This is the relic sets which are a bit naff right? I wonder if the heavy and medium need some class specific bonuses to separate them. In particular the heavy sets could maybe be duplicated into a warrior focused set and a templar focused set, as medium is already split into ranger and assasin.
What sort of changes would you folks suggest stat wise?
It is not just the relic sets that is the problem, but since that is what people aim for and end up wearing it may seem like that. As an assassin you can hybrid build into the warrior tree's "Battle Hardened" and each piece of HA you wear gives you more Attack Power.
The way thing ares currently it is MUCH more beneficial to put the 2 pts we would normally put in our own skill "Ambidexterous" into BH. And then if we can spare one point somewhere else BH becomes even better.
I am one of the few assassins still specced into Medium Armor at end game content. Those at lower levels either havent figured it out yet, or like me just refuse to believe an assassin should wear Heavy Armor. Yes this gives me a deficit to my overall DPS, and the only benefit I get is a small increase to crit chance, which not many at all would care about.
So, Ambi needs a change/buff/whatever. A Spires increase for MA would be awesome. A dodge/dps increase for MA would be awesome.
Yes I can see where you are going with the seperating sets for different HA classes, but we already have that in MA. And it is NOT making these sets desirable for assassins if they are plaing smart.
These sets need to be desirable!