The Welcoming Team!
#21
Posted 14 February 2012 - 14:57
#22 fs_xl5box
Posted 14 February 2012 - 14:58
#23 fs_xl5box
Posted 14 February 2012 - 15:01
Also we could work with a few guilds who would like to help new joiners .
#24 fs_xl5box
Posted 14 February 2012 - 15:02
#25
Posted 14 February 2012 - 15:39
#26
Posted 14 February 2012 - 15:44
#27
Posted 14 February 2012 - 15:48
#28 fs_kafziel
Posted 14 February 2012 - 16:08
#30
Posted 14 February 2012 - 17:27
#31 fs_ukyokuonji
Posted 14 February 2012 - 17:42
count me in
#32
Posted 14 February 2012 - 17:43
Anymore volunteers?
#33 fs_darkane5
Posted 14 February 2012 - 18:51
On another note as for campianing to get to the newer players we could always keep are eye on the logs of active players and even if we have all we can handle we can find a way to post there names somewhere so someone else with a lighter load can help them out. But thats just a random thought.
Anyway im in if you need me to do anything just send me a In game message i dont get on the forums often but ill be checking on this page every so often ^^
And to everyone! Good luck!
#34
Posted 14 February 2012 - 18:54
#35
Posted 14 February 2012 - 18:56
#36
Posted 14 February 2012 - 19:21
#37
Posted 14 February 2012 - 19:30
I have wanted something like this in the game for years. With the new tutorial it could be introduced early on as a way for new players to know better who to ask, ie who would be most likely to be willing to help them at a given time. The game can say that there are players ready willing and able to help them - and leave the decision to contact someone up to them.
Notifying the helpers of a new account being made is a -bad- idea though. There are still days where if you are looking about at the right time you will notice massive numbers of multis being made. I would not want to have a ping every time a multi was made.
Now the question is, how to go about this so it is useful and non intrusive.
*what if the option to be a greeter or helper is open, maybe the cows could add a preference so we can turn off or on our name showing on the 'available helpers' list (think another online players list that is only available to those under a certain level) Having it on would override your messaging settings (except ignore) for new players.
--this would save headache if you are in the middle of a hunt for example
--add a snazzy little button saying 'view online helpers' and get the list of online helpers.
-- the rules of communication 'blurb' from the fsbox post page should be added to the footer of the send message window. Helpers should reference that if any begging occurs.
--Gifting to players to help them with a purchase of loyalty potions(s) as newbies is up to the helper to decide if it is better to buff and spend stamina and know the buffs went on or to give 1000 to 2000 gold and tell someone how to buy and use potions.
Definition of a new player?
Straight up newly made account *yes*
Player returning after a prolongued absense below a certain (to be determined) level *maybe* ?
MOST IMPORTANTLY
Helpers should not treat the idea of being a helper or greeter as a guild recruitment tool. Let the new player broach the subject if they want to join your guild. Otherwise, explain guilds in a neutral manner and perhaps be familiar with a few that accept newbies and are capable of actually helping new players. If your guild does accept newbies, you can mention it, but also mention a couple others so that the new player does not feel pressured because you are helping them.
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#38
Posted 14 February 2012 - 19:39
Count me in.
MOST IMPORTANTLY
Helpers should not treat the idea of being a helper or greeter as a guild recruitment tool. Let the new player broach the subject if they want to join your guild. Otherwise, explain guilds in a neutral manner and perhaps be familiar with a few that accept newbies and are capable of actually helping new players. If your guild does accept newbies, you can mention it, but also mention a couple others so that the new player does not feel pressured because you are helping them.
I agree with everything you said & will send the above suggestion to Xakano!
Also, I have treated all guilds neutral.
Sent them here to decide: viewtopic.php?f=2&t=52081
That way, they can choose.
#39
Posted 15 February 2012 - 12:11
Excellent idea. Please keep me posted and if I can be of assistance, let me know
#40
Posted 15 February 2012 - 13:24
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