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Class & Subclass Guide


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#21 TechnoDemon

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Posted 10 November 2004 - 23:03

How come the other classes gets cool icon's but Undead and Greenskin has the same old boring ones?


Maybe cuz Doc's busy working on the avatars?
Posted Image

#22 gothador_killjoy

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Posted 11 November 2004 - 08:32

Anyone have any guesses as to what would be the next highest level for greenskin?

#23 gothador_brutus

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Posted 12 November 2004 - 12:02

Unholy Terror
undead now have a 50% chance that a hit against you will result in a miss.

Are you sure of that? That would be ridicilously overpowered.

#24 gothador_mrpointy

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Posted 12 November 2004 - 13:16

This DC has answered an earlier question of mine:

When a non-human enters a hospital (s)he becomes invisible, and as such safe for melee attacks and thievery. However, a "whole square" spell will hurt them, while leaving humans unharmed.

#25 gothador_supernovaci

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Posted 23 November 2004 - 09:17

However, only Humans & Monks can heal there.



So where can elves heal?

#26 gothador_mrpointy

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Posted 23 November 2004 - 10:22

So where can elves heal?


Nowhere and almost everywhere ;-)
Nowhere since there is no place that gives them full health for 1 ap like humans get in a hospital. They just get a forest to hide and frolick around in.
Almost everywhere since they automatically regain 20 hp and 20 mp every hour no matter where they are, except in their safe forests

#27 gothador_mrpointy

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Posted 24 January 2005 - 18:05

[quote name="Trillion"]
NOTE: Sorry if a lot of the links aren't working - I'll try to fix them when I have a chance! - Trill[/quote]

Does this help ;) ? It's not complete yet though..
All info blatantly stolen from the guild of wisdom. They rock.

Posted Image Human Class
Simple, boring, you. This how you are born into the world of Gothador, naked and helpless.
Class specific skills:
- Can heal and seek sanctuary in hospitals.
- Can NOT use the mind melt spell.
- For the noncommittal types - you're not stuck with one class, and can wait to see which you like best.

If you are a supporter, the follow up possibilities are:

Human :arrow: Vampire :arrow: Demon :arrow: (Greater Demon)
Human :arrow: Monk :arrow: Angel :arrow: (Trancendant)
Human :arrow: Undead :arrow: (Necromancer)
Human :arrow: Elf :arrow: Dark Elf
Human :arrow: Greenskin :arrow: (Warlord)

Classes between brackets are not implemented yet.
You can only choose one path - though you can revert back to human and follow a different path if you change your mind. You will lose a lot though..
Non supporters can not change their class.

Posted Image Vampire Class : Bloodsuck' skill and 2000xp
Class specific skills:
- Able to complete the Dark Destiny quest
- Can suck blood from other players, reducing their hp.
- Can obtain the Vampyric Rejuvination skill (HP+5 per hour)
- Shopping at the class-specific Vampyr Blades, Gothador (13,78 )
- Can become a Demon
- Can heal and seek sanctuary in graveyards.
- Can use the Death Ray spell.

Turning vampire: Sacred Stone Quest
This is a "find it" quest. You being at the Sacred Stone (50,25) which hints that you ought to go the Sacred Grounds (49,24) and search there. There isn't anything much in the Sacred Grounds except 4 graves which you must investigate in order:
(2,2) , (8,7) , (5,1) , (9,9)

Once you have investigate the graves in order, you must go to the Open Grave (6,8 in the Sacred Grounds) and investigate the 5th and final grave. You will then become a vampire.

Getting Rejuvenation: Vampyric Mastery
Go to Dark Forest (59,22) with 5000 gp. After accepting the quest go to Kames Hill - found at (1,74) .

Doing the dark destiny quest (vampires only)
Start by getting a grey crystal from Zombie critters. Then go to the Dark Forest 99,0 The grey crystal will be turned into the light crystal. Next you must find a monk who has obtained a dark crystal from the light destiny quest. Trade crystals and go back to receive the reward:
5000xp and a Dark ring -> Atk +10, AC +5, Dmg +5, Rage

Vampire revert
If you ever change your mind: take a demonic blade to the revert stone at Mt. Braskin (34,46). You will lose all your vampiric powers and revert to human. You will also lose the blade.

Posted Image Demon Class : +10 HP, + 10 ATK, +10 DEF, a Demonic Teleport scroll, 10,000 xp
Must become a Vampire first.
Class specific skills:
- Can heal, recharge mana and seek sanctuary in hellgates.
- Can use the Death Ray spell; damages Humans, Monks, Beasts and Angels. Is pvp.
- Can wield the Demonic blade: DEF-20, DMG 85-100 SPEED-2, Holy 50%
- Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.

Turning Demon: Demonic Prowess Quest
To do this you will need to have a Deimos key. This can be borrowed, or you can forge your own. See the next questdescription for details if you wish to forge it. Then just go to Plains of Deimos (13,13) (through the ethereal void) and click the button.

Getting the key: Deimos Key quest
Go to 98,95 Gothador and hand over the 26 deimos shards. They can be obtained from the following places:

A - Jayr Trading 80,86 (Gothador) for 5,000gp
B - dropped by Hellhounds
C - dropped by Spawns
D - dropped by Tree Gollums
E - Fires Loot 80,90 (Gothador) for 10,000gp
F - dropped by Gargoyles
G - dropped by Mine Spawns or forged from 666 copper bars
H,I - dropped by Mine Spawns and Frost Giants
J - forged from 666 iron bars
K,L,M - dropped by the Lord of Wrath
N - dropped by Bile Demons
O - Uve Weapons 16,17 (Gothador) for 20,000gp
P,Q,R,S,T,U,V,W,X,Y,Z - dropped by Deimonus

Demon revert
If you ever change your mind: take a holy blade to the revert stone at Varo Dungeon Lvl 2 (3,8 ). You will lose all your demonic powers and revert to vampire. You will also lose the blade.

Posted Image Monk Class : 'Hurt' & 'Heal' skills, 5000xp

Class specific skills:
- Can become an Angel
- Can complete the Light Destiny quest.
- Can use the Holy Blast spell; damages demons, vamps, undead and necromancers. Is pvp.
- Can heal and seek sanctuary in hospitals.
- Can 'hurt' vampires and undeads (including players) for 10-30% of their hp
- Can 'heal' humans and monks for a small amount (probably % based)

Becoming a monk: Enlightenment quest
Collect a Beech, Oak, Yew, Juniper and White Beam twig by killing Tree Golums in the dark forest (or buying/trading them from other players).
Then hand them over at Dark Forest (63,16)

Light destiny quest (monk only)
Start by getting a grey crystal from Zombie critters. Then go to the Dark Forest 0,99 The grey crystal will be turned into the dark crystal. Next you must find a vampire who has obtained a light crystal from the dark destiny quest. Trade crystals and go back to receive the reward:
5000xp and a Light ring -> Def +10, HP +5, Dmg +5, Rage

Monk revert
If you ever change your mind: take a holy blade to the revert stone at Dwarven Mines (4,7). You will lose all your monk powers and become a human. You will also lose the blade.

Posted Image Angel Class: +20 Def, +10 HP, Angelic Shift scroll, 10,000 xp
Must become a Monk first.

Class specific skills:
- Can instantly heal and recharge mana and seek sanctuary in heaven gates.
- Can wield the holy blade: DEF-20, DMG 80-105 SPEED-2, 50% dark resistance
- Can use the Holy Blast spell; damages demons, vamps, undead and necromancers. Is pvp.
- Can 'hurt' vampires and undeads (including players) for 10-30% of their hp
- Can 'heal' humans and monks for a small amount (probably % based)
- Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.


Becoming an Angel: Divine Transcendence
For this you need a Vevalian Key. You can borrow one or forge your own - see the next questdescription for a how to.
Then go to Clouds of Vevalian (9,9) through the ethereal void and press the button.

Getting the vevalian key: Key to Heaven quest
Get the 10 angelic shards:
Shard 1: 50,000 from Pathers Potions (Gothador)
Shard 2: 10,000 from Mana Supplies (Dark Forest)
Shard 3: Dropped by Dark Monks
Shard 4: Forged: 500 x crystal, 10 x gold
Shard 5: Dropped by Young Zenixes
Shard 6: Forged: 100 x copper, 50 x iron, 25 x monazite, 1 x gold, 10 x silver, 1 x zircon
Shard 7: 100,000 from Varo Trader
Shard 8: Dropped by Crystal Golems
Shard 9: Dropped by Vamp Lords
Shard 10: Dropped by Echos

And bring them to the Zenix homeworld 499,499. Note that the homeworld reduces all your stats except hp and ap to 1 while you are there and that itembonusses don't count.

Angel revert
If you ever change your mind: take a demonic blade to the revertstone at cells level 3 (10,12). You will become a monk and never be able to become an angel again. You will also lose the shiftspell and the blade.

Posted ImageUndead Class : +10 DEF, +20 HP, 'Unholy Terror' skill and 15,000xp

Class specific skills:
- Can heal and seek sanctuary in graveyards.
- Can shop at the class-specific Fire Crypt, Mt. Braskin (98,46)
- Can wield the cursed blade: DEF-20, DMG 90-95 SPEED-2, Holy 50% resistance
- Unholy terror: 50% chance that an attacker misses regardless of stats
- Can obtain the drain skill: drain another player's MP and HP

Becoming an Undead: Unholy Darkness quest
The quest starts at 3,3 in the Cells Level 1.
The entrance to the Cells is at 30,34 in the gothador realm. In the Cells there are 10 levels that are each 15x15 squares with all the stairs going down at 8,1 and the stairs going up at 1,8. Each level has a different creature that you must kill to collect their bone, except the 10th level has a Undead Yvew that you must kill to collect the Undead Yvew Stone. The creatures for each level are as follows:

Level 1 - Dark One
Level 2 - Bone Crusher
Level 3 - Skull Fire
Level 4 - Walking Dead
Level 5 - Scuttler
Level 6 - Death Finder
Level 7 - Plague Skull
Level 8 - Flesh Eater
Level 9 - Soul Seeker
Level 10 - Undead Yvew

Bring the 9 bones and 1 stone back to Level 1 at 3,3 and get this message from the old man: "Your wish is my command human...". A blackness rises from the ground, twisting and twining throught your body. You have become 'Undead'.

Getting the drain skill: Undead Destiny
Go to the Lost Temple at Gothador 97,94. Pray there until you get Soul Crystals A, B, C & D. Then go to Cells Level 7 (8,9).

Undead revert
If you ever change your mind: bring a cursed blade to the revert stone at Fire Cave (11,14). You will lose all undead powers and revert to human. You will also lose the blade.

Posted Image Elf Class : 30,000xp, +20 Atk, +20 MP, 'Cloak' skill and the 'Revive' skill

Class specific skills:
- Can seek sanctuary in forests. Elves cannot heal there.
- Immune to the Death Ray and Holy Blast spells.
- Can use the Holy Blast spell (Dark elves will LOSE this ability)
- Can wield the Isilwen Blade: DEF-20, DMG 75-110 SPEED-2, 10% resist against all magic
- Shopping at the class-specific Elven Trader, Mt. Braskin (3,75)
- Revive 20 hp and 20 mp an hour.
- Cannot be located due to the cloak skill.

Becoming an elf: Elven Charms quest
Collect 5 different colored charms (blue, green, yellow, red and black)from the Charm Thieves roaming the dark forest. Charm Thieves are not locatable. Then take them to 1,57 Dark Forest and hand them over.

Elf revert
If you ever change your mind: take an Isilwen Blade to the revert stone at Dark Forest (67,15). You will lose all your elven powers and revert to human. You will also lose the blade.

Posted Image Dark Elf / Drow Class: Critical Hit skill, Scroll of Shadows, 10,000 xp
Must become an Elf first.
Class specific skills:
- Can seek refuge in forests., but cannot heal there.
- Can use the Death Ray spell (NOT the holy blast spell)
- Immune to the Death Ray and Holy Blast spells
- Can complete the Ulth'ran Pillars quest
- Can obtain and wield the Tebryn Blade: ATK+5, HP-5, DMG 70-110 MP-5, SPEED-5
- Revive 20 hp and 20 mp an hour.
- Cannot be located due to the cloak skill.
- Have a chance of doing a critical hit when attacking: double damage
- Can teleport for 10 mp. Unsubclassed max distance is 7 squares.

Becoming a dark elf: Nefarious Orbs quest
Get the 5 dark orbs:
- Orb of Deceit dropped by Ardul
- Orb of Doom dropped by Qualyn
- Orb of Death dropped by Guard
- Orb of Darkness sold at Mage Emporium (Kingdom 33,33) for 20 PP
- Orb of Night is at the tomb in Vetro Dementia Level 3 (Entrance of VD is at Kingdom (23,24)

Then go to Kingdom of Ulth'ran (33,35) and hand them over.

Ulth'ran Pillars: obtaining the Tebryn blade
The quest starts at Library of Ages - Level 1 3,2 (entrance at level 2 1,1). You have to visit 5 pillars in the Kingdrom of Ulth'ran in order and give gold at each one.
Pillar 1 is at the following location 3,2 its cost is 3125 gp
Pillar 2 is at the following location 60, 2 its cost is 6250 gp
Pillar 3 is at the following location 65, 46 its cost is 12500
Pillar 4 is at the following location 2, 34 its cost is 25000
Pillar 5 is at the following location 34, 30 its cost is 50000
Thank you for thy gold. May the blood run freely..."
As you step back from one of the pillars a blade materialises in front of you.

Gained Tebryn Blade
Gained 10,000xp

Dark Elf revert
Unknown to me...

Posted ImageGreenskin Class : 20,000xp, +30 ATK, 'Thump' skill

Class specific skills:
- Can seek sanctuary and heal in Orcish Camps.
- Immune to the Death Ray and Holy Blast spells.
- Can 'thump' : double damage for 2 ap (but less accurate). Advantage is less retalliations.
- Can complete the Orcish Kin quest
- Can get thump+: more accurate thump for only 1 ap

How to become a green skin
Green skins are a special class: you can only become one during special events involving orcish clans.

Getting Thump+ and Orcish fury: Orcish Kin quest
Go to Orc's Drift (2,1). Then Desecrate the 5 graveyards in the dark forest:
(67,24) , jefferson (10,22), rhinefield (68,94), kames hill (9,51), ormindale (57,54) .

Return to Orc's Drift (2,1) and obtain Rhogarg's Fury. DMG 65-75, ATK +95, DEF -55, HP +10, Lucky strike.
Then proceed to kill 15 cyclops. Return to (2,1) and get thump+.

Greenskin revert
Unknown to me...

--------------------------------------------------------------------------
Sub-Classes

Look here for details.

The Warrior Class
The warrior class specializes in hand-to-hand combat, bolstering his strength and damage, while sacraficing his magical abilities.
Min Dmg: +25%
Max Dmg: +25%
HP: +50%
AC: +25%
MP: -75%
Spell Max Lvls: -50%

The Mage Class
The mage class specializes in magic abilities, causing extreme damage with spells, while becoming weaker at sustaining physical damage.
HP: -50%
AC: -75%
MP: +100%
Spell Max Lvls: +100%
Spell Casting Exp: +100%

The Miner Class
The miner class specializes in mining and smelting. They are the masters of the pickaxe, finding most ore easy to extract and smelt.
Atk: -50%
Def: +50%
Mining Lvl: +200%
Smelting Lvl: +200%[/quote]

#28 gothador_nyarlathote

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Posted 04 March 2005 - 14:46

Can we have an update please.
I'm still not sure what the whole 3rd tier update has brought us.
Would I be right in saying Vamps can now become either Demons or Vamp Lords?


So are the tiers like this:

Human :arrow: Vamp :arrow: Vamp Lord :arrow: Vamp Master?
or
Human :arrow: Vamp :arrow: Demon :arrow: Greater Demon

Human :arrow: Monk :arrow: Angel :arrow: Trancendant

Human :arrow: Undead :arrow: Necromancer :arrow: Liche?

Human :arrow: Elf :arrow: High Elf? :arrow: Dark Elf

Human :arrow: Greenskin :arrow: Warlord :arrow: ???


#29 gothador_mrpointy

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Posted 04 March 2005 - 14:50

Can we have an update please.
I'm still not sure what the whole 3rd tier update has brought us.
Would I be right in saying Vamps can now become either Demons or Vamp Lords?


No. Vamps currently become demons, which in turn become greater demons. Vamp lords were mentioned once, but that mentioning seems to be all..

These are the current tiers:
Human :arrow: Vamp :arrow: Demon :arrow: Greater Demon
Human :arrow: Monk :arrow: Angel :arrow: Trancendant
Human :arrow: Undead :arrow: Necromancer
Human :arrow: Elf :arrow: Dark Elf
Human :arrow: Greenskin :arrow: Warlord

And someday all will possibly become transdimensional. But how and if that will progress.. no idea. Yet.

#30 gothador_maniaxe

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Posted 04 March 2005 - 15:42

i have a feeling hoofy has a few more tiers for each class before the whole unified transdimensional thing comes into the equation (assuming that is where we're headed)

and my reasoning behind it is i reckon hoofy like seeing us bitch about the disadvantages of all our classes and the moaning

#31 gothador_kearn

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Posted 16 March 2005 - 18:55

Trillion, maybe you could put some third tier info up ;). I only noticed because I refered someone to this thread because of how comprehensive it is.

~Kearn

#32 gothador_mrpointy

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Posted 16 March 2005 - 19:08

I am not Trillion, but..
The colours are a bit odd since my cultforum has another colourscheme :P

As a player in Gothador you have a certain "race" or class. If you are a supporter you can do quests to change your class - but be warned: this is in principle a final decision. Think about it carefully before deciding !

Posted Image Human Class
Simple, boring, you. This how you are born into the world of Gothador, naked and helpless.
Extra Benefits:
- Can heal and seek sanctuary in hospitals.
- For the noncommittal types - you're not stuck with one class, and can wait to see which you like best.
- Can NOT use the mindmelt spell.

Follow up possibilities are:

Human :arrow: Vampire :arrow: Demon :arrow: Greater Demon
Human :arrow: Monk :arrow: Angel :arrow: Trancendant
Human :arrow: Undead :arrow: Necromancer
Human :arrow: Elf :arrow: Dark Elf
Human :arrow: Greenskin :arrow: Warlord

You can also choose a subclass, or 'profession' in addition to your class or 'race'. To do this:

Obtaining a Subclass - secret portal quest
Go to the secret portal at Mt. Braskin 35,62. There are nasty demons surrounding it, but if you ask nicely someone will probably be willing to kill them for you ;) Or you can wait for an opening.
Note: passing through this portal forces you to chose a subclass.
Inside you can now read one of 3 tomes:

The Warrior Class
The warrior class specializes in hand-to-hand combat, bolstering his strength and damage, while sacraficing his magical abilities.
Min Dmg: +25%
Max Dmg: +25%
HP: +50%
AC: +25%
MP: -75%
Spell Max Lvls: -50%

The Mage Class
The mage class specializes in magic abilities, causing extreme damage with spells, while becoming weaker at sustaining physical damage.
HP: -50%
AC: -75%
MP: +100%
Spell Max Lvls: +100%
Spell Casting Exp: +100%

The Miner Class
The miner class specializes in mining and smelting. They are the masters of the pickaxe, finding most ore easy to extract and smelt.
Atk: -50%
Def: +50%
Mining Lvl: +200%
Smelting Lvl: +200%

Posted Image Vampire Class : Bloodsuck' skill and 2000xp
Class specific skills:
- Able to complete the Dark Destiny quest
- Can suck blood from other players, reducing their hp.
- Can obtain the Vampyric Rejuvination skill (HP+5 per hour)
- Shopping at the class-specific Vampyr Blades, Gothador (13,78 )
- Can become a Demon
- Can heal and seek sanctuary in graveyards.
- Can use the Death Ray spell: damages Humans, Monks, Beasts and Angels. Is pvp.

Turning vampire: Sacred Stone Quest
This is a "find it" quest. You being at the Sacred Stone (50,25) which hints that you ought to go the Sacred Grounds (49,24) and search there. There isn't anything much in the Sacred Grounds except 4 graves which you must investigate in order:
(2,2) , (8,7) , (5,1) , (9,9)

Once you have investigate the graves in order, you must go to the Open Grave (6,8 in the Sacred Grounds) and investigate the 5th and final grave. You will then become a vampire.

Getting Rejuvenation: Vampyric Mastery
Go to Dark Forest (59,22) with 5000 gp. After accepting the quest go to Kames Hill Hospital - found at (1,74) .

Doing the dark destiny quest (vampires only)
Start by getting a grey crystal from Zombie critters. Then go to the Dark Forest 99,0 The grey crystal will be turned into the light crystal. Next you must find a monk who has obtained a dark crystal from the light destiny quest. Trade crystals and go back to receive the reward:
5000xp and a Dark ring -> Atk +10, AC +5, Dmg +5, Rage

Vampire revert
If you ever change your mind: take a demonic blade to the revert stone at Mt. Braskin (34,46). You will lose all your vampiric powers and revert to human. You will also lose the blade.

Posted Image Demon Class : +10 HP, + 10 ATK, +10 DEF, a Demonic Teleport scroll, 10,000 xp
Must become a Vampire first.
Class specific skills:
- Can heal, recharge mana and seek sanctuary in hellgates.
- Can use the Death Ray spell; damages Humans, Monks, Beasts and Angels. Is pvp.
- Can wield the Demonic blade: DEF-20, DMG 85-100 SPEED-2, Holy 50%
- Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.

Turning Demon: Demonic Prowess Quest
To do this you will need to have a Deimos key. This can be borrowed or you can forge your own. See the next questdescription for details if you wish to forge it. Then just go to Plains of Deimos (13,13) (through the ethereal void) and click the button.

Getting the key: Deimos Key quest
Go to 98,95 Gothador and hand over the 26 deimos shards. They can be obtained from the following places:

A - Jayr Trading 80,86 (Gothador) for 5,000gp
B - dropped by Hellhounds
C - dropped by Spawns
D - dropped by Tree Gollums
E - Fires Loot 80,90 (Gothador) for 10,000gp
F - dropped by Gargoyles
G - dropped by Mine Spawns or forged from 666 copper bars
H,I - dropped by Mine Spawns and Frost Giants
J - forged from 666 iron bars
K,L,M - dropped by the Lord of Wrath
N - dropped by Bile Demons
O - Uve Weapons 16,17 (Gothador) for 20,000gp
P,Q,R,S,T,U,V,W,X,Y,Z - dropped by Deimonus

Demon revert
If you ever change your mind: take a holy blade to the revert stone at Varo Dungeon Lvl 2 (3,8 ). You will lose all your demonic powers and revert to vampire. You will also lose the blade.

Posted Image Greater Demon Class : Summoner skill and 1 million xp
Must become a Demon first.
Class specific skills:
- Can heal, recharge mana and seek sanctuary in hellgates.
- Can use the Death Ray spell; damages Humans, Monks, Beasts and Angels. Is pvp.
- Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.
- Can summon. Default summon is the imp.
- Can buy and use the "summon imp swarm" spell from hellfires delight [gothador (68,66)] for 10 pp

Turning Greater Demon: Demonic Intent
Take the 5 third tier keys (see the seperate third tier post) to Plains of Deimos (18,16). The keys will be destroyed.

Greater Demon revert
Third tiers cannot revert.

Posted Image Monk Class : 'Hurt' & 'Heal' skills, 5000xp

Class specific skills:
- Can become an Angel
- Can complete the Light Destiny quest.
- Can use the Holy Blast spell; damages demons, vamps, undead and necromancers. Is pvp.
- Can heal and seek sanctuary in hospitals.
- Can 'hurt' vampires and undeads (including players) for 10-30% of their hp
- Can 'heal' humans and monks for a small amount (probably % based)

Becoming a monk: Enlightenment quest
Collect a Beech, Oak, Yew, Juniper and White Beam twig by killing Tree Golums in the dark forest (or buying/trading them from other players).
Then hand them over at Dark Forest (63,16)

Light destiny quest (monk only)
Start by getting a grey crystal from Zombie critters. Then go to the Dark Forest 0,99 The grey crystal will be turned into the dark crystal. Next you must find a vampire who has obtained a light crystal from the dark destiny quest. Trade crystals and go back to receive the reward:
5000xp and a Light ring -> Def +10, HP +5, Dmg +5, Rage

Monk revert
If you ever change your mind: take a holy blade to the revert stone at Dwarven Mines (4,7). You will lose all your monk powers and become a human. You will also lose the blade.

Posted Image Angel Class: +20 Def, +10 HP, Angelic Shift scroll, 10,000 xp
Must become a Monk first.

Extra Benefits:
- Can heal, recharge mana and seek sanctuary in heaven gates.
- Can wield the holy blade: DEF-20, DMG 80-105 SPEED-2, 50% dark resistance
- Can use the Holy Blast spell; damages demons, vamps, undead and necromancers. Is pvp.
- Can 'hurt' vampires and undeads (including players) for 10-30% of their hp
- Can 'heal' humans and monks for a small amount (probably % based)
- - Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.

Becoming an Angel: Divine Transcendence
For this you need a Vevalian Key. You can borrow one or forge your own - see the next questdescription for a how to.
Then go to Clouds of Vevalian (9,9) through the ethereal void and press the button.

Getting the vevalian key: Key to Heaven quest
Get the 10 angelic shards:
Shard 1: 50,000 from Pathers Potions (Gothador)
Shard 2: 10,000 from Mana Supplies (Dark Forest)
Shard 3: Dropped by Dark Monks
Shard 4: Forged: 500 x crystal, 10 x gold
Shard 5: Dropped by Young Zenixes
Shard 6: Forged: 100 x copper, 50 x iron, 1 x crystal, 25 x monazite, 5 x pyrite, 1 x gold, 10 x silver, 1 x zircon
Shard 7: 100,000 from Varo Trader
Shard 8: Dropped by Crystal Golems
Shard 9: Dropped by Vamp Lords
Shard 10: Dropped by Echos

And bring them to the Zenix homeworld 499,499. Note that the homeworld reduces all your stats except hp and ap to 1 while you are there and that itembonusses don't count.

Angel revert
If you ever change your mind: take a demonic blade to the revertstone at cells level 3 (10,12). You will become a monk and never be able to become an angel again. You will also lose the shiftspell and the blade.

Posted Image Trancendant Class: Summoner skill & 1 million xp
Must become an Angel first.
- Can heal, recharge mana and seek sanctuary in heaven gates.
- Can use the Holy Blast spell; damages demons, vamps, undead and necromancers. Is pvp.
- Can 'hurt' vampires and undeads (including players) for 10-30% of their hp
- Can 'heal' humans and monks for a small amount (probably % based)
- Can teleport for 10 mp. Distance depends on spell level, unsubclassed max is 26 squares.
- Can summon. Default summon is a wisp.

Turning Trancendant: Angelic Starlight
Take the 5 third tier keys (see the seperate third tier section) to Clouds of Vevalian (12,14). The keys will be destroyed.

Trancendant revert
Third tiers cannot revert.

Posted ImageUndead Class : +10 DEF, +20 HP, 'Unholy Terror' skill and 15,000xp

Class specific skills:
- Can heal and seek sanctuary in graveyards.
- Can shop at the class-specific Fire Crypt, Mt. Braskin (98,46)
- Can wield the cursed blade: DEF-20, DMG 90-95 SPEED-2, Holy 50% resistance
- Unholy terror: 25% chance that a melee attack on you misses regardless of stats
- Can obtain the drain skill: drain another player's MP and HP
- Can use the Death Ray spell: damages Humans, Monks, Beasts and Angels. Is pvp.

Becoming an Undead: Unholy Darkness quest
The quest starts at 3,3 in the Cells Level 1.
The entrance to the Cells is at 30,34 in the gothador realm. In the Cells there are 10 levels that are each 15x15 squares with all the stairs going down at 8,1 and the stairs going up at 1,8. Each level has a different creature that you must kill to collect their bone, except the 10th level has a Undead Yvew that you must kill to collect the Undead Yvew Stone. The creatures for each level are as follows:

Level 1 - Dark One
Level 2 - Bone Crusher
Level 3 - Skull Fire
Level 4 - Walking Dead
Level 5 - Scuttler
Level 6 - Death Finder
Level 7 - Plague Skull
Level 8 - Flesh Eater
Level 9 - Soul Seeker
Level 10 - Undead Yvew

Bring the 9 bones and 1 stone back to Level 1 at 3,3 and get this message from the old man: "Your wish is my command human...". A blackness rises from the ground, twisting and twining throught your body. You have become 'Undead'.

Getting the drain skill: Undead Destiny
Go to the Lost Temple at Gothador 97,94. Pray there until you get Soul Crystals A, B, C & D. Then go to Cells Level 7 (8,9).

Undead revert
If you ever change your mind: bring a cursed blade to the revert stone at Fire Cave (11,14). You will lose all undead powers and revert to human. You will also lose the blade.

Posted ImageNecromancer Class : Summoner Skill and 1M xp
Must become undead first
Class specific skills:
- Can heal and seek sanctuary in graveyards.
- Unholy terror: 25% chance that a melee attack on you misses regardless of stats
- Can use the Death Ray spell: damages Humans, Monks, Beasts and Angels. Is pvp.
- Can summon. Default summon is a skeleton.
- Can buy and use the "Summon Skeleton Lord" Scroll for 10 pp from Dark Past: Cells Level 3 (4,4)
- Can complete the "necrotic" quest and obtain dark phaze teleport. Unsubclassed max distance is 29.

Turning Necromancer: Blacker Than Black
Take the 5 third tier keys (see the seperate third tier section) to Cells Level 9 (1,6). The keys will be destroyed.

Getting dark phaze: necrotic quest
Go to Teridia Anomaly and kill sprites until one drops a phaze stone (or buy one from someone else). Take it to anomaly (15,9) and receive the scroll.

Necromancer revert
Third tiers cannot revert.

Posted Image Elf Class : 30,000xp, +20 Atk, +20 MP, 'Cloak' skill and the 'Revive' skill

Class specific skills:
- Can seek sanctuary in forests. Elves cannot heal there. This means they depend entirely on potions and revive.
- Immune to the Death Ray and Holy Blast spells.
- Can use the Holy Blast spell (Dark elves will LOSE this ability)
- Can wield the Isilwen Blade: DEF-20, DMG 75-110 SPEED-2, 10% resist against all magic
- Shopping at the class-specific Elven Trader, Mt. Braskin (3,75)
- Automatically revive 20 hp and 20 mp an hour.
- Cannot be located due to the cloak skill.

Becoming an elf: Elven Charms quest
Collect 5 different colored charms (blue, green, yellow, red and black)from the Charm Thieves roaming the dark forest. Charm Thieves are not locatable. Then take them to 1,57 Dark Forest and hand them over.

Elf revert
If you ever change your mind: take an Isilwen Blade to the revert stone at Dark Forest (67,15). You will lose all your elven powers and revert to human. You will also lose the blade.

Posted Image Dark Elf / Drow Class: Critical Hit skill, Scroll of Shadows, 10,000 xp
Must become an Elf first.
Extra Benefits:
- Can seek refuge in forests, but cannot heal there. This means they depend entirely on potions and revive.
- Can use the Death Ray spell (NOT the holy blast spell)
- Immune to the Death Ray and Holy Blast spells
- Can complete the Ulth'ran Pillars quest
- Can obtain and wield the Tebryn Blade: ATK+5, HP-5, DMG 70-110 MP-5, SPEED-5
- Automatically revive 20 hp and 20 mp an hour.
- Cannot be located due to the cloak skill.
- Have a chance of doing a critical hit when attacking: double damage
- Can teleport for 10 mp. Unsubclassed max distance is 7 squares.
- Can learn the summonskill.

Becoming a dark elf: Nefarious Orbs quest
Get the 5 dark orbs:
- Orb of Deceit dropped by Ardul
- Orb of Doom dropped by Qualyn
- Orb of Death dropped by Guard
- Orb of Darkness sold at Mage Emporium (Kingdom 33,33) for 20 PP
- Orb of Night is at the tomb in Vetro Dementia Level 3 (Entrance of VD is at Kingdom (23,24)

Then go to Kingdom of Ulth'ran (33,35) and hand them over.

Ulth'ran Pillars: obtaining the Tebryn blade
The quest starts at Library of Ages - Level 1 3,2 (entrance at level 2 1,1). You have to visit 5 pillars in the Kingdrom of Ulth'ran in order and give gold at each one.
Pillar 1 is at the following location 3,2 its cost is 3125 gp
Pillar 2 is at the following location 60, 2 its cost is 6250 gp
Pillar 3 is at the following location 65, 46 its cost is 12500
Pillar 4 is at the following location 2, 34 its cost is 25000
Pillar 5 is at the following location 34, 30 its cost is 50000

Thank you for thy gold. May the blood run freely..."
As you step back from one of the pillars a blade materialises in front of you.
Gained Tebryn Blade
Gained 10,000xp

Elven Summoner: obtaining the summon skill
Take the 5 thrid tier keys (see seperate section) to Kingdom of Ulth'ran (60,12). You will obtain the 'Summoner' skill, a 'Summon Scout Scroll' and 1 million xp.

Dark Elf revert
Third tiers cannot revert.

Posted ImageGreenskin Class : 20,000xp, +30 ATK, 'Thump' skill

Class specific skills:
- Can seek sanctuary and heal in Orcish Camps.
- Immune to the Death Ray and Holy Blast spells.
- Can 'thump' : double damage for 2 ap (but less accurate)
- Can get thump+: more accurate thump for only 1 ap

How to become a green skin
Green skins are a special class: you can only become one during special events involving the killing of orcish clans. This class is the only one that actually demands you to kill things yourself, instead of allowing you to hand over items.

Getting Thump+ and Orcish fury: Orcish Kin quest
Go to Orc's Drift (2,1). Then Desecrate the 5 graveyards in the dark forest:
(67,24) , jefferson (10,22), rhinefield (68,94), kames hill (9,51), ormindale (57,54) .

Return to Orc's Drift (2,1) and obtain Rhogarg's Fury. DMG 65-75, ATK +95, DEF -55, HP +10, Lucky strike.
Then proceed to kill 15 cyclops. Return to (2,1) and get thump+.

Greenskin revert
Unknown to me...

Posted ImageWarlord Class : summon skill and 1 million xp
must become a greenskin first
Class specific skills:
- Can seek sanctuary and heal in Orcish Camps.
- Immune to the Death Ray and Holy Blast spells.
- Can 'thump +' : double damage
- Can summon. Default summon is an ogre.

How to become a Warlord
Take the 5 third keys to Orcish Cave (1,6) . The keys will be destroyed.

Warlord revert
Third tiers cannot revert.

Third Tiers

The quests for all the 3rd tiers are the same. You need to bring the following 5 keys to the location suited for your subclass.
Angel :arrow: Trancendant: Clouds of Vevalian (12,14)
Demon :arrow: Greater Demon: Plains of Deimos (18,16)
Undead :arrow: Necromancer: Cells Level 9 (1,6)
Greenskin :arrow: Warlord: Orcish Cave (1,6)
Dark elf :arrow: Dark elf with summon: Kingdom of Ulth'ran (60,12)

Vevalian key: Key to Heaven quest
Get the 10 angelic shards:
Shard 1: 50,000 from Pathers Potions (Gothador)
Shard 2: 10,000 from Mana Supplies (Dark Forest)
Shard 3: Dropped by Dark Monks
Shard 4: Forged: 500 x crystal, 10 x gold
Shard 5: Dropped by Young Zenixes
Shard 6: Forged: 100 x copper, 50 x iron, 1 x crystal, 25 x monazite, 5 x pyrite, 1 x gold, 10 x silver, 1 x zircon
Shard 7: 100,000 from Varo Trader
Shard 8: Dropped by Crystal Golems
Shard 9: Dropped by Vamp Lords
Shard 10: Dropped by Echos

And bring them to the Zenix homeworld 499,499. Note that the homeworld reduces all your stats except hp and ap to 1 while you are there and that itembonusses don't count.

Deimos Key:Deimos Key Quest
Go to 98,95 Gothador and hand over the 26 deimos shards. They can be obtained from the following places:

A - Jayr Trading 80,86 (Gothador) for 5,000gp
B - dropped by Hellhounds
C - dropped by Spawns
D - dropped by Tree Gollums
E - Fires Loot 80,90 (Gothador) for 10,000gp
F - dropped by Gargoyles
G - dropped by Mine Spawns or forged from 666 copper bars
H,I - dropped by Mine Spawns and Frost Giants
J - forged from 666 iron bars
K,L,M - dropped by the Lord of Wrath
N - dropped by Bile Demons
O - Uve Weapons 16,17 (Gothador) for 20,000gp
P,Q,R,S,T,U,V,W,X,Y,Z - dropped by Deimonus

Key of War: Forge of War Quest
Take the 4 warkeyfragments to Kingdom of Ulth'ran (1,1).

War Key Fragment A: Ogres in Gothador
War Key Fragment B: Dark Ogres in Varo Dungeon 5
War Key Fragment C: Night Orcs in Dark Forest
War Key Fragment D: Trogladytes in Orcish Cave (capturable)

Key of Darkness: Forge of Darkness Quest
Gather Dark Talisman A, B, C and D, all dropped by the Banished in the Kingdom of Ulth'ran, and take them to Kingdom of Ulth'ran (47,48 )

Key of Death: Forge of Death Quest
Take the forgeable undead crystals A, B, and C to Kingdom of Ulth'ran ( 3,48 )
Undead Crystal A: Forged from 1000 Copper Bars
Undead Crystal B: Forged from 5 Copper, 5 Crystal 5 Gold, 5 Iron, 5 Kunzite, 5 Monazite, 5 Mystic Copper, 5 Nagyagite, 5 Osumilite, 5 Pyrite, 5 Rutile, 5 Silver, 5 Xonotlite and 5 Zircon bars
Undead Crystal C: Forged from 500 Copper, 100 Crystal, 500 Gold, 50 Kunzite, 100 Monazite, 100 Pyrite

#33 gothador_trillion

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Posted 22 March 2005 - 08:36

I am not Trillion, but..


No, you are not. ;)

I added some "third tier" stuff. In the immortal words of hoof: "Enjoy!"


-Trill

#34 gothador_achab

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Posted 22 March 2005 - 11:21

Necromancers can also complete the Necrotic quest and learn the Dark Phase teleportation spell now.

#35 gothador_kearn

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Posted 30 May 2005 - 15:53

Thanks guys, this really helped my friend out. Sorry it took me so long to post back, but I do appreciate it!

~Kearn

#36 gothador_dslider

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Posted 20 June 2005 - 21:51

I am still New to Gothador, so Please be patient with me.

I think common sence answers my question, But then in Gothador, Nothing is common.

Can someone have Multi-Class Chr. Like an Angel and Elf? Or is just 1 class.

Thaks for any Info.

#37 gothador_mrpointy

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Posted 20 June 2005 - 22:20

You can have just 1 class. You can evolve yourself along a classpath (like e.g. monk-angel-trancendant), you can revert from most classes (but not the highest or greenskin!) if you decide you made the wrong choice - but you cannot be an angel-elf halfbreed.

#38 gothador_ryan4nayr

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Posted 07 September 2005 - 16:15

Kindly add to the information that the Blast spells aren't handed at quest completion like the Summoner scroll.

Death Ray scroll (Vampire+, Undead+) - 100 pp @ Fire Cave (7,9)
Holy Blast scroll (Monk+) - 100 pp @ Fire Cave (7,9)

The Fire Cave is a PVP realm, & so is Mt. Braskin, the only entrance to Fire Cave.

ADDENDUM: Have c&p'ed this info at the link below, thx MrPointy

#39 gothador_mrpointy

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Posted 07 September 2005 - 16:17

Kindly add to the information that the Blast spells aren't handed at quest completion like the Summoner scroll.

Death Ray scroll (Vampire+, Undead+) - 100 pp @ Fire Cave (7,9)
Holy Blast scroll (Monk+) - 100 pp @ Fire Cave (7,9)

The Fire Cave is a PVP realm, & so is Mt. Braskin, the only entrance to Fire Cave.


Just refer to this instead, I don't think this topic gets updated anymore :(

http://forum.gothado...pic.php?t=15461

#40 gothador_empire

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Posted 25 February 2006 - 05:13

From what i've seen and heard so far, this is pretty much how the Class system breaks down.

Massive dmg/no tele - Greenskin (warrior)
big dmd/small tele - Elf (warrior)
mod dmg/mod tele - Demon (either)
mod dmg/mod tele - Angel (mage)
mod dmg/big tele - Undead (either)


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