bro. you barely have player base on this server. starting a new server will kill this one. i paid for upgrades and bought gear and have plans to level to 999 and challenge my pvp pals. I definitely wont be happy seeing them moving to the new server. thats one point.
another point. yes there is a problem. but you didnt really touch it. a new server wont solve the problem.
the problem simply is. No new player+Old players lost interest in the game = Lack of player base.
Solutions =
return back old players by making them interested again. that will be by fixing the problems in game.
1) Epics non consistent prices needs to be solved.
2) Stam gain and Max Stam is just way too low for new players. the struggle they will be facing on upgrades is too much they need a little buff to keep them playing those few lower levels. do not rely on Epic quests...
3) A player will invite more players if he needs his friends help to make a team wise progress. Gvg is essential and the cows just threw its files in unknown drawer and probably have no intention of fetching it up for now. Ryebreds idea is quite nice. Also it kills two birds with one stone imo. please look into it.
4)content is consumed too fast for the current eoc. leaving them parking without anything on hand to do. content should be more challenging to them. those people beat the games current "hardship level" they need "Veteran level" hunting content.
5) An essential part in game. the pvp section. one thing is. Pvp is quite costly on Pvpers themselves. But pvp is the most unique aspect this game has compared to other games. the system is ingenious and will have a great impact on the mobile market. dont forget that multiplayer games are famous because they are games of players interacting together. we can add more to pvp. a custom ladder. for instance. the basic ladder as it is and there is custom ladders that give no tokens but can customised for players challenging each other. like forbidding the use of potions in between pvpers. or the use of buffs above level 175 or the use of buffs in the skill tree which is above the pvp bracket... etc..
6) Fix the bounty board please. its current system is way too bad. the more you pay the less chance the aggressor gets smashed. the less you pay the more chance to attract smasher.
bounty hunters were never meant to be scared cats. they were meant to be ferocious gold/fsps hunters. they take the risk of getting bountied back.
I have an idea kf making 2 ways of bountying. a gold bounty and a fsp bounty. if the victim offers gold on his bounty then hunters take shares of the prize according to the xp they cut from the bountied. if fsps bounty. then its timed and who ever hits the most gains the prize. but at least 10 hits. if time ends and no one was capable of making 10 successful wins. no one wins the prize and the bountied is removed from board.
7) Add new game aspects. like for instance the example of a familiar you can level which will help you in your battles latter on. maybe current eoc will need to relay on it in the future to level their main characters too.
Maybe familiars are different with different base stats and their base stats grow differently like a familiar that grows defense the most while another that grows attack the most. that will open the gate for familiar related buffs. can be invented or composed.
also it can open the game for monster tamers. people who breed familiars and grow em up then sell them.
familiars will need to be fed regularly that might need us to invent certain food for it.
they might be guild tagged and the guild must work togather to upkeep them , feed them , level them up...
food maker/inventors get to sell familiar food in AH.
they can be different. dragons, cats, dogs, zombies, snakes, "groot" , etc..
maybe we can make familiars only included in Gvg battles only. They will need to be sustained and leveled by guild members. members need to invent their food and pile them in the guild stockpile.
each familiar eats something different from the other. which needs different ingredients. guild founders can pay those lower levels to farm the ingredients for them and then invent the food and put it in the stockpile to feed it to the familiar/s.
they can bought and sold but they only join Gvg battles or during hunts. well , they ll need a well rounded system for how they function. bright idea nevertheless.
*****BUT please fix us the current problems before adding new stuff. I am 100% sure , current problems if fixed will make a root change to the game. I am even ready to support the game either financially or adv. wise through my twitter and other social acc.s
The CORE problem ofc. is the lack of New player base. we assume thats going to be fixed with the mobile app and a little advertisement. thats for sure but a half backed mobile app will do more harm than gold. please take current players opinions seriousely and do not publish the app before solving those problems we have.
Ofc. we would appreciate it if the HCS buffs the devs. of the app with the Highest Epic doubler possible because it took em too much already. our buffs will run out before the app is done...
jeez. now people gave up on this server and asking for a new one...
Edited by atta222, 24 September 2018 - 07:47.