 2005 - 07:14

If you dont go third teir and drop the class can you then switch to another class? or redo the one you dropped?

let's see, that's sort of a complicated question
first off, the easy question to answer: no, you can never drop a class and pick it back up, however you can pick up a different class
now the harder question:
you can only drop certain classes through 'revert' quests, there's demon, angel, monk, vampire, undead, and elf reverts i think
there is no greenskin revert or dark elf revert (arguably a third tier)
once you have reverted back to human you can select another class which you have not already completed. what happens is it's a matter of completing quests: you can complete the vampire class quest and revert, but if you try to go do vampire class again.. well you've already completed the quest, and you can't redo and quests you've already completed.

#17 gothador_shadowscout

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Posted 22 September 2005 - 18:38

That makes sense

#18 gothador_dragonlord1

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Posted 06 October 2005 - 18:37

Are you able to drink more than 1 vial and retain the upgrades of both or would the second replace the first?

#19 gothador_bloodula

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Posted 06 October 2005 - 18:43

Are you able to drink more than 1 vial and retain the upgrades of both or would the second replace the first?

You can only drink one vial at a time (in most cases). In order to drink another you must wait for the first one to run out. The only exceptions are single acting spell vials like ice blast or omniblast. They can be used while on a timed vial.

Bloodula

#20 gothador_levikain

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Posted 06 October 2005 - 21:13

Puts alot in prospective..

Thank you vary much I think I have my chosen paths to ultimate recarnation 8)

What I'm talk'n 'bout will be clear 'nuff in time :wink:


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