so i generate the code for the player's name first...then they log on and enter the code(that i personally have to give them) at the bottom of THIS page?
Correct
Posted 08 January 2013 - 19:54
I was thinking this also, with the current ways of HCS is getting rid of gold this is somewhat counter productive.
500 however seems a wee bit too high, I was thinking Lv. 300
Whatever the level, I think it needs one.
yeah even a sac 250? As long as there's some sort of sacrifice included to nerf the gold coming into the game.
We've added Sacrifice 250 to the potion
Ahem!!! ... As all the cakes are mine - That is my cake.
All of it.
Every last sprinkle.
Its mine....my precious....
Posted 08 January 2013 - 19:57
Posted 08 January 2013 - 20:00
yeah even a sac 250? As long as there's some sort of sacrifice included to nerf the gold coming into the game.
We've added Sacrifice 250 to the potion
Posted 08 January 2013 - 20:06
Posted 08 January 2013 - 20:40
Posted 08 January 2013 - 20:41
Most of players retired banned themselves or logging on from time to time not 120 days inactive
and they left game for a reason. if we brought them back and they saw nothing changed they will back inactive :|
Not necessary to add medal for this stuff as it unachievable for many
Posted 08 January 2013 - 20:45
Most of players retired banned themselves or logging on from time to time not 120 days inactive
and they left game for a reason. if we brought them back and they saw nothing changed they will back inactive :|
Not necessary to add medal for this stuff as it unachievable for many
I agree , i think this whole thing is just going be used as exploitation.
Posted 08 January 2013 - 20:48
Posted 08 January 2013 - 20:49
I agree with C4RPY. I doubt there are many players who know their old FS buddies personally in real life, let alone have their contact details - apart from those who have the whole family playing on the same PC of course.
It would be great if the code input generated an email to them automatically.
Posted 08 January 2013 - 21:00
Posted 08 January 2013 - 21:01
Posted 08 January 2013 - 21:09
I generated code for few inactive players but dont have mail to tell them get back... or will they get email once i use their name in code generator?It's early days, but so far there have been 248 Invite Codes generated
Posted 08 January 2013 - 21:12
I generated code for few inactive players but dont have mail to tell them get back... or will they get email once i use their name in code generator?It's early days, but so far there have been 248 Invite Codes generated
Posted 08 January 2013 - 21:20
Posted 08 January 2013 - 21:23
advanced clones are going to love this ,you know the ones you cannot detect hoof.that run on their own ip ,you need to have that meeting and change adapt your policy on clones badly.
Posted 08 January 2013 - 21:28
advanced clones are going to love this ,you know the ones you cannot detect hoof.that run on their own ip ,you need to have that meeting and change adapt your policy on clones badly.
Like I said, we'll be reviewing each one manually before allocating any Fallen Sword Point reward.
Posted 08 January 2013 - 21:31
advanced clones are going to love this ,you know the ones you cannot detect hoof.that run on their own ip ,you need to have that meeting and change adapt your policy on clones badly.
Like I said, we'll be reviewing each one manually before allocating any Fallen Sword Point reward.
And like I said in my ticket I KNOW the player I reported has numerous accounts yet you can not find any evidence that is why these skilled clones will love this.
Posted 08 January 2013 - 21:49
Posted 08 January 2013 - 23:00
Gain 50 levels or..? Clear 50 bounties? win 25 arenas? Get 6000 titan kills? Kill 50 SEs?
Not everyone who might come back would appreciate the leveling aspect of the game. If its supposed to be something give them the itch back and encourage them to play, then maybe they should be rewarded for doing activities that they would enjoy.
Its great that you try to do something to get old players to return.
I think this is an excellent point.... And I feel this should be implemented some how
There are many things we could ask the returning player to do I guess, but we wanted to keep it quite simple and easy to explain.
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