Not sure if it will be useful, but what about a "whirlwind" attack option? Something like the target whole square with spells.
Thats actually a cool idea!
Posted 11 December 2009 - 16:25
Not sure if it will be useful, but what about a "whirlwind" attack option? Something like the target whole square with spells.
Posted 13 December 2009 - 10:48
.... pssst, it's called the 'Attack' attribute.Super ultra awesome PvP skill so I can kill mages 1/5th my level. For once.
Posted 15 December 2009 - 18:37
Posted 18 December 2009 - 10:52
Shauthra, Excelent point! I've added 11,000 levels and am quite happy with the results, But I hope you'll agree Thump penalty reduction is a good idea, I always cursed the 35%/25% to hit penalty, and megathump cant hurt either
Posted 19 December 2009 - 06:15
.... pssst, it's called the 'Attack' attribute.Super ultra awesome PvP skill so I can kill mages 1/5th my level. For once.
Why should I have to vial up to beat a Mage 1/5th my level that isn't vialed? Sure the vials are
great for warrior
hunting but ever since I've played mages had the edge on heads up pvp.
Posted 19 December 2009 - 06:51
Posted 19 December 2009 - 14:08
Posted 19 December 2009 - 14:22
Afraid? I'm just a little Lich!I'm afraid I have to agree with Moi here. And I have been an attack whore lately but I still have trouble with some mages half my size. Its been that way for as long as I can remember. If my mage was subbed (will be after the 1st of the year I hope) I would invite you to a little set to and show you just how bad it can be. Not 6 months ago she could still kick my arse!
Posted 19 December 2009 - 16:09
Posted 19 December 2009 - 19:13
If you really want to build a warrior for PvP vs. mages, don't build AC, put it all into HP, have your full resistance gear on, and make sure your attack is high enough to hit them. You won't be built to level nearly as efficiently, but you'll have no problem PvPing like sized mages.
Posted 19 December 2009 - 21:56
If you really want to build a warrior for PvP vs. mages, don't build AC, put it all into HP, have your full resistance gear on, and make sure your attack is high enough to hit them. You won't be built to level nearly as efficiently, but you'll have no problem PvPing like sized mages.
Posted 20 December 2009 - 03:46
Posted 20 December 2009 - 06:51
I have zero, yes zero input into defense as I have UT and I still have to vial to kill mages half my size.
Balance would mean 50% chance to take out a Mage my size if neither or both of us is vialed. Perhaps 25% to kill the other if one of us was built for PvP.
Also I think the person swinging should have a slight edge over the person retaliating.
To also add to the balance of the game I think
there should be a circle of edge where water beats fire beats wood beats wind beats earth beats cold beats water. Water would be Titan, fire demon, wind angel, wood elf, earth undead, shadow cold. This would create a lot of interesting pairings in PvP.
Yes, I know HOW. But I don't want to restart my character that was started before there was such thing as magery. And that part about leveling efficiently pretty much seals the deal.
You'd have to sacrifice bouchou level ups right now to be able to pvp mages that are built the same way they would be if warriors didn't exist.
In my opinion, building a warrior for PvP should give you
an edge, not a snowballs chance.
Posted 20 December 2009 - 09:33
Posted 20 December 2009 - 09:38
out of boredom,i decided to read the long posts and noticed something along the lines of "how does a mage build for PvP exactly" or something like that,well,usually,when a mage decides s/he wants to build up for a big pvp person,they usually cut back on their MP a bit,increaseing atk,usually increaseing their def as they would to lvl,sometimes a bit more,but of course,that sets them at a disadvantage because they need to go back and heal their MP more often than normal while hunting,but it is their choice to build that way,orrrr,they would be smart and become either an elf (so they cant be located) or undead (for their unholy terror) so that they dont need as much def.
(now lets see how many complaints i get :mrgreen: )
Posted 20 December 2009 - 10:47
Posted 20 December 2009 - 12:29
the reason the rest of you warriors cant kill mages half your size is you dont want to sacrafice a few dmg for a few attack, i have been ever since i hit lvl 25k an effective mage killer of mages 3 times my size and now there is not a mage in the game i cant kill, keeping in mind i have been able to kill all mages in game when i was lvl 50k. and dont sit there and say it takes alot of attack to do this, because i had only a 14k base attack until the soul kraken was released and i started putting more into it. ok so you have to lose say 4k base dmg, thats only 40k vialed dmg if not less then that. for an extra what 14-20k vialed attack. i mean come on its not that hard to do, place points here instead of there. i have lost on a few occassions to mages but very rarely, and it was usually because i wasnt on the right vial to pvp with them, where as now it doesnt matter. basically if your going to bitch about not being able to kill mages its because you havent built your char properly to kill them. and if you have then you just plain dont know how to pvp. whats even more funny i find about this is my 20k miner can kill my 35k mage, but a 40k-50k warrior can not. its not because the mage has a high def. because he only has a 36k def vialed atm. itsd because the warriors only want to put into dmg to be able to hunt effectively. so to the rest of you warrior who want to complain about dying at the hands of a mage put forth the effort and put your points into attack and then you might have a snowballs chance. otherwise quit your bitching, its your fault you cant kill them.
Posted 20 December 2009 - 12:59
the reason the rest of you warriors cant kill mages half your size is you dont want to sacrafice a few dmg for a few attack, i have been ever since i hit lvl 25k an effective mage killer of mages 3 times my size and now there is not a mage in the game i cant kill, keeping in mind i have been able to kill all mages in game when i was lvl 50k. and dont sit there and say it takes alot of attack to do this, because i had only a 14k base attack until the soul kraken was released and i started putting more into it. ok so you have to lose say 4k base dmg, thats only 40k vialed dmg if not less then that. for an extra what 14-20k vialed attack. i mean come on its not that hard to do, place points here instead of there. i have lost on a few occassions to mages but very rarely, and it was usually because i wasnt on the right vial to pvp with them, where as now it doesnt matter. basically if your going to bitch about not being able to kill mages its because you havent built your char properly to kill them. and if you have then you just plain dont know how to pvp. whats even more funny i find about this is my 20k miner can kill my 35k mage, but a 40k-50k warrior can not. its not because the mage has a high def. because he only has a 36k def vialed atm. itsd because the warriors only want to put into dmg to be able to hunt effectively. so to the rest of you warrior who want to complain about dying at the hands of a mage put forth the effort and put your points into attack and then you might have a snowballs chance. otherwise quit your bitching, its your fault you cant kill them.
Again I'll ask the questions: Why do I need to use a vial to kill a mage? Why do I need to mold my character into a PvP machine to kill a non-PvP built mage? There's a big difference between level 33k and 55k. That's, uh hold on lemme do the math, 22k levels. And while we're at it, why can't a mage kill a warrior when they're vialed? Seems when both are unvialed warriors are the underdog, while when both are vialed the mages get the shaft.
Posted 20 December 2009 - 14:05
Posted 20 December 2009 - 14:14
what i cant understand is what the heck are warriors moaning about jeez , they( and i dont care what anyone else has to say ) are and have been the favoured class by the gods for over 18 months ... you ever stopped and wondered why mages are a dying breed ? nope coz you dont give a damn about them . get the gods to give you 500% att vials give the mages a miniscule amount hey presto you win we lose ... even and i tell you this in all sincerity bring boots out and put attack on them and crap all def ............ you hunt on 98% resist so me with 20k wiz can hit you for 2k dmg more if i get mana surge and more if i get overcharge all you lot need to do is hit me once with your uber inflated att% and dmg % it doesnt matter one iota if you give me 1000% magic bonus coz we still got to find a way around the 98% resist and the 2 million or so hp that these lovely vials give you .
nah this thread is total bull what warriros need is nothing what so ever apart from maybe items with less att less hp less dmg and god damn - resist .
pray tell me what the heck you got to moan about when mages are getting shafted all over the place..... and i have read all the moans you,ve posted in here and they are all total bull and barely worth my time replying in here but unless i miss my guess then im damn well sure the gods will look favourably on you lot again and continue to stick two fingers up at the few mages that are left .
0 members, 1 guests, 0 anonymous users