Basically, don't try to log off to escape a player in Trapper's Atoll, we don't want you to get off scot free for that. Ideally however if you logged off in the safe zone, you should escape the penalty.
Seems a bit out of order in that way,because then you put hassle on players helping other players.
example: logging to help a different server with pl because they asked for help,you then have to go to a boat,still wait a 30 sec log time out of entrance,load up a different server,load TA again then make it back to pl instead of just the initial 30 second wait period.
Also That's weird for having a double penalty for those who just simply choose to not see themselves die on their screen but know they are dying in the game,that's like saying not only will you die in pvp but we will penalize you if you don't want to see it happen.
I agree if someone is on your minimap and you log to avoid you should lose something and you will as your char is sitting there for 30 seconds getting killed and you cant do anything I also agree you should lose stuff if you do die in pvp, but just relogging to help someone and nothing negative happening shouldn't be a penalty for that,you then make it to annoying for players to want to help others out,due to all the loading time and moving time.
Not attacking anyone at HCS but I think this may need to be relooked at lol this is the only game i've seen with this kind of thing set up so there is a penalty from nothing negative in the scenario.
Edited by HuMoR, 19 June 2014 - 13:42.