As i read the posts .. no one seems to be addressing the real problem here.. that you do not see any gold increase after level 300 all the way to EOC
Indeed Urck. I'd add that a guildie of mine pointed out that there are some levels where you gain less.
But don't you remember "why"?
Lower levels (I'd even include myself, lol) who are trying to build their character could not afford FSP.
I tend to make about 1.2 million gold on around 5 to 6k stam with no doubler used. That's entirely "profit" if I don't use huge pots, which I don't.
There was a reason gold was capped and it should definitely not be forgotten.
this has nothing to do with eoc as far as i am concerned i gain most of my gold from the mp and i have seen a big drop in pages and prices since xmas.....i aint quoting anyone as i cant be bothered to be honest
MP has definitely been reduced in quantities. I'd say across the board.
That said, I wouldn't use "Xmas" as a run of the mill norm. Double XP is when there is the most amount of overflow.
Now, I always watch the MP and there are fluctuations in the amount offered. I think the crux between our different view is how you use the MP. You want tons of offers at high prices all the time. I just watch to take advantage of it.
Pardoux gave one explanation which duk said they were "watching". The truth is that there are multiple explanations.
One is what Pardoux mentioned on the number of events. Gold costs for XP tend to sink during those events precisely because peeps aren't hunting.
Scavenging caves was a great invention for sinking gold. I don't ever do it anymore, because it costs a lot and requires a lot of time and effort to recoup your investment. That is up to you. I think it's an interesting system as players begin to do it when, for example, EW 1500 rises in FSP in the AH. For me, it's a nice balance of supply and demand and the Legendaries in the caves gives extra incentive to players and the gold sink "helps" those that don't. Really, you don't have to do it. What you're suggesting is that you want things that are in there, but you want to make it cost-free?
Another reason, I think, for the draw down in MP "activity" (mind, I'm not talking about prices) is that a lot of EOCers are not hunting so much. I've noticed this has increased a bit above and beyond the fact of those that only hunt twice a year.
But I'm not just talking about EOCers.
This is a plus for me. Note that HCS has once again managed to sneak in a gold sink that the community approved. Like this post shows, that is extremely difficult.
DQs mean people aren't logging on to burn their stam to get that "XP" stuff. Suddenly, they are taking "some time" out to do other stuff. That "other stuff" means that gold inflow into the game has dropped, to an extent.
but just looking it would take me 53 fsp to clear the mp out at a staggering average price of 180k per fsp top price 216k bottom 75k
Before I start in on the above... you're 1-2-3 is relevant, but is auto-defined... not "game-defined".
Except when somebody like you clears the MP and even when they do, prices do not fall below 200k for very long.
The 75k prices are those intelligent FS players that know that they can hold onto minimum gold and get a desperate person like yourself to buy at dirt cheap prices. I applaud them. Profit there is close to 300%.
You put 216k as the top price. Not my experience, at all.
Hades, given the above quote, here's my advice to you:
Why are buying at 180k per FSP? Is that to be fast with getting it off your hands? I suspect so.
However, you could easily choose only to sell at 200k or even your 216k and above. Instead of grabbing all the gold at once... just stage. Buy high and depo to your personal bank.
As I'm writing this, you could buy 50 FSP over 200k (using that cuz you said 53 FSP). This depends on when you come on of course, but why don't you sell 20 or whatever when the price is right for you and depo to your bank.
Grant it, maybe you're depoing to guild as well or whatever. But your one-time clear seems hyper-inefficient to me.
DON'T GET ME WRONG (for laughs):
I believe gold is extremely important and has a value that the FS market doesn't currently reflect.
Players have begun to realize this over the last couple of years and some things in AH that only went for FSP now go for gold.
However, I won't support your idea to introduce more gold in the game simply because "we" need it.
Those "we" who have been in this game for ages should by now be sufficiently endowed with game knowledge in order to figure out ways to get it.
Your suggestion, in my opinion, will only serve to damage the game long-run. Higher FSP costs won't help the large majority, myself included, of FS players.
If you have trouble seeing this, think about how FSP at, say, 500k gold would affect the game population and particularly any level 1 (fine, let's say 50 since that now happens after one day) player.