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Tiered Inferno Hammers!


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#21 Davros81

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Posted 18 November 2016 - 18:56

Sorry but what an epic fail for what could have been a potentially brilliant idea. As the Top Gear crew used to say ambitious but rubbish :(



#22 Woopydoo

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Posted 18 November 2016 - 18:58

This idea has had its 15 minutes of fame ;)



#23 jr1093

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Posted 18 November 2016 - 19:03

Please show working out . . . I got it to 243 . :o

math-main.jpg  B)



#24 yotwehc

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Posted 18 November 2016 - 19:18

Better to start low and tweak upward? Maybe more stam gain and temporal shift? Other ideas?

#25 WylyQuimby

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Posted 18 November 2016 - 19:28

If the guide is correct, there are 910 hammers in the game. Enough for three maxed out.  :P



#26 BigGrim

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Posted 18 November 2016 - 19:30

Surprised that existing Inferno Hammers in the AH weren't cancelled before this upgrade

Actually, they were.

Sorry but what an epic fail for what could have been a potentially brilliant idea. As the Top Gear crew used to say ambitious but rubbish :(

Constructive feedback please.

#27 sweetlou

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Posted 18 November 2016 - 19:31

46133921129f033ab8bf30d5bbbb59180311.jpg

 

T1 = 3 inferno hammers. +1 Stam Gain

T2 = 3 T1 hammers (9)  +2 Stam Gain

T3 = 3 T2 hammers (27)  +4 Stam Gain

T4 = 3 T3 hammers (81)  +6 Stam Gain

T5 = 3 T4 hammers (243)  +8 Stam Gain

Great Artwork! I would have loved to see some animation, some sparkle, something, in the higher tiered hammers. Like the last batch of Ladder Crystal gear with stam gain rewards, these will entice very few even at the lower ranges. The FSG will reveal the community's judgement in a short amount of time. Why would anyone spend stam to gain +3 after compiling 243 hammers instead of using that stam to level up and collect any number of stam gain gear that gives +3 or more? I would suggest to the author of this update that they rethink the stam gain, maybe even increase the level of the higher tiered hammer so that it might inspire players of ALL levels.
 


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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” -GRRM


#28 BigGrim

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Posted 18 November 2016 - 19:33

Great Artwork! I would have loved to see some animation, some sparkle, something, in the higher tiered hammers.

We may yet. Just not today.

#29 Morgwyn

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Posted 18 November 2016 - 19:52

My feedback. I guess that those that want to make lots of fsp over these type of "events" will not agree with me. But why was this solution chosen? Why not something like a quest like upgrade process that any player in this game can go through to upgrade his/her hammer? You encourage game play with it, and everybody has a fair chance to make one. 



#30 uncola

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Posted 18 November 2016 - 19:59

Suggestion !

 

I have an idea that will probably make this update so much better.

 

Lets also have Tiers for the Steamworks Cuirass Armor.

 

With both these epics now having  “Tiers” lets make them the first Epic Set

 

So Tier 1 Inferno Hammer and Tier 1 Steamworks Cuirass Would give a set bonus

 

i.e Tier 2 of both through tier 5 of both equal there own set and upgraded set bonuses .

 

Tiers have to be equal and Set bonus stats can vary ( Stamina gain and/or Stamina could be included) * could also lead to new enhancements

 

Screen Shot 2016-11-18 at 11.52.51 AM.png Screen Shot 2016-11-18 at 11.52.45 AM.png

 

Think about it :)

 

 



#31 grimnok

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Posted 18 November 2016 - 19:59

Making some items expensive is a good idea, but any epic that requires 243 not trivially acquired items has got to phenomenal, WAY better than any existing epic, and especially WAY better than any existing epic in the same slot. 

 

+8 stam gain would be a good start, but probably not even close to enough.



#32 Foggafilly

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Posted 18 November 2016 - 20:03

I think 243 hammers is a little bonkers. I don't think the numbers need much changing, but the current requirements look impractical (and not at all worth it).

You could improve the stats on the higher tiers instead, but then there's the power creep issue.

#33 BigGrim

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Posted 18 November 2016 - 20:07

With both these epics now having “Tiers” lets make them the first Epic Set


We've always said no to epic sets. That ain't changed. Sorry.

#34 Josh1404

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Posted 18 November 2016 - 20:08

Lets also have Tiers for the Steamworks Cuirass Armor.

 

With both these epics now having  “Tiers” lets make them the first Epic Set

 

So Tier 1 Inferno Hammer and Tier 1 Steamworks Cuirass Would give a set bonus

 

i.e Tier 2 of both through tier 5 of both equal there own set and upgraded set bonuses .

I love the idea of an epic set. I have always thought the dragon draped epics should have been a set.

 

The only issue is for them to be viable for me the combined items and set bonuses have to exceed +7 stamina gain per hour. For some level 2500 and beyond players lucky enough to have the Ridged Plate Cuirass it would have to be more than +11 stamina gain per hour to be viable. And that is just to be useful. Even then is it worth the amount of resources it would require? Very questionable. If the cows can give numbers that make it worth it then the idea is sound.



#35 leefylee

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Posted 18 November 2016 - 20:18

omg 243 hammers to make a tier 5, thats just  wayyyyyyyyyyyyyyy too many



#36 uncola

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Posted 18 November 2016 - 20:20

We've always said no to epic sets. That ain't changed. Sorry.

Doesn't have to give any more Stamina or gain, if thats the problem. Even regular bonus like other sets have.

 

So maybe people would use epics to hunt pvp or even titan hunt, or at least find this buff useful 

 

Screen Shot 2016-11-18 at 12.17.33 PM.png



#37 matt2269f

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Posted 18 November 2016 - 20:36

i noticed that all have only 'high' invent success - i can understand that at tier 1 and possibly tier 2 /but think for tiers 3 & 4 & 5 it should be 'extremly high' chance of success - 1 failed to invent would be a disaster  

 

Also you might want to consider doing it this way =

3 inferno hammers to make 1 lvl1 tier 

for level 2 tier would require 2 inferno hammers and 1 lvl 1 tier hammer 

for lvl 3 tier 1 inferno hammer + 1 lvl 1 + 1 lvl 2 

for lvl 4 tier 1 lvl 1 +1 lvl 2 + 1 lvl 3 

for lvl 5 tier = 1 lvl  2 + 1 lvl 3 + 1 lvl 4 


Edited by matt2269f, 18 November 2016 - 20:48.


#38 Hoofmaster

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Posted 18 November 2016 - 20:46

We just wanted to try something a bit different :)

 

The invent chance on tier 3 to 5 is higher than tier 1 and 2. Please keep  the feedback coming on it and we'll do our best to take it into account when we add more tiered epics :D



#39 cramble27

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Posted 18 November 2016 - 20:50

T1 = 3 inferno hammers.

T2 = 3 T1 hammers (9)

T3 = 3 T2 hammers (27)

T4 = 3 T3 hammers (81)

T5 = 3 T4 hammers (243)

Yikes.

 

How about something like this.  Inferno hammer is a level 200.

T1 = 2 Inferno Hammers, Level 200, +1 Stam gain

T2 = 2 T1 (4 Inferno Hammers), Level 400, +2 stam gain

T3 = 2 T2 (8 Inferno Hammers), Level 800, +3 stam gain

T4 = 2 T3 (16 Inferno Hammers), Level 1600, +4 stam gain

T5 = 2 T4 (32 Inferno Hammers), Level 3200, +5 stam gain

 

Hopefully the FS community keeps posting ideas and we can make something work :)  



#40 Antipatiko

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Posted 18 November 2016 - 20:57

Wow! It lookz like very interesting....  :wub:




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