Relics
#21
Posted 04 December 2020 - 15:59
Screenshot everything!
#22
Posted 04 December 2020 - 17:30
That's why it's been suggested before that if you abandon a relic, even for a fee, you can't retake the same relic for 7 to 30 days.
I understand the option to abandon a relic has been shot down a few times, but there should be a discussion about other steps we can take to resolve the issue of unwanted relics. I believe the best option is to have permission for it. There could be times when someone joins your guild just to capture the unwanted relic from their previous guild. After the capture they leave. This is an "exploit" right here waiting to happen.
Make capturing a relic a right to gain not to have.
- Removed4427, sohail94 and michael65 like this
#23
Posted 04 December 2020 - 18:48
someone joins your guild just to capture the unwanted relic
and with the new change, a multi a player can now capture multiple relics with that group
Edited by duktayp, 11 December 2020 - 23:02.
#24
Posted 14 June 2021 - 15:36
I noticed many guilds like mine are suffering from having unwanted relics.Here are some ideas that can help against this
1) Relics should have a time period of 3 months
2) Relics can be upgraded by either rp or fsp to roll enchantments
3) Minimize the amount of relics to every 50 lvls like (lvl 50-100, ect)
If you have any ideas comment below and let me know what you think.
Maybe if relics give better stats...
https://imgur.com/a/FKQDsmU
#25
Posted 14 June 2021 - 16:31
Cows are looking into this: https://forums.hunte...showtopic=77417
Just one old lady's opinion
~Love, Penny
Have you hugged your Quango lately?
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